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Warwolf Alternate Configuration F
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Ruger
Lyran Alliance
Hauptmann General
Hauptmann General


Joined: 04-Feb-2002 00:00
Posts: 2113

PostPosted: 14-Jul-2018 15:49    Post subject: Warwolf Alternate Configuration F Reply to topic Reply with quote

TRO: Warwolf Alternate Configuration F
                 BattleMech Technical Readout

Name/Model:         Warwolf Alternate Configuration F
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            75
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3138
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         33,117,109 C-Bills
Battle Value:       3,737

Structure:            Endo Steel
Power Plant:          375 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [108 kph] 
Jump Jets:            Unknown
    Jump Capacity:    150 meters
Armor:                Reactive
Armament:             
    3 ER Medium Lasers
    2 LRM 10s
    1 ER PPC
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Capabilities:
    Alternate Configuration F of the Warwolf was developed to give a hard hitting, and yet
    extremely mobile model. To that end, jump jets were added to the base model enabling leaps
    of up to 150 meters. Additionally, a supercharger has been placed in the CT to allow for
    bursts of ground speed of over 100 kph. To meet the combat requirements of the design, the
    right arm mounts an extended range PPC, and a single extended range medium laser is
    installed in each side torso and in the right arm below the barrel of the particle cannon.
    All these direct fire weapons has been tied into a targeting computer. To supplement these
    weapons, a 10 pack of long range missiles is found in each side torso, along with two tons
    of ammunition per pack. Often, at least one of these four tons of LRM's is used for an
    alternate ammunition load of some type, usually either smoke or Thunder munitions. To allow
    for most of this weapons load to be used, an additional pair of double heat sinks was added.
    Finally, an ECM suite was installed in the head of this OmniMech.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       375 XL                  19.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [10]                                            
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    14.50                     
    Type:                                    Reactive                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             35       
    Center Torso (rear):                              11       
    R/L Torso:                         16             24       
    R/L Torso (rear):                                  8       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ECM Suite                                                 H                 1          1.00             
Jump Jet                                                  CT                1          1.00             
Supercharger                                              CT                1          2.00             
ER Medium Laser                                           RT                1          1.00             
2 Jump Jets                                               RT                2          2.00             
LRM 10                                                    RT                1          2.50             
LRM 10 (Ammo 12)                                          RT                1          1.00             
LRM 10 (Ammo 12) [Thunder]                                RT                1          1.00             
Targeting Computer                                        RT                2          2.00             
ER Medium Laser                                           LT                1          1.00             
2 Jump Jets                                               LT                2          2.00             
LRM 10                                                    LT                1          2.50             
LRM 10 (Ammo 12)                                          LT                1          1.00             
LRM 10 (Ammo 12) [Smoke]                                  LT                1          1.00             
ER PPC                                                    RA                2          6.00             
ER Medium Laser                                           LA                1          1.00             
		
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Ruger
Lyran Alliance
Hauptmann General
Hauptmann General


Joined: 04-Feb-2002 00:00
Posts: 2113

PostPosted: 14-Jul-2018 15:51    Post subject: Warwolf Alternate Configuration F Reply to topic Reply with quote

TRO: Warwolf Alternate Configuration F
                 BattleMech Technical Readout

Name/Model:         Warwolf Alternate Configuration F
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            75
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3138
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         33,117,109 C-Bills
Battle Value:       3,737

Structure:            Endo Steel
Power Plant:          375 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [108 kph] 
Jump Jets:            Unknown
    Jump Capacity:    150 meters
Armor:                Reactive
Armament:             
    3 ER Medium Lasers
    2 LRM 10s
    1 ER PPC
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Capabilities:
    Alternate Configuration F of the Warwolf was developed to give a hard hitting, and yet
    extremely mobile model. To that end, jump jets were added to the base model enabling leaps
    of up to 150 meters. Additionally, a supercharger has been placed in the CT to allow for
    bursts of ground speed of over 100 kph. To meet the combat requirements of the design, the
    right arm mounts an extended range PPC, and a single extended range medium laser is
    installed in each side torso and in the right arm below the barrel of the particle cannon.
    All these direct fire weapons has been tied into a targeting computer. To supplement these
    weapons, a 10 pack of long range missiles is found in each side torso, along with two tons
    of ammunition per pack. Often, at least one of these four tons of LRM's is used for an
    alternate ammunition load of some type, usually either smoke or Thunder munitions. To allow
    for most of this weapons load to be used, an additional pair of double heat sinks was added.
    Finally, an ECM suite was installed in the head of this OmniMech.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       375 XL                  19.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [10]                                            
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    14.50                     
    Type:                                    Reactive                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             35       
    Center Torso (rear):                              11       
    R/L Torso:                         16             24       
    R/L Torso (rear):                                  8       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ECM Suite                                                 H                 1          1.00             
Jump Jet                                                  CT                1          1.00             
Supercharger                                              CT                1          2.00             
ER Medium Laser                                           RT                1          1.00             
2 Jump Jets                                               RT                2          2.00             
LRM 10                                                    RT                1          2.50             
LRM 10 (Ammo 12)                                          RT                1          1.00             
LRM 10 (Ammo 12) [Thunder]                                RT                1          1.00             
Targeting Computer                                        RT                2          2.00             
ER Medium Laser                                           LT                1          1.00             
2 Jump Jets                                               LT                2          2.00             
LRM 10                                                    LT                1          2.50             
LRM 10 (Ammo 12)                                          LT                1          1.00             
LRM 10 (Ammo 12) [Smoke]                                  LT                1          1.00             
ER Medium Laser                                           RA                1          1.00             
ER PPC                                                    RA                2          6.00             
		
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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 15-Jul-2018 20:37    Post subject: Warwolf Alternate Configuration F Reply to topic Reply with quote

Nice.
_________________
Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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