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Techpriest ComStar Private, First Class
Joined: 05-Jan-2021 11:13 Posts: 38
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Posted: 05-Jun-2023 09:34 Post subject: Marauder MAD-3MC |
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TRO: Marauder MAD-3MC | BattleMech Technical Readout
Name/Model: Marauder MAD-3MC
Designer: Techpriest
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 75
Role: Sniper
Configuration: Biped BattleMech
Era/Year: Dark Age / 3099
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 7,362,250 C-Bills
Battle Value: 1,640
Chassis: Ceres Marauder Lite
Power Plant: Rawlings 300
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: StarSlab/1 Ferro-Fibrous with CASE
Armament:
2 Martell ER Large Lasers
1 Imperator Ultra AC/5
2 Ceres Arms ER Medium Lasers
Manufacturer: Majesty Metals and Manufacturing
Primary Factory: Canopus IV
Communications: Dalban Micronics
Targeting & Tracking: Dalban HiRez
================================================================================================
Overview:
Built by Majesty Metals and Manufacturing, the MAD-3MC is an export variant intended for
sale to friendly periphery nations and within the former Free Worlds League. Based on the
original Marauder MAD-3M configuration, this design updated that venerable warrior and was
also offered as a refit kit for select customers. The primary armament is a pair of Martell
Extended Range Large Lasers, one in each arm, paired with a Ceres Arms Extended Range Medium
Laser, both made under license. An Ultra Autocannon Grade 5 is placed into the right torso,
with two tons of ammunition protected by a CASE system. Seventeen Double Heat Sinks keeps
the design very cool running, while 12 tons of StarSlab Ferro Fibrous armor significantly
improves the protection of the battlemech. While less advanced than the MAD-5L also
manufactured on Canopus, this lack of particularly sensitive technology or proprietary armor
components. First seeing combat during the Victoria War, ironically in the service of the
Dutchy of Andurian, this variant would be effective, if not spectacular. Almost ideal for
long operations in the Periphery, the refit kit would see export to the Fronc Reaches and
beyond.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 7.50
Engine: 300 Fusion 19.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Double): 17 [34] 7.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 215 12.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 23 36
Center Torso (rear): 10
R/L Torso: 16 21
R/L Torso (rear): 8
R/L Arm: 12 24
R/L Leg: 16 27
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
CASE RT 1 0.50
Ultra AC/5 RT 5 9.00
Ultra AC/5 (Ammo 40) RT 2 2.00
ER Large Laser RA 2 5.00
ER Medium Laser RA 1 1.00
ER Large Laser LA 2 5.00
ER Medium Laser LA 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM, SZ: 3, TMM: 1, MV: 8"
Damage: (S) 4 / (M) 4 / (L) 3, OV: 0
Armor (A): 7, Structure (S): 6
Specials: CASE
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