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Goose ComStar Lieutenant, JG
Joined: 23-May-2002 00:00 Posts: 287
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Posted: 07-Mar-2020 21:41 Post subject: Poorly-Named Medium Tank |
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Code: | BattleTech Vehicle Technical Readout
* CUSTOM WEAPON
Type/Model: Short Yellow Buss
Tech: Inner Sphere / 3062
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 50 tons
Power Plant: 200 Nissan Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Reactive
Armament:
1 LB 5-X AC (THB)
1 LRM-10 i*
3 Small Lasers
1 Laser AMS
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Short Yellow Buss
Mass: 50 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 5.00
Engine: 200 Fusion 0 8.50
Shielding & Transmission Equipment: 0 4.25
Cruise MP: 4
Flank MP: 6
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Turret Equipment: 0 1.40
Armor Factor: 125 pts Reactive 2 7.81
Internal Armor
Structure Value
Front: 5 40
Left / Right Sides: 5 25/25
Rear: 5 15
Turret: 5 20
Weapons and Equipment Loc Heat Ammo Items Mass
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1 LB 5-X AC (THB) Turret 0 48 2 11.00
1 LRM-10 i* Turret 0 24 2 6.00
2 Small Lasers Front 2 2 1.00
1 Small Laser Turret 1 1 .50
1 Laser AMS Turret 7 1 1.50
1 C.A.S.E. Equipment Body 1 .50
--------------------------------------------------------
TOTALS: 10 11 49.96
Items & Tons Left: 4 .04
Calculated Factors:
Total Cost: 2,695,075 C-Bills
Battle Value 2: 742 (old BV = 463)
Cost per BV: 3,632.18
Weapon Value: 300 / 300 (Ratio = .40 / .40)
Damage Factors: SRDmg = 10; MRDmg = 8; LRDmg = 5
BattleForce2: MP: 4T, Armor/Structure: 0 / 5
Damage PB/M/L: 1/1/1, Overheat: 0
Class: GM; Point Value: 7 |
What it Says on the Tin™
Did you want a contest of some-kind? _________________ Goose
I have no Forum, and I must Post
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 10-Mar-2020 01:10 Post subject: Poorly-Named Medium Tank |
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Why the SLs when you can have a ML, a SPL or a flamer and a half ton of armour. It gets you some reach or anti-infantry capacity. Alternatively TAG or C3 could help with those long range weapons. _________________ The dragon NEVER sleeps!
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Goose ComStar Lieutenant, JG
Joined: 23-May-2002 00:00 Posts: 287
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Posted: 11-Mar-2020 18:54 Post subject: Poorly-Named Medium Tank |
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I keep trying to make stuff interesting with the tertiary gun choice: Two ER Mediums get old, fast.
TAG, outside of MWO, requires Kamikaze Purifier Operators to use … _________________ Goose
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 12-Mar-2020 01:49 Post subject: Poorly-Named Medium Tank |
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TAG has a 15 hex range and can be used with Semi-guided LRMs if there are no Arrows in the air.
ER MLs would be detrimental as you'd have to add a lot oh heat sinks to cope, but a single ML finds usually more use than SLs due to their poor range. SPL might not have the damage output, but it at least works against the infantry, which thi tank doesn't have covered. _________________ The dragon NEVER sleeps!
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Goose ComStar Lieutenant, JG
Joined: 23-May-2002 00:00 Posts: 287
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Posted: 12-Mar-2020 23:15 Post subject: Poorly-Named Medium Tank |
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Code: | BattleTech Vehicle Technical Readout
* CUSTOM WEAPON
Type/Model: Short Yellow Buss Yellow
Tech: Inner Sphere / 3062
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 50 tons
Power Plant: 200 Nissan Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Reactive
Armament:
1 LB 5-X AC (THB)
1 LRM-10 i*
1 Small Pulse Laser
1 Laser AMS
1 Small Laser
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Short Yellow Buss Yellow
Mass: 50 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 5.00
Engine: 200 Fusion 0 8.50
Shielding & Transmission Equipment: 0 4.25
Cruise MP: 4
Flank MP: 6
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Turret Equipment: 0 1.45
Armor Factor: 124 pts Reactive 2 7.75
Internal Armor
Structure Value
Front: 5 40
Left / Right Sides: 5 25/25
Rear: 5 14
Turret: 5 20
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 LB 5-X AC (THB) Turret 0 48 2 11.00
1 LRM-10 i* Turret 0 24 2 6.00
1 Small Pulse Laser Turret 2 1 1.00
1 Laser AMS Turret 7 1 1.50
1 Small Laser Front 1 1 .50
1 C.A.S.E. Equipment Body 1 .50
--------------------------------------------------------
TOTALS: 10 10 49.95
Items & Tons Left: 5 .05
Calculated Factors:
Total Cost: 2,683,000 C-Bills
Battle Value 2: 733 (old BV = 455)
Cost per BV: 3,660.3
Weapon Value: 286 / 286 (Ratio = .39 / .39)
Damage Factors: SRDmg = 9; MRDmg = 8; LRDmg = 5
BattleForce2: MP: 4T, Armor/Structure: 0 / 5
Damage PB/M/L: 1/1/1, Overheat: 0
Class: GM; Point Value: 7 | _________________ Goose
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