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Eris ERS-4H
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Toxic_Toast
Free Worlds League
Staff Sergeant
Staff Sergeant


Joined: 25-Aug-2023 21:49
Posts: 101
Location: United States
PostPosted: 17-Oct-2023 09:14    Post subject: Eris ERS-4H Reply to topic Reply with quote

TRO: Eris ERS-4H
                 BattleMech Technical Readout

Name/Model:         Eris ERS-4H
Designer:           Toxic_Toast
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            50
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3092
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Experimental
Total Cost:         9,156,500 C-Bills
Battle Value:       1,834

Chassis:              N&D HLBM Endo Steel
Power Plant:          Hermes 250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Chilton 360 
    Jump Capacity:    150 meters [210 meters]
Armor:                Kallon Royalstar with CASE II
Armament:             
    1 Heavy PPC
    1 Medium X-Pulse Laser
    1 SRM 6 (C)
    1 Small X-Pulse Laser
Manufacturer:         Kallon Industries
    Primary Factory:  Loyalty
Communications:       Garret T20-C
Targeting & Tracking: Garret A6

================================================================================================
Overview:
    After the introduction of the ERS-4I Kallon Industries would go back and immediately
    re-enter the design process for the Eris Family. While the ERS-4I was seen as a success it
    was largely recognized that its production numbers would be severely limited due to the
    amount of advanced clan-spec. tech put into the machine. Meanwhile, when Kallon had produced
    the ERS-2H it had largely been viewed as a stop-gap measure to replace Wolverine production
    on Thermopolis after the planets loss. While it had been adequate at the roll Kallon would
    initiate an ambitious program to merge the concepts of the WVR-11M and ERS-2H with the core
    tenants of the Eris line, and replace both aforementioned mechs.  The resulting product,
    pushed out a mind boggling 6 months after the release of the ERS-4I would be dubbed the
    ERS-4H. It would retain the Heavy PPC found with both the WVR-11M and ERS-2H, however A.E.S
    would be added to the primary firing arm for greater stability and support of the main
    weapon. The two IS er-medium lasers of the 2H would be replaced with a single medium x-pulse
    laser accompanied by a single small x-pulse laser installed into the head. Finally the
    Streak SRM 6 would be replaced with a Clan-Spec. SRM 6. This would be supported by a single
    ton of ammo protected behind a CASE II system. Arguably however, the most important feature
    would be the installation of the Partial Wing System affording the 4H the same range of
    mobility enjoyed by its sister mechs the 2N and 3R. 11 heat sinks would be allotted to the
    4H allowing the mech to sink for a total of 25, and it would enjoy same armor protection as
    the rest of the series.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                               5 [7]                                             
Heat Sinks (Double):                         11 [25]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             23       
    Center Torso (rear):                               8       
    R/L Torso:                         12             18       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             15       
    R/L Leg:                           12             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small X-Pulse Laser                                       H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
CASE II                                                   LT                1          1.00             
Partial Wing                                            LT/RT               8          3.50             
SRM 6 (C)                                                 LT                1          1.50             
SRM 6 (Ammo 15) (C)                                       LT                1          1.00             
Actuator Enhancement System                               RA                2          1.50             
Heavy PPC                                                 RA                4         10.00             
Medium X-Pulse Laser                                      LA                1          2.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/14"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 1
Armor (A): 5,  Structure (S): 2
Specials: CASEII, JMPS1
		
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