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"Death from above" rules question
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chihawk
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PostPosted: 22-Jul-2022 10:24    Post subject: "Death from above" rules question Reply to topic Reply with quote

This situation came up last weekend, and I'm wondering if there's a printed/posted clarification/confirmation for this situation.

Let's say I'm in hex 0103 and I declare a death from above on the mech in hex 0101...that's pretty cut and dried. I declare, the mech in 0101 can shoot at me in the weapons phase, and we go from there.

Now for something odd, and something that I've never had come up before...the rules say I'm considered in hex 0102 for weapons fire, and that stacking rules do not apply. But what of the mech that's already in 0102?

Because the DFA'ing mech and the mech in 0102 now are in the same hex, and because the rules say a mech can't shoot at units in its own hex, that means the mech in 0102 can't fire at the DFA'ing mech, correct?

I know that sounds silly, yet that's the way the rules seem to indicate it should be done.

And as an FYI, the DFA'ing mech crashed and burned in the weapons phase, so it wasn't like all of this mattered anyway.
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Kraken
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PostPosted: 22-Jul-2022 16:57    Post subject: "Death from above" rules question Reply to topic Reply with quote

I personally would require a piloting skill roll to see if the pilot of the mech in 102 is able to react fast enough *to* make the shot.

If the pilot in 102 had not yet moved, I would require them to make a pilot skill roll to dodge if the jumping mech did in fact get destroyed before landing the hit.
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chihawk
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PostPosted: 22-Jul-2022 17:09    Post subject: Re: "Death from above" rules question Reply to topic Reply with quote

Kraken wrote:
I personally would require a piloting skill roll to see if the pilot of the mech in 102 is able to react fast enough *to* make the shot.

If the pilot in 102 had not yet moved, I would require them to make a pilot skill roll to dodge if the jumping mech did in fact get destroyed before landing the hit.


Your answer doesn't match the rules as currently written, nor does it match any set of rules that have previously been used for the game.

I'm looking for official confirmation/clarification of the situation I described.
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Mordel
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PostPosted: 23-Jul-2022 11:40    Post subject: "Death from above" rules question Reply to topic Reply with quote

Doubt you'll find "official" here. Smile Could always post on the official forums and see if you get a response that is more in line with someone who can say.
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PostPosted: 23-Jul-2022 11:48    Post subject: "Death from above" rules question Reply to topic Reply with quote

My opinion though, we played it right. It specifically calls out Stacking limits are ignored, and the rules state you can't fire at units in the same hex. So that Mech in 0102 could not fire at you as you are technically in the "same hex".
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chihawk
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PostPosted: 23-Jul-2022 14:48    Post subject: Re: "Death from above" rules question Reply to topic Reply with quote

Mordel wrote:
Doubt you'll find "official" here. Smile Could always post on the official forums and see if you get a response that is more in line with someone who can say.


I don't post there, I was hoping someone already knew the answer and had a link to share. Wink
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chihawk
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PostPosted: 24-Jul-2022 20:47    Post subject: "Death from above" rules question Reply to topic Reply with quote

BTW, it appears you can't search the official forums, or at least you can't if you're not logged in...
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PostPosted: 25-Jul-2022 17:57    Post subject: "Death from above" rules question Reply to topic Reply with quote

wrote:
Stacking: A ’Mech does not count as stacked in a hex while executing a death from above attack until it completes the attack. As soon as it lands, normal stacking limits apply (see Stacking, p. 57).

WEAPON ATTACK PHASE
The attacking unit cannot make any weapon attacks during a turn in which it is executing a DFA.
During the Weapon Attack Phase, the attacking unit is considered adjacent to the target hex along the path that the attacking unit will travel during the jump, and facing the target hex. If the path of the jump passes exactly between two hexes adjacent to the target, the attacker must choose which one he will occupy. For purposes of determining LOS, the attacking unit is considered to be in the air above the hex, standing one level higher than the target hex or the level of the hex the attacker occupies, whichever is higher. See Modified To-Hit Number, p. 144, to determine the target number for a death from above attack.

Firing Weapons
A unit cannot make a weapon attack against another unit
occupying the same hex.
See Point-Blank Weapon, p. 114, and
Infantry, p. 212, for exceptions.


I'd say RAW is pretty clear.

For purposes of attacks (LOS) the Mech is considered to be in the same Hex, and therefore, the unit the jumping mech leaped over cannot shoot the DFA mech.
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chihawk
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PostPosted: 25-Jul-2022 19:35    Post subject: "Death from above" rules question Reply to topic Reply with quote

That's how we played it...but I can easily envision someone complaining about it and the powers that be declaring that it can fire.
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