Mordel's Bar & Grill
Derringer Pocket Protector ['Mech]
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Goose
ComStar
Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 04-Mar-2020 16:40    Post subject: Derringer Pocket Protector ['Mech] Reply to topic Reply with quote

Code:
               BattleMech Technical Readout
                     Custom* Weapons

Type/Model:    Derringer Pocket Protector
Tech:          Inner Sphere / 3067
Config:        Biped BattleMech
Rules:         Level 3, Standard design

Mass:          40 tons
Chassis:       Endo Steel
Power Plant:   240 Light Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Ferro-Fibrous
Armament:     
  4 Light PPCs*
  2 Small Lasers
  1 SRM 4*
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Derringer Pocket Protector
Mass:          40 tons
Construction Options:  Fractional Accounting

Equipment:                                 Crits    Mass
Int. Struct.:  67 pts Endo Steel            14      2.00
 (Endo Steel Loc: 1 LA, 1 RA, 4 LT, 8 RT)
Engine:        240 Light Fusion             10      8.63
   Walking MP:   6
   Running MP:   9
   Jumping MP:   0
Heat Sinks:     10 Double [20]               3       .00
 (Heat Sink Loc: 1 LT)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  132 pts Ferro-Fibrous        14      7.37
 (Armor Crit Loc: 3 LA, 3 RA, 3 LT, 2 RT, 1 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          8     
   Center Torso:             12         18     
   Center Torso (Rear):                  6     
   L/R Side Torso:           10      15/15     
   L/R Side Torso (Rear):              4/4     
   L/R Arm:                   6      12/12     
   L/R Leg:                  10      19/19     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
2 Light PPCs*            RA     10           4      6.00
2 Light PPCs*            LA     10           4      6.00
2 Small Lasers           CT      2           2      1.00
1 SRM 4*                 HD      3   24      2      3.00
  (Ammo Locations: 1 LL)
--------------------------------------------------------
TOTALS:                         25          78     40.00
Crits & Tons Left:                           0       .00

Calculated Factors:
Total Cost:        5,960,220 C-Bills
Battle Value 2:    1,208 (old BV = 962)
Cost per BV2:      4,933.96
Weapon Value:      1,063 / 1,063 (Ratio = .88 / .88)
Damage Factors:    SRDmg = 19;  MRDmg = 13;  LRDmg = 5
BattleForce2:      MP: 6,  Armor/Structure: 3/3
                   Damage PB/M/L: 3/2/2,  Overheat: 1
                   Class: MM;  Point Value: 12

Feel a little squish?

I know I'm resorting to MWO gags for hiding the ammo, but what can you do? Rolling Eyes
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