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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5781 Location: United States
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Posted: 03-Mar-2024 23:29 Post subject: Quickdraw VIIC |
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TRO: Quickdraw VIIC | BattleMech Technical Readout
Name/Model: Quickdraw VIIC
Designer: Vagabond
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 60
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Succession Wars / 3025
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 6,221,760 C-Bills
Battle Value: 1,970
Chassis: Endo Steel
Power Plant: 300 Fusion
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
Jump Capacity: 150 meters
Armor: Standard
Armament:
1 LRM 10 w/ Artemis IV FCS
1 Streak SRM 6
1 Medium Pulse Laser
2 ER Medium Lasers
Manufacturer: Luthien Armor Works, Technicron Manufacturing
Primary Factory: Luthien (LAW), Savannah (TM)
Communications: Garret T12-E
Targeting & Tracking: Unknown with Advanced Targeting Computer
================================================================================================
Overview:
My personal take on what the Clan IICs should have been. What I am call the VIIC. Core
concept is to avoid using the XL engine; weight, armor, and structure 0may use special
materials.
Capabilities:
A buffed upgrade of the -4G. I upgrade 2 ML to ER, i swapped 2 rear-facing ML to a MPL,
upgraded SRM to streak, and LRMs got ArtIV. Endosteel allows added armor and a targeting
computer.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 3.00
Engine: 300 Fusion 19.00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks (Double): 13 [26] 3.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 168 10.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 20 22
Center Torso (rear): 5
R/L Torso: 14 21
R/L Torso (rear): 5
R/L Arm: 10 20
R/L Leg: 14 20
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Targeting Computer H 1 1.00
Jump Jet CT 1 1.00
2 Jump Jets RT 2 2.00
Medium Pulse Laser RT (R) 1 2.00
Streak SRM 6 RT 2 3.00
Streak SRM 6 (Ammo 15) RT 1 1.00
2 Jump Jets LT 2 2.00
LRM 10 w/ Artemis IV FCS LT 1 2.50
LRM 10 (Ammo 12) LT 1 1.00
ER Medium Laser RA 1 1.00
ER Medium Laser LA 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM, SZ: 3, TMM: 2, MV: 10"j
Damage: (S) 4 / (M) 4 / (L) 1, OV: 0
Armor (A): 6, Structure (S): 5
Specials: CASE, IF1, REAR1/1/-
| _________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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