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Sun Crusher "Trebapult"
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Thunder
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Joined: 22-Feb-2024 01:39
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PostPosted: 10-May-2024 06:49    Post subject: Sun Crusher "Trebapult" Reply to topic Reply with quote

TRO: Sun Crusher "Trebapult"
                 BattleMech Technical Readout

Name/Model:         Sun Crusher "Trebapult"
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,293,125 C-Bills
Battle Value:       1,417

Chassis:              Endo Steel
Power Plant:          250 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE II
Armament:             
    2 LRM 15s
    3 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    After the initial series of Sun Crusher configurations came a wave of configurations that
    opted to more directly copy the capabilities of popular mechs throughout history.

Capabilities:
    The "Trebapult" emulates the main features of the Tebuchet and Catapult.  Though often
    mistaken for fire support designs, their true purpose is to soften a target up with LRM fire
    before closing in to finish them off with lasers.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                     250 Fusion                12.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             24       
    Center Torso (rear):                               7       
    R/L Torso:                         12             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE II                                                   RT                1          1.00             
LRM 15 (Ammo 16)                                          RT                2          2.00             
Medium Laser                                              RT                1          1.00             
2 Medium Lasers                                           LT                2          2.00             
LRM 15                                                    RA                3          7.00             
LRM 15                                                    LA                3          7.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 36
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 6,  Structure (S): 4
Specials: CASEII, IF1, LRM1/1/1, OMNI
		
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