BattleMech Technical Readout
Name/Model: Fafnir FNR-7IX
Designer: Lasonda
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Configuration: Biped BattleMech
Era/Year: Republic / 3120
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal
Rules (Year): Tournament Legal
Total Cost: 24,610,000 C-Bills
Battle Value: 2,379
Structure: Standard
Power Plant: 300 XL
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Light Ferro-Fibrous
Armament:
2 Improved Heavy Gauss Rifles
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
This pre-production model of the FNR-7I is curious in that it utilizes more readily
available components in it's construction than the actual production model, though at an
arguably unreasonable price.
Due to it's use of an Inner-Sphere spec XL engine, it is much more susceptible to engine
destruction than it's production counterpart. Worse still, the fact that the Gauss Rifles
occupy substantially more space in the Center Torso means that the pilot will be at much
higher risk of the instant death that would be caused to them should one of the massive
cannons suffer critical damage. Lastly, the FNR-7IX features 4 less Tons of armour than the
FNR-7I, further compounding the aforementioned issues with this design.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 10.00
Engine: 300 XL 9.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Single): 10 0.00
Gyro: Compact 4.50
Cockpit: Standard 3.00
Armor Factor: 254 15.00
Type: Light Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 38
Center Torso (rear): 11
R/L Torso: 21 32
R/L Torso (rear): 10
R/L Arm: 17 20/30
R/L Leg: 21 31
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Improved Heavy Gauss Rifle (Ammo 4) H 1 1.00
Improved Heavy Gauss Rifle CT/RT 11 20.00
Improved Heavy Gauss Rifle LT/CT 11 20.00
Improved Heavy Gauss Rifle (Ammo 12) RA 3 3.00
Targeting Computer LA 10 10.00
Improved Heavy Gauss Rifle (Ammo 8) RL 2 2.00
Improved Heavy Gauss Rifle (Ammo 8) LL 2 2.00
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