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Matar MKIV
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5792
Location: United States
PostPosted: 12-Feb-2024 17:42    Post subject: Matar MKIV Reply to topic Reply with quote

TRO: Matar MKIV
                 BattleMech Technical Readout

Name/Model:         Matar MKIV
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            130
Role:               Juggernaut
Configuration:      Superheavy Biped BattleMech
Era/Year:           Dark Age / 3081
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         57,587,400 C-Bills
Battle Value:       3,626

Chassis:              Endo Steel
Power Plant:          390 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Heavy Ferro-Fibrous with CASE II
Armament:             
    1 ER PPC (C)
    2 Gauss Rifles (C)
    2 Large Pulse Lasers (C)
    1 Medium Pulse Laser (C)
    2 Flamers (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Angel ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    As Aleksander Kerensky's forces were tightening the noose around the Amaris Empire, weapons
    development became increasingly frantic in hopes of finding a "miracle weapon" to turn the
    tides of the war. The most well known of these is the Matar, commonly referred to as
    "Amaris' Folly", an attempt to create a BattleMech able to withstand an entire company.
    Carrying devastating firepower and counters to all perceived threats, the Matar was
    unfortunately doomed to never see production when its leg actuators proved incapable of
    moving the massive machine. After Amaris' execution of the design staff for "treasonous
    incompetence", the project was cancelled only to be reborn as a prototype during the Jihad
    as the Matar MkII.

Capabilities:
    With an intended role as a prototype rebirth of the Matar, the Matar MkII was likewise built
    around long range firepower, toting a pair of Gauss Rifles in the side torsos supplemented
    by a dorsal-mounted ER Large Laser. To deal with faster units the Matar MkII mounts the same
    pair of Large Pulse Lasers in each arm. A simple pivot of the torso would enable the pilot
    to even hit targets directly behind him with one of the arm lasers, both capable of dealing
    crippling hits to lighter assets. When coupled with the rear-mounted Medium Pulse Laser,
    there was no true "safe angle" from which to attack a Matar or Matar MkII. In duplication
    the Matar MkII carries a pair of Flamers to "handle" opposing infantry. Unlike its ancient
    predecessor, the Matar MkII make use of advances in technology to mount heavy ferro-fiberous
    whose extra bulk present less of a concern to the larger frame as well as CASE II to protect
    the unit from issues with the Gauss capacitors.

Variants:
    Further research located a design document for a Matar MKIV based on the MKIII, but
    utilizing rare Clan technology.  The Matar MKIV calls for the engine and weapons to be
    replaced with Clan spec equipment, greatly increasing the weapons effectiveness and
    battlefield longevity.  Weight savings would be invested into more ammo for the Gauss, swaps
    the large laser for an Clan ERPPC, more heat sinks, and more armor.  Again, no prototype was
    constructed.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                13.00                     
Engine:                                     390 XL (C)                23.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         18 [36]                   8.00                     
Gyro:                                       Superheavy                 8.00                     
Cockpit:                                    Superheavy                 4.00                     
Armor Factor:                                  376                    19.00                     
    Type:                              Heavy Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               4             12       
    Center Torso:                      39             53       
    Center Torso (rear):                              13       
    R/L Torso:                         27             44       
    R/L Torso (rear):                                 10       
    R/L Arm:                           21             42       
    R/L Leg:                           27             53       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Angel ECM Suite                                           H                 1          2.00             
ER PPC (C)                                                CT                1          6.00             
2 Flamers (C)                                             CT                2          1.00             
Medium Pulse Laser (C)                                  CT (R)              1          2.00             
CASE II                                                   RT                1          1.00             
Gauss Rifle (C)                                           RT                3         12.00             
Gauss Rifle (Ammo 24) (C)                                 RT                2          3.00             
CASE II                                                   LT                1          1.00             
Gauss Rifle (C)                                           LT                3         12.00             
Gauss Rifle (Ammo 24) (C)                                 LT                2          3.00             
Large Pulse Laser (C)                                     RA                1          6.00             
Large Pulse Laser (C)                                     LA                1          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 65
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 6 / (M) 6 / (L) 7,  OV: 1
Armor (A): 13,  Structure (S): 7
Specials: AECM, CASEII, LG, REAR1/1/-
		

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