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Thunder Clan Blood Spirit Star Captain
Joined: 22-Feb-2024 01:39 Posts: 211
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Posted: 10-May-2024 06:16 Post subject: Sun Crusher "Grassmaster" |
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TRO: Sun Crusher "Grassmaster" | BattleMech Technical Readout
Name/Model: Sun Crusher "Grassmaster"
Designer: Thunder
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 50
Configuration: Biped OmniMech
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 6,450,625 C-Bills
Battle Value: 1,656
Chassis: Endo Steel
Power Plant: 250 Fusion
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
Jump Capacity: 150 meters
Armor: Standard
Armament:
1 PPC
6 Medium Lasers
1 Rocket Launcher 10
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Overview:
After the initial series of Sun Crusher configurations came a wave of configurations that
opted to more directly copy the capabilities of popular mechs throughout history.
Capabilities:
The "Grassmaster" takes inspiration from both the Battlemaster and Grasshopper design
concepts. Even if the layout has changed from its parent designs it retains the core
elements of a big energy cannon backed by a number of medium lasers. A rocket launcher 10
plays homage to the originals weapon systems, but let's be honest, those were never that
important in the first place.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 2.50
Engine: 250 Fusion 12.50
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks (Double): 14 [28] 4.00
Gyro: XL 1.50
Cockpit: Standard 3.00
Armor Factor: 168 10.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 24
Center Torso (rear): 7
R/L Torso: 12 20
R/L Torso (rear): 4
R/L Arm: 8 16
R/L Leg: 12 24
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
3 Jump Jets RT 3 1.50
PPC RT 3 7.00
2 Jump Jets LT 2 1.00
Medium Laser LT 1 1.00
2 Medium Lasers RA 2 2.00
3 Medium Lasers LA 3 3.00
Rocket Launcher 10 LA 1 0.50
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 41
TP: BM, SZ: 2, TMM: 2, MV: 10"j
Damage: (S) 4 / (M) 4 / (L) 2, OV: 1
Armor (A): 6, Structure (S): 4
Specials: ENE, OMNI
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