BattleMech Technical Readout
Name/Model: Raven RVN-7L
Designer: Oberst_Klink
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 35
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 7,341,975 C-Bills
Battle Value: 1,241
Chassis: Hellespont Type R
Power Plant: Hermes 210 XL
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph
Jump Jets: Standard
Jump Capacity: 90 meters
Armor: Ceres Metals Stealth with CASE II
Armament:
2 Series 2d ER Medium Lasers (C)
1 Doombud MML 5
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Ceres Metals Model 666 with Angel ECM Suite
Targeting & Tracking: C-Apple Churchill with Advanced Targeting Computer
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Overview:
Two decades ago, the Raven was House Liao's experimental attempt to produce a 'Mech that
could provide a battalion or regiment with sophisticated electronic-warfare capabilities.
The equipment was not a complete success, being too heavy and insufficiently sophisticated
to turn the tide of battle. Recovered Star League technology, however, has made the Raven a
viable BattleMech. Produced exclusively by Hellespont Industries on Sian, the RVN-3L Raven
is striding off the assembly line bristling with the most advanced electronics ever seen in
the Inner Sphere.
The key to the 'Mech's success are the lighter materials and equipment now available.
The Hermes 210 XL engine saved enough mass to equip the Raven with even more electronic gear
than its original designers planned in 3025. The Guardian ECM suite helps shield the Raven
and the rest of its accompanying unit from enemy sensors. The Beagle probe, which meshes
especially well with the Apple Churchill 2000 targeting system, locates even hidden enemy
units. Once it locates the enemy, the Raven can bombard him to rubble. The
target-acquisition gear, hooked directly to the Beagle probe, spots the enemy accurately for
friendly fire from the Arrow IV artillery system. The Churchill Narc Beacon also provides a
magnet for direct-fire missiles from the Raven and the rest of the 'Mechs in its unit.
The economy of weight allows Hellespont Industries to give the Raven better armor
protection as well. An additional half-ton of armor protects the front torso and arms, and
Cellular Ammunition Storage Equipment shields the missile reloads against an internal
explosion.
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Equipment Mass
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Internal Structure: Standard 3.50
Engine: 210 XL 4.50
Walking MP: 6
Running MP: 9
Jumping MP: 3
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: Small 2.00
Armor Factor: 104 6.50
Type: Stealth
Internal Armor
Structure Value
Head: 3 9
Center Torso: 11 11
Center Torso (rear): 6
R/L Torso: 8 10
R/L Torso (rear): 5
R/L Arm: 6 12
R/L Leg: 8 12
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Weapons and Ammo Location Critical Tonnage
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Angel ECM Suite H 2 2.00
Jump Jet CT 1 0.50
Targeting Computer CT 1 1.00
Jump Jet RT 1 0.50
MML 5 RT 3 3.00
Bloodhound Active Probe LT 3 2.00
CASE II LT 1 1.00
Jump Jet LT 1 0.50
MML 5 (Ammo 20) [SRM] LT 1 1.00
MML 5 (Ammo 24) [LRM] LT 1 1.00
ER Medium Laser (C) RA 1 1.00
TAG (C) RA 1 1.00
ER Medium Laser (C) LA 1 1.00
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Alpha Strike Statistics
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Point Value (PV): 33
TP: BM, SZ: 1, TMM: 2, MV: 12"/6"j
Damage: (S) 2 / (M) 2 / (L) 0*, OV: 0
Armor (A): 3, Structure (S): 2
Specials: AECM, BH, CASEII, IF0*, JMPW1, RCN, STL, TAG
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