Mordel's Bar & Grill
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Mordel's Bar & Grill Forum Index
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  Topic: Head Armor for Heavier mechs
Vampire

Replies: 6
Views: 203
PostForum: General Discussion   Posted: 15-Nov-2024 15:35   Subject: Head Armor for Heavier mechs
I did a redesign of the entire construction rules and weapons table to do my own custom record sheets that takes into account 'Mechs are created equal, but some more than others, and there are variant ...
  Topic: Return of the Vampire
Vampire

Replies: 9
Views: 9278
PostForum: General Off Topic   Posted: 14-Nov-2024 16:44   Subject: Return of the Vampire
What can I say, war changes a man...

I said this ironically but now sadly has become true.

I don't know if anybody will read this, but in case somebody remembers, and out of boredom, I am going ...
  Topic: MORDEL IS 50!!!!!!!!!!!!!!!!!
Vampire

Replies: 14
Views: 2372
PostForum: General Discussion   Posted: 14-Nov-2024 14:11   Subject: MORDEL IS 50!!!!!!!!!!!!!!!!!
I didn't think you were so old, you are only two years older than me... oh wait.Crying or Very sad



Congratulations. I doubt anybody will recall me. I joined this board in the mid 90s when I discovered inte ...
  Topic: Battletech - Technical Readout 3005 - Level 9 Rules
Vampire

Replies: 7
Views: 6194
PostForum: General Discussion   Posted: 18-Feb-2022 13:16   Subject: Battletech - Technical Readout 3005 - Level 9 Rules
Sorry for not following up. There's a war going on, unfortunately and I have a lot to deal with these days.
  Topic: Battletech - Technical Readout 3005 - Level 9 Rules
Vampire

Replies: 7
Views: 6194
PostForum: General Discussion   Posted: 12-Feb-2022 04:11   Subject: Battletech - Technical Readout 3005 - Level 9 Rules
Questions and comments:

If you are interested and need some explaining of how to use the revised ‘Mechs in the game, or don’t understand something in the sheet, just reply or send me a private ...
  Topic: Battletech - Technical Readout 3005 - LCT-1V Locust
Vampire

Replies: 3
Views: 2883
PostForum: Design Submissions   Posted: 12-Feb-2022 03:57   Subject: Battletech - Technical Readout 3005 - LCT-1V Locust
Now first published in American speak!

https://i.imgur.com/L5MrNEd.jpg

Printing Tip: You can use the site ilovepdf.com to change this image file into a PDF, as the scan unfortunately picked up s ...
  Topic: Battletech - Technical Readout 3005 - Level 9 Rules
Vampire

Replies: 7
Views: 6194
PostForum: General Discussion   Posted: 12-Feb-2022 03:51   Subject: Battletech - Technical Readout 3005 - Level 9 Rules
Introduction:
I loved Battletech in my wasted youth, but was frustrated by its shortcomings and stupid simplistic rules, and think all the post Succession Wars storyline is a mess and unplayable and ...
  Topic: Anybody alive in here?
Vampire

Replies: 36
Views: 48564
PostForum: Mordel's Bar & Grill   Posted: 01-Jun-2018 05:48   Subject: Anybody alive in here?
I just wish I could be posting here, but I am dropping out. I have a shoulder injury and the diagnosis is not good, I will need major reconstruction surgery, and can't type for long periods.
  Topic: Anybody alive in here?
Vampire

Replies: 36
Views: 48564
PostForum: Mordel's Bar & Grill   Posted: 31-May-2018 16:34   Subject: Anybody alive in here?
Seven years since I last posted here.

Shocked

I still play the occasional Battletech game, but the economic deppresion, the war in Ukraine, and as of the last 2 years, having a child has kept ...
  Topic: The passing of Victor Milan
Vampire

Replies: 4
Views: 8704
PostForum: General Discussion   Posted: 31-May-2018 16:18   Subject: The passing of Victor Milan
I just recalled about this forum after an absence and years and just logged in.

Saddened to hear about his passing. We are getting older. He was a good writer and his Camacho Caballeros stories wer ...
  Topic: But you have spaceships right?
Vampire

Replies: 12
Views: 12010
PostForum: General Discussion   Posted: 03-Feb-2012 14:33   Subject: But you have spaceships right?
Short reply to your tanker friend:

Yes, spaceship navies are the strategic decisive arm in interstellar campaigns, but you eventually have to put boots (or threads, or giant metallic feet) on the g ...
  Topic: Missiles revisited, with technical fluff explained
Vampire

Replies: 4
Views: 7651
PostForum: General Discussion   Posted: 03-Feb-2012 13:56   Subject: Missiles revisited, with technical fluff explained
Ah! Guidance systems! Well, Battletech makes it abundantly clear that smart munitions were victim of their own success. Every guidance system in the end was neutralized by the appropiate countermeasur ...
  Topic: Machineguns revisited, with technical fluff (Long)
Vampire

Replies: 3
Views: 5951
PostForum: General Discussion   Posted: 03-Feb-2012 13:48   Subject: Machineguns revisited, with technical fluff (Long)
I am glad you liked and found them interesting. Couple small changes that appeared under further playtesting.

The Heavy Machine Gun should cause 1 point of heat. This is of course not from the heat ...
  Topic: Anybody alive in here?
Vampire

Replies: 36
Views: 48564
PostForum: Mordel's Bar & Grill   Posted: 08-Dec-2011 05:45   Subject: Anybody alive in here?
Well, I got banned for a week from the forums. Truth be told, I was asking for it, but here are the warnings I got

1) First warning: because I dared to say some things and products in Battletech su ...
  Topic: Missiles revisited, with technical fluff explained
Vampire

Replies: 4
Views: 7651
PostForum: General Discussion   Posted: 27-Nov-2011 10:54   Subject: Missiles revisited, with technical fluff explained
Here I elaborate more on the different kinds of missiles

To use an analogy. LRMs are artillery fire to soften up an enemy from long range before closing in for the kill. SRMs are like 20th century ...
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