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gwaedin Federated Suns Private, First Class
Joined: 24-Jan-2019 09:53 Posts: 30 Location: Italy
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Posted: 28-Mar-2020 20:12 Post subject: Lynx LYN-5X |
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TRO: Lynx LYN-5X | BattleMech Technical Readout
Name/Model: Lynx LYN-5X
Designer: gwaedin
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 55
Configuration: Biped BattleMech
Era/Year: Star League / 2736
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 4,326,773 C-Bills
Battle Value: 1,163
Chassis: Standard
Power Plant: 220 Fusion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard
Armament:
1 PPC
3 Medium Lasers
1 LRM 5
1 SRM 4
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 5.50
Engine: 220 Fusion 10.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Single): 17 7.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 168 10.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 25
Center Torso (rear): 10
R/L Torso: 13 20
R/L Torso (rear): 6
R/L Arm: 9 16
R/L Leg: 13 20
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
LRM 5 (Ammo 24) CT 1 1.00
SRM 4 (Ammo 25) CT 1 1.00
LRM 5 RT 1 2.00
Medium Laser LT 1 1.00
SRM 4 LT 1 2.00
PPC RA 3 7.00
2 Medium Lasers LA 2 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM, SZ: 2, TMM: 1, MV: 8"
Damage: (S) 3 / (M) 3 / (L) 2, OV: 1
Armor (A): 6, Structure (S): 5
Specials: IF0*
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gwaedin Federated Suns Private, First Class
Joined: 24-Jan-2019 09:53 Posts: 30 Location: Italy
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Posted: 28-Mar-2020 20:24 Post subject: Lynx LYN-5X |
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TRO: Lynx LYN-5X | BattleMech Technical Readout
Name/Model: Lynx LYN-5X
Designer: gwaedin
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 55
Configuration: Biped BattleMech
Era/Year: Star League / 2736
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 4,326,773 C-Bills
Battle Value: 1,163
Chassis: Crucis-B
Power Plant: DAV 220
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Maximillian 65
Armament:
1 Kreuss PPC
3 Magna Mark II Medium Lasers
1 Conan/5 LRM 5
1 Hovertech Quad SRM 4
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Tek BattleCom
Targeting & Tracking: Garret T11C
================================================================================================
Overview:
The Lynx was designed at Kallon Industries by a group of expert Technicians and MechWarriors
in response to a Star League contract issued in 2736 after studies of combat reports of the
early battles between Star League units and the rebellious Periphery states. These reports
indicated a need for a 'Mech with more firepower in the medium weight class, since it
appeared that firepower and protection were superior to mobility in many of the situations
that the Star League armies were face with. Kallon Industries modified their Wolverine
chassis to meet the contract demands, and in doing so, were able to get their design into
production ahead of the competition. The Kallon production lines, already filled with the
popular Rifleman
and Wolverine designs, did not build very many examples of the Lynx. Only 2,500 examples
were built, and it is a testimony to the basic soundness of the design that 80 of them
continue to soldier on in the Inner Sphere. Over 1,000 examples left the Inner Sphere with
Kerensky when he went into exile. The production lines were destroyed early in the First
Succession War, though there are rumors that Defiance Industries of Hesperus II has obtained
a rare copy of the Lynx to study in order to undertake production in the near future.
Capabilities:
The Lynx has been nicknamed "The Medium 'Mech that thinks it's a heavy''. Its design staff
insured that the 'Mech would be easy to maintain and that modular components were used
throughout its construction. It also ensured that the Mechwarrior had a comfortable
environment and good firepower at all ranges. Its Maximilian 65 armor is the heaviest armor
that one can find on a medium 'Mech. Its Tek BattleCom communications system makes it a
useful command vehicle for Medium Lances or in Regimental Command Lances. In the Lynx, the
Wolverine chassis underwent only slight modification. The SRM-4 and a medium laser were
installed where the SRM-6 launcher is on the Wolverine. The ball turret was done away with
in response to complaints from 'Mechwarriors concerning the restricted vision from the
cockpit, and from Techs complaining about the turret's maintenance time. A drum LRM-5
launcher similar to the Shadow Hawk's was mounted on the right torso. The Lynx's drawback is
its lack of jump jets and relatively slow speed for its size. In actual battle conditions,
however, the Lynx makes up for its lack of mobility by its heavy armor and heavier
firepower.
Deployment:
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gwaedin Federated Suns Private, First Class
Joined: 24-Jan-2019 09:53 Posts: 30 Location: Italy
|
Posted: 28-Mar-2020 20:48 Post subject: Lynx LYN-5X |
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TRO: Lynx LYN-5X | BattleMech Technical Readout
Name/Model: Lynx LYN-5X
Designer: gwaedin
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 55
Configuration: Biped BattleMech
Era/Year: Star League / 2736
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 4,326,773 C-Bills
Battle Value: 1,163
Chassis: Crucis-B
Power Plant: DAV 220
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Maximillian 65
Armament:
1 Kreuss PPC
3 Magna Mark II Medium Lasers
1 Conan/5 LRM 5
1 Hovertech Quad SRM 4
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Tek BattleCom
Targeting & Tracking: Garret T11C
================================================================================================
Overview:
The Lynx was designed at Kallon Industries by a group of expert Technicians and MechWarriors
in response to a Star League contract issued in 2736 after studies of combat reports of the
early battles between Star League units and the rebellious Periphery states. These reports
indicated a need for a 'Mech with more firepower in the medium weight class, since it
appeared that firepower and protection were superior to mobility in many of the situations
that the Star League armies were face with. Kallon Industries modified their Wolverine
chassis to meet the contract demands, and in doing so, were able to get their design into
production ahead of the competition. The Kallon production lines, already filled with the
popular Rifleman
and Wolverine designs, did not build very many examples of the Lynx. Only 2,500 examples
were built, and it is a testimony to the basic soundness of the design that 80 of them
continue to soldier on in the Inner Sphere. Over 1,000 examples left the Inner Sphere with
Kerensky when he went into exile. The production lines were destroyed early in the First
Succession War, though there are rumors that Defiance Industries of Hesperus II has obtained
a rare copy of the Lynx to study in order to undertake production in the near future.
Capabilities:
The Lynx has been nicknamed "The Medium 'Mech that thinks it's a heavy''. Its design staff
insured that the 'Mech would be easy to maintain and that modular components were used
throughout its construction. It also ensured that the Mechwarrior had a comfortable
environment and good firepower at all ranges. Its Maximilian 65 armor is the heaviest armor
that one can find on a medium 'Mech. Its Tek BattleCom communications system makes it a
useful command vehicle for Medium Lances or in Regimental Command Lances. In the Lynx, the
Wolverine chassis underwent only slight modification. The SRM-4 and a medium laser were
installed where the SRM-6 launcher is on the Wolverine. The ball turret was done away with
in response to complaints from 'Mechwarriors concerning the restricted vision from the
cockpit, and from Techs complaining about the turret's maintenance time. A drum LRM-5
launcher similar to the Shadow Hawk's was mounted on the right torso. The Lynx's drawback is
its lack of jump jets and relatively slow speed for its size. In actual battle conditions,
however, the Lynx makes up for its lack of mobility by its heavy armor and heavier
firepower.
Deployment:
[published on BattleTechnology Issue #9; design by Robert A Gross Jr]
Variants:
The LYN-6X variant removes the missile racks and replaces them with a
large laser in the left torso and adds one heat sink in the right torso. This variant was
designed with raiding and guerilla warfare in mind, since it would not be dependent on
missile reloads. The LYN-7X removes the LAM rack in favor of 4 jump jets and an additional
heat sink. This variant was designed for hard fighting in rough terrain, where jump jets
would be necessary for mobility. Neither variant was produced in large quantities; it is
estimated that less than 15 each of these types still exist in the Inner Sphere.
Notable MechWarriors:
Captain Steven Fortna With 24 'Mech kills, including an Atlas, and
credit for two Demolisher tanks; Capt Fortna is the most successful MechWarrior in the
Horsemen of the Apocalypse mercenary unit. He is respected within the unit for his tactical
ability and his bravery. He is known for standing fast against much larger enemy units to
enable the rest of his company to execute the effective "Block and Sweep" tactic.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 5.50
Engine: 220 Fusion 10.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Single): 17 7.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 168 10.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 25
Center Torso (rear): 10
R/L Torso: 13 20
R/L Torso (rear): 6
R/L Arm: 9 16
R/L Leg: 13 20
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
LRM 5 (Ammo 24) CT 1 1.00
SRM 4 (Ammo 25) CT 1 1.00
LRM 5 RT 1 2.00
Medium Laser LT 1 1.00
SRM 4 LT 1 2.00
PPC RA 3 7.00
2 Medium Lasers LA 2 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM, SZ: 2, TMM: 1, MV: 8"
Damage: (S) 3 / (M) 3 / (L) 2, OV: 1
Armor (A): 6, Structure (S): 5
Specials: IF0*
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gwaedin Federated Suns Private, First Class
Joined: 24-Jan-2019 09:53 Posts: 30 Location: Italy
|
Posted: 28-Mar-2020 20:50 Post subject: Lynx LYN-5X |
|
|
TRO: Lynx LYN-5X | BattleMech Technical Readout
Name/Model: Lynx LYN-5X
Designer: gwaedin
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 55
Configuration: Biped BattleMech
Era/Year: Star League / 2736
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 4,326,773 C-Bills
Battle Value: 1,163
Chassis: Crucis-B
Power Plant: DAV 220
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Maximillian 65
Armament:
1 Kreuss PPC
3 Magna Mark II Medium Lasers
1 Conan/5 LRM 5
1 Hovertech Quad SRM 4
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Tek BattleCom
Targeting & Tracking: Garret T11C
================================================================================================
Overview:
The Lynx was designed at Kallon Industries by a group of expert Technicians and MechWarriors
in response to a Star League contract issued in 2736 after studies of combat reports of the
early battles between Star League units and the rebellious Periphery states. These reports
indicated a need for a 'Mech with more firepower in the medium weight class, since it
appeared that firepower and protection were superior to mobility in many of the situations
that the Star League armies were face with. Kallon Industries modified their Wolverine
chassis to meet the contract demands, and in doing so, were able to get their design into
production ahead of the competition. The Kallon production lines, already filled with the
popular Rifleman and Wolverine designs, did not build very many examples of the Lynx. Only
2,500 examples were built, and it is a testimony to the basic soundness of the design that
80 of them continue to soldier on in the Inner Sphere. Over 1,000 examples left the Inner
Sphere with Kerensky when he went into exile. The production lines were destroyed early in
the First Succession War, though there are rumors that Defiance Industries of Hesperus II
has obtained a rare copy of the Lynx to study in order to undertake production in the near
future.
Capabilities:
The Lynx has been nicknamed "The Medium 'Mech that thinks it's a heavy''. Its design staff
insured that the 'Mech would be easy to maintain and that modular components were used
throughout its construction. It also ensured that the Mechwarrior had a comfortable
environment and good firepower at all ranges. Its Maximilian 65 armor is the heaviest armor
that one can find on a medium 'Mech. Its Tek BattleCom communications system makes it a
useful command vehicle for Medium Lances or in Regimental Command Lances. In the Lynx, the
Wolverine chassis underwent only slight modification. The SRM-4 and a medium laser were
installed where the SRM-6 launcher is on the Wolverine. The ball turret was done away with
in response to complaints from 'Mechwarriors concerning the restricted vision from the
cockpit, and from Techs complaining about the turret's maintenance time. A drum LRM-5
launcher similar to the Shadow Hawk's was mounted on the right torso. The Lynx's drawback is
its lack of jump jets and relatively slow speed for its size. In actual battle conditions,
however, the Lynx makes up for its lack of mobility by its heavy armor and heavier
firepower.
Deployment:
[published on BattleTechnology Issue #9; design by Robert A Gross Jr]
Variants:
The LYN-6X variant removes the missile racks and replaces them with a
large laser in the left torso and adds one heat sink in the right torso. This variant was
designed with raiding and guerilla warfare in mind, since it would not be dependent on
missile reloads. The LYN-7X removes the LAM rack in favor of 4 jump jets and an additional
heat sink. This variant was designed for hard fighting in rough terrain, where jump jets
would be necessary for mobility. Neither variant was produced in large quantities; it is
estimated that less than 15 each of these types still exist in the Inner Sphere.
Notable MechWarriors:
Captain Steven Fortna With 24 'Mech kills, including an Atlas, and
credit for two Demolisher tanks; Capt Fortna is the most successful MechWarrior in the
Horsemen of the Apocalypse mercenary unit. He is respected within the unit for his tactical
ability and his bravery. He is known for standing fast against much larger enemy units to
enable the rest of his company to execute the effective "Block and Sweep" tactic.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 5.50
Engine: 220 Fusion 10.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Single): 17 7.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 168 10.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 25
Center Torso (rear): 10
R/L Torso: 13 20
R/L Torso (rear): 6
R/L Arm: 9 16
R/L Leg: 13 20
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
LRM 5 (Ammo 24) CT 1 1.00
SRM 4 (Ammo 25) CT 1 1.00
LRM 5 RT 1 2.00
Medium Laser LT 1 1.00
SRM 4 LT 1 2.00
PPC RA 3 7.00
2 Medium Lasers LA 2 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM, SZ: 2, TMM: 1, MV: 8"
Damage: (S) 3 / (M) 3 / (L) 2, OV: 1
Armor (A): 6, Structure (S): 5
Specials: IF0*
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gwaedin Federated Suns Private, First Class
Joined: 24-Jan-2019 09:53 Posts: 30 Location: Italy
|
Posted: 19-Jul-2022 07:53 Post subject: Lynx LYN-5X |
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|
TRO: Lynx LYN-5X | BattleMech Technical Readout
Name/Model: Lynx LYN-5X
Designer: gwaedin
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 55
Configuration: Biped BattleMech
Era/Year: Star League / 2736
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 4,326,773 C-Bills
Battle Value: 1,163
Chassis: Crucis-B
Power Plant: DAV 220
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Maximillian 65
Armament:
1 Kreuss PPC
3 Magna Mark II Medium Lasers
1 Conan/5 LRM 5
1 Hovertech Quad SRM 4
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Tek BattleCom
Targeting & Tracking: Garret T11C
================================================================================================
Overview:
The Lynx was designed at Kallon Industries by a group of expert Technicians and MechWarriors
in response to a Star League contract issued in 2736 after studies of combat reports of the
early battles between Star League units and the rebellious Periphery states. These reports
indicated a need for a 'Mech with more firepower in the medium weight class, since it
appeared that firepower and protection were superior to mobility in many of the situations
that the Star League armies were face with. Kallon Industries modified their Wolverine
chassis to meet the contract demands, and in doing so, were able to get their design into
production ahead of the competition. The Kallon production lines, already filled with the
popular Rifleman and Wolverine designs, did not build very many examples of the Lynx. Only
2,500 examples were built, and it is a testimony to the basic soundness of the design that
80 of them continue to soldier on in the Inner Sphere. Over 1,000 examples left the Inner
Sphere with Kerensky when he went into exile. The production lines were destroyed early in
the First Succession War, though there are rumors that Defiance Industries of Hesperus II
has obtained a rare copy of the Lynx to study in order to undertake production in the near
future.
Capabilities:
The Lynx has been nicknamed "The Medium 'Mech that thinks it's a heavy''. Its design staff
insured that the 'Mech would be easy to maintain and that modular components were used
throughout its construction. It also ensured that the Mechwarrior had a comfortable
environment and good firepower at all ranges. Its Maximilian 65 armor is the heaviest armor
that one can find on a medium 'Mech. Its Tek BattleCom communications system makes it a
useful command vehicle for Medium Lances or in Regimental Command Lances. In the Lynx, the
Wolverine chassis underwent only slight modification. The SRM-4 and a medium laser were
installed where the SRM-6 launcher is on the Wolverine. The ball turret was done away with
in response to complaints from 'Mechwarriors concerning the restricted vision from the
cockpit, and from Techs complaining about the turret's maintenance time. A drum LRM-5
launcher similar to the Shadow Hawk's was mounted on the right torso. The Lynx's drawback is
its lack of jump jets and relatively slow speed for its size. In actual battle conditions,
however, the Lynx makes up for its lack of mobility by its heavy armor and heavier
firepower.
Deployment:
[published on BattleTechnology Issue #9; design by Robert A Gross Jr]
Variants:
The LYN-6X variant removes the missile racks and replaces them with a
large laser in the left torso and adds one heat sink in the right torso. This variant was
designed with raiding and guerilla warfare in mind, since it would not be dependent on
missile reloads. The LYN-7X removes the LRM rack in favor of 4 jump jets and an additional
heat sink. This variant was designed for hard fighting in rough terrain, where jump jets
would be necessary for mobility. Neither variant was produced in large quantities; it is
estimated that less than 15 each of these types still exist in the Inner Sphere.
Notable MechWarriors:
Captain Steven Fortna With 24 'Mech kills, including an Atlas, and
credit for two Demolisher tanks; Capt Fortna is the most successful MechWarrior in the
Horsemen of the Apocalypse mercenary unit. He is respected within the unit for his tactical
ability and his bravery. He is known for standing fast against much larger enemy units to
enable the rest of his company to execute the effective "Block and Sweep" tactic.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 5.50
Engine: 220 Fusion 10.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Single): 17 7.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 168 10.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 25
Center Torso (rear): 10
R/L Torso: 13 20
R/L Torso (rear): 6
R/L Arm: 9 16
R/L Leg: 13 20
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
LRM 5 (Ammo 24) CT 1 1.00
SRM 4 (Ammo 25) CT 1 1.00
LRM 5 RT 1 2.00
Medium Laser LT 1 1.00
SRM 4 LT 1 2.00
PPC RA 3 7.00
2 Medium Lasers LA 2 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM, SZ: 2, TMM: 1, MV: 8"
Damage: (S) 3 / (M) 3 / (L) 2, OV: 1
Armor (A): 6, Structure (S): 5
Specials: IF0*
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gwaedin Federated Suns Private, First Class
Joined: 24-Jan-2019 09:53 Posts: 30 Location: Italy
|
Posted: 26-Mar-2023 13:29 Post subject: Lynx LYN-5X |
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|
TRO: Lynx LYN-5X | BattleMech Technical Readout
Name/Model: Lynx LYN-5X
Designer: gwaedin
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 55
Role: Brawler
Configuration: Biped BattleMech
Era/Year: Star League / 2736
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 4,326,773 C-Bills
Battle Value: 1,163
Chassis: Crucis-B
Power Plant: DAV 220
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Maximillian 65
Armament:
1 Kreuss PPC
3 Magna Mark II Medium Lasers
1 Conan/5 LRM 5
1 Hovertech Quad SRM 4
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Tek BattleCom
Targeting & Tracking: Garret T11C
================================================================================================
Overview:
The Lynx was designed at Kallon Industries by a group of expert Technicians and MechWarriors
in response to a Star League contract issued in 2736 after studies of combat reports of the
early battles between Star League units and the rebellious Periphery states. These reports
indicated a need for a 'Mech with more firepower in the medium weight class, since it
appeared that firepower and protection were superior to mobility in many of the situations
that the Star League armies were face with. Kallon Industries modified their Wolverine
chassis to meet the contract demands, and in doing so, were able to get their design into
production ahead of the competition. The Kallon production lines, already filled with the
popular Rifleman and Wolverine designs, did not build very many examples of the Lynx. Only
2,500 examples were built, and it is a testimony to the basic soundness of the design that
80 of them continue to soldier on in the Inner Sphere. Over 1,000 examples left the Inner
Sphere with Kerensky when he went into exile. The production lines were destroyed early in
the First Succession War, though there are rumors that Defiance Industries of Hesperus II
has obtained a rare copy of the Lynx to study in order to undertake production in the near
future.
Capabilities:
The Lynx has been nicknamed "The Medium 'Mech that thinks it's a heavy''. Its design staff
insured that the 'Mech would be easy to maintain and that modular components were used
throughout its construction. It also ensured that the Mechwarrior had a comfortable
environment and good firepower at all ranges. Its Maximilian 65 armor is the heaviest armor
that one can find on a medium 'Mech. Its Tek BattleCom communications system makes it a
useful command vehicle for Medium Lances or in Regimental Command Lances. In the Lynx, the
Wolverine chassis underwent only slight modification. The SRM-4 and a medium laser were
installed where the SRM-6 launcher is on the Wolverine. The ball turret was done away with
in response to complaints from 'Mechwarriors concerning the restricted vision from the
cockpit, and from Techs complaining about the turret's maintenance time. A drum LRM-5
launcher similar to the Shadow Hawk's was mounted on the right torso. The Lynx's drawback is
its lack of jump jets and relatively slow speed for its size. In actual battle conditions,
however, the Lynx makes up for its lack of mobility by its heavy armor and heavier
firepower.
Deployment:
[published on BattleTechnology Issue #9; design by Robert A Gross Jr]
Variants:
The LYN-6X variant removes the missile racks and replaces them with a
large laser in the left torso and adds one heat sink in the right torso. This variant was
designed with raiding and guerilla warfare in mind, since it would not be dependent on
missile reloads. The LYN-7X removes the LRM rack in favor of 4 jump jets and an additional
heat sink. This variant was designed for hard fighting in rough terrain, where jump jets
would be necessary for mobility. Neither variant was produced in large quantities; it is
estimated that less than 15 each of these types still exist in the Inner Sphere.
Notable MechWarriors:
Captain Steven Fortna With 24 'Mech kills, including an Atlas, and
credit for two Demolisher tanks; Capt Fortna is the most successful MechWarrior in the
Horsemen of the Apocalypse mercenary unit. He is respected within the unit for his tactical
ability and his bravery. He is known for standing fast against much larger enemy units to
enable the rest of his company to execute the effective "Block and Sweep" tactic.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 5.50
Engine: 220 Fusion 10.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Single): 17 7.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 168 10.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 25
Center Torso (rear): 10
R/L Torso: 13 20
R/L Torso (rear): 6
R/L Arm: 9 16
R/L Leg: 13 20
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
LRM 5 (Ammo 24) CT 1 1.00
SRM 4 (Ammo 25) CT 1 1.00
LRM 5 RT 1 2.00
Medium Laser LT 1 1.00
SRM 4 LT 1 2.00
PPC RA 3 7.00
2 Medium Lasers LA 2 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM, SZ: 2, TMM: 1, MV: 8"
Damage: (S) 3 / (M) 3 / (L) 2, OV: 1
Armor (A): 6, Structure (S): 5
Specials: IF0*
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