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Wasp LAM Mk II Grunt (Experimental grunt mech) WSP-205a
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CopperCrow
Draconis Combine
Hojuhei


Joined: 04-Oct-2022 12:09
Posts: 9
Location: United States
PostPosted: 30-Oct-2023 18:47    Post subject: Wasp LAM Mk II Grunt (Experimental grunt mech) WSP-205a Reply to topic Reply with quote

TRO: Wasp LAM Mk II Grunt (Experimental grunt mech) WSP-205a
                 BattleMech Technical Readout

Name/Model:         Wasp LAM Mk II Grunt (Experimental grunt mech) WSP-205a
Designer:           CopperCrow
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  E
Tonnage:            30
Role:               Scout
Configuration:      Land-Air (Standard) BattleMech
Era/Year:           Clan Invasion / 3051
Rules (Current):    Advanced (Extinct)
Rules (Era):        Experimental (Extinct)
Rules (Year):       Unavailable
Total Cost:         4,062,126 C-Bills
Battle Value:       855

Chassis:              Composite
Power Plant:          150 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Cruising Speed:       162 kph   
Flanking Speed:       248.4 kph 
Safe Thrust Speed:    54 kph    
Max Thrust Speed:     86.4 kph  
Armor:                Standard
Armament:             
    1 ER Medium Laser
    1 Streak SRM 2
    1 Light Rifle
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Rules for a variant of the Wasp LAM i kitbashed from a 3d printed mini and some bits.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Composite                  1.50                     
LAM Conversion Eqpt:                                                   3.00                     
Engine:                                     150 Fusion                 5.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
    AirMech Cruise MP:                          15                                              
    AirMech Flank MP:                           23                                              
    Safe Thrust:                                5                                               
    Max Thrust:                                 8                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Fuel:                                           80                     0.00                     
Armor Factor:                                   80                     5.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             11       
    Center Torso (rear):                               2       
    R/L Torso:                          7              9       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5              9       
    R/L Leg:                            7              9       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           CT                1          1.00             
2 Jump Jets                                               RT                2          1.00             
Jump Jet                                                  LT                1          0.50             
Streak SRM 2 (Ammo 50)                                    LT                1          1.00             
Light Rifle                                               RA                1          3.00             
Light Rifle (Ammo 18)                                     RA                1          1.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             
Streak SRM 2                                              LL                1          1.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 24
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: CASE, FUEL4, LAM(30"g/5a)
		
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