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Goose ComStar Lieutenant, JG
Joined: 23-May-2002 00:00 Posts: 287
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Posted: 05-May-2021 00:26 Post subject: Avatar(s) of Boom & Zoom |
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Code: | BattleMech Technical Readout
Type/Model: Locast LCT-1kx
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 3, Modified design
Mass: 20 tons
Chassis: Standard
Power Plant: 140 Hermes Fusion
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
1 PPC
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Locast LCT-1kx
Mass: 20 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 33 pts Standard 0 2.00
Engine: 140 Fusion 6 5.00
Walking MP: 7
Running MP: 11
Jumping MP: 0
Heat Sinks: 10 Single 5 .00
(Heat Sink Loc: 1 RT, 2 LL, 2 RL)
Gyro: 4 2.00
Small Cockpit, Life Supt., Sensors: 4 2.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 32 pts Standard 0 2.00
Internal Armor
Structure Value
Head: 3 2
Center Torso: 6 7
Center Torso (Rear): 1
L/R Side Torso: 5 3/3
L/R Side Torso (Rear): 1/1
L/R Arm: 3 3/3
L/R Leg: 4 4/4
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 PPC RT 10 3 7.00
--------------------------------------------------------
TOTALS: 10 34 20.00
Crits & Tons Left: 44 .00
Calculated Factors:
Total Cost: 1,605,200 C-Bills
Battle Value 2: 513 (old BV = 434)
Cost per BV2: 3,129.04
Weapon Value: 147 / 147 (Ratio = .29 / .29)
Damage Factors: SRDmg = 8; MRDmg = 6; LRDmg = 2
BattleForce2: MP: 7, Armor/Structure: 1/2
Damage PB/M/L: 1/1/1, Overheat: 0
Class: ML; Point Value: 5 |
Code: | BattleMech Technical Readout
Custom* Weapons
Type/Model: Locast LCT-1ky
Tech: Inner Sphere / 3067
Config: Biped BattleMech
Rules: Level 3, Modified design
Mass: 20 tons
Chassis: Standard
Power Plant: 160 LTV Fusion
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
1 Snub-Nose PPC*
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Locast LCT-1ky
Mass: 20 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 33 pts Standard 0 2.00
Engine: 160 Fusion 6 6.00
Walking MP: 8
Running MP: 12
Jumping MP: 0
Heat Sinks: 10 Single 4 .00
(Heat Sink Loc: 1 RT, 1 LL, 2 RL)
Gyro: 4 2.00
Small Cockpit, Life Supt., Sensors: 4 2.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 32 pts Standard 0 2.00
Internal Armor
Structure Value
Head: 3 2
Center Torso: 6 7
Center Torso (Rear): 1
L/R Side Torso: 5 4/4
L/R Side Torso (Rear): 1/1
L/R Arm: 3 2/2
L/R Leg: 4 4/4
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Snub-Nose PPC* CT 10 2 6.00
--------------------------------------------------------
TOTALS: 10 32 20.00
Crits & Tons Left: 46 .00
Calculated Factors:
Total Cost: 1,517,200 C-Bills
Battle Value 2: 545 (old BV = 461)
Cost per BV2: 2,783.85
Weapon Value: 157 / 157 (Ratio = .29 / .29)
Damage Factors: SRDmg = 9; MRDmg = 7; LRDmg = 1
BattleForce2: MP: 8, Armor/Structure: 1/2
Damage PB/M/L: 1/1/-, Overheat: 0
Class: ML; Point Value: 5 |
Code: | BattleMech Technical Readout
Custom* Weapons
Type/Model: Locast LCT-1kz
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 3, Modified design
Mass: 20 tons
Chassis: Standard
Power Plant: 160 LTV Fusion
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
2 Machine Guns
1 Light PPC*
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Locast LCT-1kz
Mass: 20 tons
Construction Options: Fractional Accounting
Equipment: Crits Mass
Int. Struct.: 33 pts Standard 0 2.00
Engine: 160 Fusion 6 6.00
Walking MP: 8
Running MP: 12
Jumping MP: 0
Heat Sinks: 10 Single 4 .00
(Heat Sink Loc: 2 LL, 2 RL)
Gyro: 4 2.00
Small Cockpit, Life Supt., Sensors: 4 2.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 56 pts Standard 0 3.50
Internal Armor
Structure Value
Head: 3 6
Center Torso: 6 11
Center Torso (Rear): 1
L/R Side Torso: 5 6/6
L/R Side Torso (Rear): 1/1
L/R Arm: 3 4/4
L/R Leg: 4 8/8
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Machine Gun RA 0 100 2 1.00
(Ammo Locations: 1 HD)
1 Machine Gun LA 0 1 .50
1 Light PPC* CT 5 2 3.00
--------------------------------------------------------
TOTALS: 5 35 20.00
Crits & Tons Left: 43 .00
Calculated Factors:
Total Cost: 1,607,800 C-Bills
Battle Value 2: 458 (old BV = 405)
Cost per BV2: 3,510.48
Weapon Value: 139 / 139 (Ratio = .30 / .30)
Damage Factors: SRDmg = 5; MRDmg = 3; LRDmg = 1
BattleForce2: MP: 8, Armor/Structure: 1/2
Damage PB/M/L: 1/1/1, Overheat: 0
Class: ML; Point Value: 5 | _________________ Goose
I have no Forum, and I must Post
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