|
Mordel's Bar & Grill |
|
|
» |
View previous topic :: View next topic |
Author |
Message |
Goose ComStar Lieutenant, JG
Joined: 23-May-2002 00:00 Posts: 287
|
Posted: 26-Mar-2020 17:35 Post subject: Flav Wraper Roberts Hover Artillery |
|
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Flav Wraper Roberts
Tech: Inner Sphere / 3067
Config: Hovercraft
Rules: Level 3, Standard design
Mass: 41 tons
Power Plant: 175 Omni Fusion
Cruise Speed: 108.0 km/h
Maximum Speed: 162.0 km/h
Armor Type: Reactive
Armament:
1 Thumper Artillery
1 Laser AMS
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Flav Wraper Roberts
Mass: 41 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 20 pts Standard 0 4.10
Engine: 175 Fusion 0 7.00
Shielding & Transmission Equipment: 0 3.50
Cruise MP: 10
Flank MP: 15
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.05
Crew: 3 Members 0 .00
Lift Equipment: 0 4.10
Armor Factor: 20 pts Reactive 2 1.25
Internal Armor
Structure Value
Front: 5 7
Left / Right Sides: 5 5/5
Rear: 5 3
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Thumper Artillery Front 0 40 2 17.00
1 Laser AMS Front 7 1 1.50
1 C.A.S.E. Equipment Body 1 .50
--------------------------------------------------------
TOTALS: 7 6 41.00
Items & Tons Left: 7 .00
Calculated Factors:
Total Cost: 2,058,117 C-Bills
Battle Value 2: 292 (old BV = 185)
Cost per BV: 7,048.34
Weapon Value: 98 / 98 (Ratio = .34 / .34)
Damage Factors: SRDmg = 14; MRDmg = 14; LRDmg = 14
BattleForce2: MP: 10H, Armor/Structure: 0 / 1
Damage PB/M/L: 1/1/2, Overheat: 0
Class: GM; Point Value: 3
Specials: artT |
Don't ask 'bout the name.
I wound up trying to demo two things, here: How fast you could repossession a Thumper when you set your mind to it, and what minimum engine weight thing on hovers means.
Seems to me most hovers just pick a speed which triggers the min-weight rule and claim for themselves the title of "SMRT." I'm thinking there's a dividend for getting up off the skids …
Also: Harassing fire is Harassing. _________________ Goose
I have no Forum, and I must Post
|
|
Back to top |
|
Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
|
Posted: 29-Mar-2020 04:13 Post subject: Flav Wraper Roberts Hover Artillery |
|
|
I still think you'll do better with a basic Regulator hover tank as a base chassis. It's tad slower, but it can take a hit. _________________ The dragon NEVER sleeps!
|
|
Back to top |
|
Goose ComStar Lieutenant, JG
Joined: 23-May-2002 00:00 Posts: 287
|
Posted: 30-Mar-2020 16:26 Post subject: Flav Wraper Roberts Hover Artillery |
|
|
And I respect that; But this is also a Commercial Off The Shelf solution: I've got hover trucks which use this engine, and I have to assume it would be the first, or second, most common vehicle in the motor pool.
… The more I think about it, the less I want to do an Arrow IV variant: Those would need much more armor. _________________ Goose
I have no Forum, and I must Post
[Last edited by Goose on 15-Apr-2020 02:57; edited 1 time in total]
|
|
Back to top |
|
Goose ComStar Lieutenant, JG
Joined: 23-May-2002 00:00 Posts: 287
|
Posted: 05-Apr-2020 20:38 Post subject: Flav Wraper Roberts Hover Artillery |
|
|
Code: | BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Twenty Angry Men
Tech: Inner Sphere / 3062
Config: Hovercraft
Rules: Level 3, Standard design
Mass: 44 tons
Power Plant: 250 Magna XL Fusion
Cruise Speed: 118.8 km/h
Maximum Speed: 183.6 km/h
Armor Type: Reactive
Armament:
1 Sniper Artillery
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Twenty Angry Men
Mass: 44 tons
Construction Options: Fractional Accounting
Equipment: Items Mass
Int. Struct.: 20 pts Standard 0 4.40
Engine: 250 XL Fusion 2 6.25
Shielding & Transmission Equipment: 0 3.13
Cruise MP: 11
Flank MP: 17
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.20
Crew: 3 Members 0 .00
Lift Equipment: 0 4.40
Armor Factor: 17 pts Reactive 2 1.06
Internal Armor
Structure Value
Front: 5 6
Left / Right Sides: 5 4/4
Rear: 5 3
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Sniper Artillery Front 0 20 2 22.00
1 C.A.S.E. Equipment Body 1 .50
--------------------------------------------------------
TOTALS: 0 7 43.94
Items & Tons Left: 6 .06
Calculated Factors:
Total Cost: 6,544,531 C-Bills
Battle Value 2: 404 (old BV = 299)
Cost per BV: 16,199.33
Weapon Value: 97 / 97 (Ratio = .24 / .24)
Damage Factors: SRDmg = 12; MRDmg = 12; LRDmg = 12
BattleForce2: MP: 11H, Armor/Structure: 0 / 1
Damage PB/M/L: 1/1/2, Overheat: 0
Class: GM; Point Value: 4
Specials: artS |
What Yogi Berra quote am I thinking of? _________________ Goose
I have no Forum, and I must Post
|
|
Back to top |
|
|
|
» |
All times are GMT-05:00 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|
|
|
|