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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6081 Location: United States
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 08-Apr-2017 07:35 Post subject: Daishi (Dire Wolf) U |
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3 MP and no LRTs. If this gets detected early than it's gonna need all the HarJel _________________ The dragon NEVER sleeps!
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6081 Location: United States
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Posted: 08-Apr-2017 11:00 Post subject: Re: Daishi (Dire Wolf) U |
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Sleeping Dragon wrote: | 3 MP and no LRTs. If this gets detected early than it's gonna need all the HarJel |
It's got SRTs, and those ER PPCs still have good range. The UMUs help close the range. _________________ Mordel Blacknight - Site Administrator
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 08-Apr-2017 16:14 Post subject: Re: Daishi (Dire Wolf) U |
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Sure the ER PPCs still have respectable range and there are UMUs, but most submarines would have it for target practice unless they were constrained by terrain or map sheets. Even LRT-5s would help on a slowpoke like this. _________________ The dragon NEVER sleeps!
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6081 Location: United States
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Posted: 08-Apr-2017 19:12 Post subject: Re: Daishi (Dire Wolf) U |
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Sleeping Dragon wrote: | Sure the ER PPCs still have respectable range and there are UMUs, but most submarines would have it for target practice unless they were constrained by terrain or map sheets. Even LRT-5s would help on a slowpoke like this. |
I think if you're using 'Mechs against subs, then you are doing it wrong anyways. Any 'Mech, no matter how it's equipped, should die horribly against units specifically designed to function under the water. _________________ Mordel Blacknight - Site Administrator
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Sir Henry Team Bansai Senior Tech Specialist
Joined: 04-Feb-2002 00:00 Posts: 4899 Location: United States
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Posted: 08-Apr-2017 21:23 Post subject: Re: Daishi (Dire Wolf) U |
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Mordel wrote: | Sleeping Dragon wrote: | Sure the ER PPCs still have respectable range and there are UMUs, but most submarines would have it for target practice unless they were constrained by terrain or map sheets. Even LRT-5s would help on a slowpoke like this. |
I think if you're using 'Mechs against subs, then you are doing it wrong anyways. Any 'Mech, no matter how it's equipped, should die horribly against units specifically designed to function under the water. |
Isn't that what you are doing? Making Mechs designed for Underwater Ops... _________________ Sir Henry
A Dragon in the disguise of a bunny, is still a Dragon.
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Mordel Mordel.Net Administrator
Joined: 03-Feb-2002 00:00 Posts: 6081 Location: United States
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Posted: 08-Apr-2017 21:37 Post subject: Re: Daishi (Dire Wolf) U |
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Sir Henry wrote: |
Isn't that what you are doing? Making Mechs designed for Underwater Ops... |
Yes, but hopefully for other 'Mechs, and not subs. _________________ Mordel Blacknight - Site Administrator
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 09-Apr-2017 01:36 Post subject: Re: Daishi (Dire Wolf) U |
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To be honest I thought that when someone makes a 'Mech with underwater configuration he kinda expects that there might be all manner of problems to encounter with subs being one of them. When one makes an U configuration for underwater battle, it doesn't mean that he knows exactly what he'll ecounter. This strikes me as reliance on 'Mech scare effect, but would require dropping some kind of screen to break LOS and get in range against determined opposition.
Having an instalation underwater menas that the body of water is kinda sizeable and that the enemy has probably made some preparations if he went through the trouble of building that goddamned thing there. Building a few subs, or just underwater turrets... heck even sending in LRT equipped infantry or BA should be expected unless he foolishly relies on secrecy alone.
I kinda expect the underwater omnis to be in attacker roles mostly, because guarding underwater objectives for a longer time would probably warrant the use of one or more solutions mentioned above. _________________ The dragon NEVER sleeps!
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jymset Scavenger in pursuit of LosTech
Joined: 05-Feb-2002 00:00 Posts: 956 Location: Germany
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Posted: 10-Apr-2017 15:29 Post subject: Daishi (Dire Wolf) U |
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Exactly. Nailed it. The U configs are Jihad vintage and were deployed in the assault of underwater bases, like Sydney on Terra. _________________ "Rear armour is defeatist!" - unknown Kuritan Mechwarrior
The AC5 is a great gun!
On heat, 3025 style: A Rifleman knows no heat.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 04-Dec-2022 06:48 Post subject: Daishi (Dire Wolf) U |
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TRO: Daishi (Dire Wolf) U | BattleMech Technical Readout
Name/Model: Daishi (Dire Wolf) U
Designer: Catalyst Game Labs
Source(s): Record Sheets: 3085 Unabridged, Old is the New New
Technology: Clan
Technology Rating: F
Tonnage: 100
Role: Juggernaut
Configuration: Biped OmniMech
Era/Year: Jihad / 3077
Rules (Current): Advanced
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 30,525,000 C-Bills
Battle Value: 3,360
Chassis: Standard
Power Plant: 300 XL
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard
Armament:
2 ER PPCs
4 Medium Pulse Lasers
6 SRT 6s
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 10.00
Engine: 300 XL 9.50
Walking MP: 3
Running MP: 5
Underwater MP: 3
Heat Sinks (Double): 16 [32] 6.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 304 19.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 47
Center Torso (rear): 14
R/L Torso: 21 32
R/L Torso (rear): 10
R/L Arm: 17 34
R/L Leg: 21 41
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
MechWarrior Aquatic Survival System H 1 1.50
HarJel CT 1 1.00
UMU CT 1 2.00
HarJel RT 1 1.00
3 SRT 6s RT 3 4.50
SRT 6 (Ammo 30) RT 2 2.00
UMU RT 1 2.00
HarJel LT 1 1.00
3 SRT 6s LT 3 4.50
SRT 6 (Ammo 30) LT 2 2.00
UMU LT 1 2.00
ER PPC RA 2 6.00
HarJel RA 1 1.00
2 Medium Pulse Lasers RA 2 4.00
ER PPC LA 2 6.00
HarJel LA 1 1.00
2 Medium Pulse Lasers LA 2 4.00
Targeting Computer LA 4 4.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 48
TP: BM, SZ: 4, TMM: 1, MV: 6"s
Damage: (S) 4 / (M) 4 / (L) 4, OV: 3
Armor (A): 10, Structure (S): 5
Specials: BHJ, CASE, OMNI, TOR3/3/-, UMU
| _________________ The dragon NEVER sleeps!
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