BattleMech Technical Readout
Name/Model: Quickdraw (El Kabong) QKD-4Gb-EK
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 60
Configuration: Biped BattleMech
Era/Year: Late Succession Wars / 3049
Rules (Current): Tournament Legal
Rules (Era): Tournament Legal (Extinct)
Rules (Year): Tournament Legal (Extinct)
Total Cost: 13,362,560 C-Bills
Battle Value: 1,610
Chassis: Technicron Type E
Power Plant: 300 XL
Walking Speed: 54 kph
Maximum Speed: 86.4 kph [108 kph]
Jump Jets: Chilton 460
Jump Capacity: 150 meters
Armor: Ferro-Fibrous with CASE
Armament:
1 Snub-Nose PPC
4 Omicron 4000 Medium Lasers
1 Hovertech Quad SRM 4
Manufacturer: Luthien Armor Works, Technicron Manufacturing
Primary Factory: Luthien (LAW), Savannah (TM)
Communications: Garret T12-E
Targeting & Tracking: Dynatec 2180
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Variants:
El Kabong is the personal Quickdraw of Butler McGraw, one of the last Gunslingers of the old
Star League. Wanting a machine most would underestimate, or at least not be as familiar
with, he picked the new Quickdraw. His machine had several modifications to the base design,
with the LRM rack and it?s ammo replaced by a snub-nose PPC. An extra-light type 300 fusion
core freed up enough mass to add a MASC system to improve its already good ground speed, as
well as two more tons of armor. This last was further enhanced by the use of ferro-fibrous
plate, and storing the SRM ammo in a CASE-lined bay.
The final touch was the addition of an experimental hatchet in its right hand. As one of the
first BattleMechs mounting a physical weapon, this came as a great surprise to many of his
opponents.
El Kabong was made even more distinctive by an overall white paint scheme, with the top of
his head and a band at its waist being a deep red, the collar around its neck and some of
the upper torso a bright blue, along with its weapons and its distinctive ankles, and its
feet and hands a lustrous purple. It?s back was painted a shiny black.
El Kabong was often accompanied by a much smaller BattleMech, most often a Javelin.
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Equipment Mass
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Internal Structure: Standard 6.00
Engine: 300 XL 9.50
Walking MP: 5
Running MP: 8 [10]
Jumping MP: 5
Heat Sinks (Double): 13 [26] 3.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 179 10.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 20 24
Center Torso (rear): 12
R/L Torso: 14 20
R/L Torso (rear): 8
R/L Arm: 10 18
R/L Leg: 14 21
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Weapons and Ammo Location Critical Tonnage
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Jump Jet CT 1 1.00
SRM 4 CT 1 2.00
CASE RT 1 0.50
2 Medium Lasers RT (R) 2 2.00
SRM 4 (Ammo 25) RT 1 1.00
MASC LT 3 3.00
Snub-Nose PPC LT 2 6.00
Hatchet RA 4 4.00
Medium Laser RA 1 1.00
Medium Laser LA 1 1.00
2 Jump Jets RL 2 2.00
2 Jump Jets LL 2 2.00
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Alpha Strike Statistics
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Point Value (PV): 34
TP: BM, SZ: 3, TMM: 2, MV: 12"/10"j
Damage: (S) 3 / (M) 3 / (L) 0, OV: 0
Armor (A): 6, Structure (S): 3
Specials: CASE, MEL, REAR1/1/-
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