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Metalzarak Clan Jade Falcon Warrior
Joined: 22-Jul-2021 09:03 Posts: 3 Location: United States
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Posted: 21-Jan-2022 18:00 Post subject: Iktomi Prime |
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TRO: Iktomi Prime | BattleMech Technical Readout
Name/Model: Iktomi Prime
Designer: Metalzarak
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 45
Role: Striker
Configuration: QuadVee BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 46,309,013 C-Bills
Battle Value: 1,338
Chassis: Csesztreg QuadVee 45.6 Endo Steel
Power Plant: 270 XXL
Walking Speed: 64.8 kph
Maximum Speed: 97.2 kph [129.6 kph]
Jump Jets: None
Jump Capacity: None
Cruising Speed: 75.6 kph
Flanking Speed: 118.8 kph [151.2 kph]
Armor: Standard
Armament:
1 Heavy Large Laser
1 Streak SRM 6
2 Micro Pulse Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
An update to the poorly recieved Arion, the Horses' engineers took full advantage
of an XXL reactor, wheels, and a supercharger to increase the speed of the original QuadVee,
and the additional tonnage allowed for more than triple the armor protection of its
precursor. While carrying a smaller missile array, the new Streak launcher is far more ammo
efficient. The primary gun on the Iktomi is a Heavy Large Laser, intended to punch
holes in an opponent's armor for the SRMs and paired Micro Pulse Lasers to exploit. Those
same pulse lasers serve double duty in dealing with any nearby infantry. Finally, a Light
TAG in the turret allows the Iktomi to spot for LRMs and artillery from its allies.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 2.50
QuadVee Conversion Eqpt: 5.00
Engine: 270 XXL 5.00
Walking MP: 6
Running MP: 9 [12]
Jumping MP: 0
Wheeled Cruise MP: 7
Wheeled Flank MP: 11 [14]
Heat Sinks (Double): 10 [20] 0.00
Gyro: Standard 3.00
Cockpit: QuadVee 4.00
Armor Factor: 120 7.50
Type: Standard
Internal Armor
Structure Value
Head: 3 7
Center Torso: 14 16
Center Torso (rear): 5
R/L Torso: 11 13
R/L Torso (rear): 5
R/L Front Leg: 11 14
R/L Rear Leg: 11 14
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Supercharger CT 1 0.50
Heavy Large Laser RT (T) 3 4.00
Light TAG RT 1 0.50
Quad Turret RT 1 1.00
Streak SRM 6 RT (T) 2 3.00
2 Micro Pulse Lasers LT 2 1.00
Streak SRM 6 (Ammo 15) LT 1 1.00
QuadVee Wheels * 4 3.00
* QuadVee Wheels occupy 1 critical slot in each leg
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 36
TP: BM, SZ: 2, TMM: 3, MV: 16"qw
Damage: (S) 3 / (M) 3 / (L) 0, OV: 0
Armor (A): 4, Structure (S): 2
Specials: CASE, LTAG, QV, TUR(3/3/-)
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