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Dragon Assault DropShip
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Stinger
The Knights of Chaos
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Joined: 30-Apr-2002 00:00
Posts: 1833
Location: United States
PostPosted: 21-Apr-2015 11:05    Post subject: Dragon Assault DropShip Reply to topic Reply with quote

wrote:
AeroTech 2 Vessel Technical Readout
VALIDATED

Class/Model/Name: ---custom--- Dragon
Tech: Clan / 3080
Vessel Type: Aerodyne DropShip
Rules: Level 2, Standard design
Rules Set: AeroTech2

Mass: 2,000 tons
Length: 77 meters
Power Plant: Standard
Safe Thrust: 8
Maximum Thrust: 12
Armor Type: Ferro-aluminum
Armament:
12 ER PPC
12 Gauss Rifle
8 ATM 12
4 Large Pulse Laser
------------------------------------------------------------------------------
==Overview:==
The rise of assault DropShip in the Inner Sphere has given the Ravens a
design idea that is truly awe inspiring. The Dragon is a sleek and elegant
DropShip that is blindingly fast for a 2 thousand ton vessel. capable of
moving at the same speeds as many fighters the impressive array of armament
gives the sleek and deadly assault craft its name.

==Capabilities:==
An Outworlds alliance official who was invited to the testing made the comment
that that much blue fire coming out of one place looked like a dragon
breathing fire on the country side. 12 nose mounted Extended range Particle
Projection Cannon's make up the main armament of the new DropShip. all mounted
in the nose

The name stuck.

as if that wasn't bad enough they are backed up by 12 Gauss cannons (6 mounted in
each wing) and 8 ATM 12 launchers (4 in each wing), rear defence is taken care
of by a paltry 4 large pulse lasers.

==Deployment==
Only a dozen of the new craft have been completed to mixed reviews. the small
cargo bay has severely limited the usefulness of the craft and operating it is
proving to be troublesome as the craft only fulfills the role of attack and
doesn't have a none war time role.

------------------------------------------------------------------------------
Class/Model/Name: ---custom--- Dragon
Mass: 2,000 tons

Equipment: Mass
Power Plant, Drive & Control: 976.00
Thrust: Safe Thrust: 8
Maximum Thrust: 12
Structural Integrity: 15 150.00
Total Heat Sinks: 150 Double 102.00
Fuel & Fuel Pumps: 135.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 15.00
Fire Control Computers: .00
Food & Water: (28 days supply) 2.75
Armor Type: Ferro-aluminum (732 total armor pts) 28.00
Standard Scale Armor Pts
Location: L / R
Fore: 244
Left/Right Wings: 183/183
Aft: 122

Cargo:
Bay 1: Cargo (1) 50.00

Life Boats: 4 (7 tons each) 28.00

Crew and Passengers:
2 Officers (1 minimum) 20.00
2 Crew (2 minimum) 14.00
6 Gunners (6 minimum) 42.00
5 1st Class Passengers 50.00
5 Marine Battle Armor Troopers/Elementals 35.00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
12 ER PPC Nose 18(180)18(180)18(180) -- 180 72.00
6 Gauss Rifle(72 rounds) L/RW 9(90) 9(90) 9(90) -- 12 162.00
4 ATM 12(80 rounds) L/RW 8(80) 8(80) -- -- 64 88.00
2 Large Pulse Laser L/RW(A) 2(20) 2(20) 2(20) -- 40 24.00
1 Lot Spare Parts (0.30%) 6.00
------------------------------------------------------------------------------
TOTALS: Heat: 296 1,999.75
Tons Left: .25

Calculated Factors:
Total Cost: 659,841,408 C-Bills
Battle Value: 20,167
Cost per BV: 32,718.87
Weapon Value: 11,758 (Ratio = .58)
Damage Factors: SRV = 517; MRV = 412; LRV = 119; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 35,194
(15,178 Structure, 10,760 Life Support, 9,256 Weapons)
Support Points (SP) = 22,500 (64% of MPV)
BattleForce2: MP: 8, Armor/Structure: 12 / 12
Damage PB/M/L: 60/52/44, Overheat: 0
Class: DS; Point Value: 202

_________________
Stinger
If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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