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GealicWolf Clan Ghost Bear Point Commander
Joined: 29-Mar-2021 01:56 Posts: 18
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Posted: 11-Mar-2022 12:17 Post subject: Snapping Turtle STR-1 |
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TRO: | BattleMech Technical Readout
Name/Model: Snapping Turtle STR-1
Designer: GealicWolf
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Configuration: Quad BattleMech
Era/Year: Civil War / 3067
Rules (Current): Advanced
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 13,188,000 C-Bills
Battle Value: 2,509
Chassis: Standard
Power Plant: 300 Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Standard
Jump Capacity: 90 meters
Armor: Standard with CASE
Armament:
1 Gauss Rifle
2 Medium Pulse Lasers
4 Medium Lasers
1 Anti-Missile System
4 Anti-Personnel Pods
Manufacturer: Vining Engineering and Salvage Team (VEST)
Primary Factory: Solaris VII
Communications: Hartford JEA-1 with Guardian ECM Suite
Targeting & Tracking: Unknown
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 10.00
Engine: 300 Fusion 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks (Double): 13 [26] 3.00
Gyro: Compact 4.50
Cockpit: Torso-Mounted 4.00
Armor Factor: 323 20.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (rear): 16
R/L Torso: 21 32
R/L Torso (rear): 10
R/L Front Leg: 21 42
R/L Rear Leg: 21 42
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Guardian ECM Suite H 2 1.50
2 Medium Pulse Lasers H 2 4.00
Jump Jet CT 1 2.00
Gauss Rifle RT (T) 7 15.00
Gauss Rifle (Ammo 8) RT 1 1.00
2 Medium Lasers RT 2 2.00
Quad Turret RT 1 1.50
Anti-Missile System LT 1 0.50
Anti-Missile System (Ammo 12) LT 1 1.00
CASE LT 1 0.50
2 Medium Lasers LT 2 2.00
Anti-Personnel Pod RFL 1 0.50
Gauss Rifle (Ammo 8) RFL 1 1.00
Anti-Personnel Pod LFL 1 0.50
Gauss Rifle (Ammo 8) LFL 1 1.00
Anti-Personnel Pod RRL 1 0.50
Jump Jet RRL 1 2.00
Anti-Personnel Pod LRL 1 0.50
Jump Jet LRL 1 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 56
TP: BM, SZ: 4, TMM: 1, MV: 6"j
Damage: (S) 5 / (M) 5 / (L) 2, OV: 0
Armor (A): 11, Structure (S): 8
Specials: AMS, CASE, ECM, TUR(2/2/2)
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GealicWolf Clan Ghost Bear Point Commander
Joined: 29-Mar-2021 01:56 Posts: 18
|
Posted: 11-Mar-2022 12:18 Post subject: Snapping Turtle STR-1 |
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|
TRO: | BattleMech Technical Readout
Name/Model: Snapping Turtle STR-1
Designer: GealicWolf
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Configuration: Quad BattleMech
Era/Year: Civil War / 3067
Rules (Current): Advanced
Rules (Era): Experimental
Rules (Year): Experimental
Total Cost: 13,188,000 C-Bills
Battle Value: 2,509
Chassis: Standard
Power Plant: 300 Fusion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Standard
Jump Capacity: 90 meters
Armor: Standard with CASE
Armament:
1 Gauss Rifle
2 Medium Pulse Lasers
4 Medium Lasers
1 Anti-Missile System
4 Anti-Personnel Pods
Manufacturer: Vining Engineering and Salvage Team (VEST)
Primary Factory: Solaris VII
Communications: Hartford JEA-1 with Guardian ECM Suite
Targeting & Tracking: Unknown
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 10.00
Engine: 300 Fusion 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks (Double): 13 [26] 3.00
Gyro: Compact 4.50
Cockpit: Torso-Mounted 4.00
Armor Factor: 323 20.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 46
Center Torso (rear): 16
R/L Torso: 21 32
R/L Torso (rear): 10
R/L Front Leg: 21 42
R/L Rear Leg: 21 42
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Guardian ECM Suite H 2 1.50
2 Medium Pulse Lasers H 2 4.00
Jump Jet CT 1 2.00
Gauss Rifle RT (T) 7 15.00
Gauss Rifle (Ammo 8) RT 1 1.00
2 Medium Lasers RT 2 2.00
Quad Turret RT 1 1.50
Anti-Missile System LT 1 0.50
Anti-Missile System (Ammo 12) LT 1 1.00
CASE LT 1 0.50
2 Medium Lasers LT 2 2.00
Anti-Personnel Pod RFL 1 0.50
Gauss Rifle (Ammo 8) RFL 1 1.00
Anti-Personnel Pod LFL 1 0.50
Gauss Rifle (Ammo 8) LFL 1 1.00
Anti-Personnel Pod RRL 1 0.50
Jump Jet RRL 1 2.00
Anti-Personnel Pod LRL 1 0.50
Jump Jet LRL 1 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 56
TP: BM, SZ: 4, TMM: 1, MV: 6"j
Damage: (S) 5 / (M) 5 / (L) 2, OV: 0
Armor (A): 11, Structure (S): 8
Specials: AMS, CASE, ECM, TUR(2/2/2)
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