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Raven! Clan Snow Raven Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1326 Location: United States
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Posted: 17-Sep-2020 15:52 Post subject: Straznik (Guard) PZM-9 |
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TRO: Straznik (Guard) PZM-9 | BattleMech Technical Readout
Name/Model: Straznik (Guard) PZM-9
Designer: Raven!
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 35
Configuration: Quad BattleMech
Era/Year: Civil War / 3067
Rules (Current): Advanced
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 3,205,012 C-Bills
Battle Value: 448
Chassis: Standard
Power Plant: 175 Internal Combustion
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard
Armament:
2 Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
The PZM-9 "Stra?nik" is a light mech produced by the Polania Republic. A swift and agile
infantry hunter, it is armed with turret mounted machine guns allowing it to move quickly
and threaten any region.
Capabilities:
Mechs have been a menace to infantry since they entered the theater of war, and one that can
appear suddenly and hose down a squad with lead with little warning is no less a terror. The
Stra?nik is a light and mobile anti-infantry mech that excels in rapidly taking down
soldiers. It has a tall, can-shaped body atop four mechanical, spindly, spider-like legs
which allow it to easily scuttle forwards, sideways, or backwards with no loss in speed and
surprising stability. The head can rotate independent of the lower torso, and mounts a pair
of twin-linked machine guns.
Its head being able to rotate the guns' firing arcs independently of its legs means the mech
is able to shoot and walk simultaneously in any direction, making it great at ambushing
isolated squads. It can fire as it flees, making pursuits by infantry costly, or kite
enemies with drive-by attacks. It is one of the fastest units deployed by Polania after the
PZM-16 "Zó?w," infantry units, and the PZM-7 "Smialy."
The mobility of this unit, however, comes with the disadvantage of light armor. This coupled
with its relatively short range and inability to combat armor leaves it vulnerable to
anti-mech units like field guns and medium-armored mechs, while groups of gunner infantry
can bring it down with concentrated fire particularly from behind. Stra?niks operate best in
small packs working together with bigger and stronger units, rapidly responding to infantry
threats coming from the flanks and softening up entrenched squads with withering machine gun
fire. It is also good for raiding and harassing the enemy with its mobility. If attacked by
these units, gunners and field guns will make short work of it before it can get away.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 3.50
Engine: 175 Internal Combustion 14.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks (Single): 2 2.00
Gyro: Compact 3.00
Cockpit: Torso-Mounted 4.00
Armor Factor: 80 5.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 11 11
Center Torso (rear): 2
R/L Torso: 8 9
R/L Torso (rear): 2
R/L Front Leg: 8 9
R/L Rear Leg: 8 9
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 Machine Guns H (T) 2 1.00
Machine Gun (Ammo 400) H 2 2.00
Head Turret CT 1 0.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 13
TP: BM, SZ: 1, TMM: 2, MV: 10"
Damage: (S) 0* / (M) 0 / (L) 0, OV: 0
Armor (A): 3, Structure (S): 3
Specials: EE, TUR(0*/-/-)
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Raven! Clan Snow Raven Galaxy Commander
Joined: 04-Feb-2002 00:00 Posts: 1326 Location: United States
|
Posted: 17-Sep-2020 16:22 Post subject: Straznik (Guard) PZM-9 |
|
|
TRO: Straznik (Guard) PZM-9 | BattleMech Technical Readout
Name/Model: Straznik (Guard) PZM-9
Designer: Raven!
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 35
Configuration: Quad BattleMech
Era/Year: Civil War / 3067
Rules (Current): Advanced
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 3,220,650 C-Bills
Battle Value: 566
Chassis: Standard
Power Plant: 140 Internal Combustion
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Standard
Armament:
2 Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
The PZM-9 "Stra?nik" is a light mech produced by the Polania Republic. A swift and agile
infantry hunter, it is armed with turret mounted machine guns allowing it to move quickly
and threaten any region.
Capabilities:
Mechs have been a menace to infantry since they entered the theater of war, and one that can
appear suddenly and hose down a squad with lead with little warning is no less a terror. The
Stra?nik is a light and mobile anti-infantry mech that excels in rapidly taking down
soldiers. It has a tall, can-shaped body atop four mechanical, spindly, spider-like legs
which allow it to easily scuttle forwards, sideways, or backwards with no loss in speed and
surprising stability. The head can rotate independent of the lower torso, and mounts a pair
of twin-linked machine guns.
Its head being able to rotate the guns' firing arcs independently of its legs means the mech
is able to shoot and walk simultaneously in any direction, making it great at ambushing
isolated squads. It can fire as it flees, making pursuits by infantry costly, or kite
enemies with drive-by attacks. It is one of the fastest units deployed by Polania after the
PZM-16 "Zó?w," infantry units, and the PZM-7 "Smialy."
The mobility of this unit, however, comes with the disadvantage of light armor. This coupled
with its relatively short range and inability to combat armor leaves it vulnerable to
anti-mech units like field guns and medium-armored mechs, while groups of gunner infantry
can bring it down with concentrated fire particularly from behind. Stra?niks operate best in
small packs working together with bigger and stronger units, rapidly responding to infantry
threats coming from the flanks and softening up entrenched squads with withering machine gun
fire. It is also good for raiding and harassing the enemy with its mobility. If attacked by
these units, gunners and field guns will make short work of it before it can get away.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 3.50
Engine: 140 Internal Combustion 10.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Single): 3 3.00
Gyro: Compact 3.00
Cockpit: Torso-Mounted 4.00
Armor Factor: 127 8.00
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 11 18
Center Torso (rear): 4
R/L Torso: 8 13
R/L Torso (rear): 3
R/L Front Leg: 8 16
R/L Rear Leg: 8 16
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
2 Machine Guns H (T) 2 1.00
Machine Gun (Ammo 400) H 2 2.00
Head Turret CT 1 0.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: BM, SZ: 1, TMM: 1, MV: 8"
Damage: (S) 0* / (M) 0 / (L) 0, OV: 0
Armor (A): 4, Structure (S): 3
Specials: EE, TUR(0*/-/-)
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