Joined: 03-Feb-2002 00:00 Posts: 6087 Location: United States
Posted: 04-May-2019 11:33 Post subject: Site Patched to 2.19.4
Make a quick fix to an issue that was introduced when I implemented FrankenMech construction. It was important enough to push this lone update out:
Defects
Fixed an issue where the maximum armor available for a Quad design was not properly being updated. When switching from a Biped to a Quad, the armor on the front legs would remain at what is normal for a Biped, instead of updating to what would be normal for a Quad design. While you could still design a "mech, this prevented you from putting as much armor as should have been possible on the unit.
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