Mordel's Bar & Grill
Downtown Schrek
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Goose
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Lieutenant, JG
Lieutenant, JG


Joined: 23-May-2002 00:00
Posts: 287

PostPosted: 15-Nov-2021 02:35    Post subject: Downtown Schrek Reply to topic Reply with quote

Code:
          BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPON

Type/Model:    Schrek Downtown
Tech:          Inner Sphere / 3067
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          80 tons
Power Plant:   240 Pitban Fusion
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Reactive
Armament:     
  3 Snub-Nose PPCs*
  1 Machine Gun
  1 Anti-Missile System
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Schrek Downtown
Mass:          80 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  40 pts Standard               0      8.00
Engine:        240 Fusion                    0     11.50
Shielding & Transmission Equipment:          0      5.75
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:     30 Single                    0     20.00
Cockpit & Controls:                          0      4.00
Crew: 6 Members                              0       .00
Turret Equipment:                            0      1.90
Armor Factor:  125 pts Reactive              2      7.81

                          Internal    Armor
                          Structure   Value
   Front:                     8         40
   Left / Right Sides:        8      25/25
   Rear:                      8         10
   Turret:                    8         25

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
3 Snub-Nose PPCs*        Turret  30          3     18.00
1 Machine Gun            Turret   0  100     2      1.00
1 Anti-Missile System    Turret   0   12     2      1.50
1 C.A.S.E. Equipment     Body                1       .50
--------------------------------------------------------
TOTALS:                          30         10     79.96
Items & Tons Left:                          11       .04

Calculated Factors:
Total Cost:        3,854,340 C-Bills
Battle Value 2:    1,034 (old BV = 726)
Cost per BV:       3,727.6
Weapon Value:      809 / 809 (Ratio = .78 / .78)
Damage Factors:    SRDmg = 28;  MRDmg = 22;  LRDmg = 2
BattleForce2:      MP: 3T,  Armor/Structure: 0 / 6
                   Damage PB/M/L: 3/2/-,  Overheat: 0
                   Class: GA;  Point Value: 10


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