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Terror Bird-i TM-190
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Thunder
Clan Blood Spirit
Star Captain
Star Captain


Joined: 22-Feb-2024 01:39
Posts: 211

PostPosted: 11-May-2024 22:21    Post subject: Terror Bird-i TM-190 Reply to topic Reply with quote

TRO: Terror Bird-i TM-190
                 BattleMech Technical Readout

Name/Model:         Terror Bird-i TM-190
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  F
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Experimental
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         38,255,333 C-Bills
Battle Value:       4,611

Chassis:              Standard
Power Plant:          400 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  [108 kph] 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 ER Large Laser
    2 ER Medium Lasers
    20 ER Small Lasers
    2 Micro Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    One would think it would be difficult to lose track of several 38 million cbill machines.
    But the warriors can't be bothered by the details, and who cares if the scientists want to
    experiment on those weird and probably dishonorable melee mechs.

Capabilities:
    The world's biggest and scariest "protomech."  Thats the answer to what happens if you take
    a Terrorbird, give it an interface cockpit, and put a washed up protomech pilot still hopped
    up on feralize in it.
    
    Actual changes to the mech were relatively minor.  The net result was the addition of an ER
    Large laser to allow long ranged jousting while the mech closes the range.  The more
    immediate effect was allowing a washout from the protomech program enough control of a mech
    he could at least stay within shouting distance of Clan Mechwarriors in skill.  This could
    of been a shortcut to fielding larger mech forces.  But we will never know.  The wars of
    reaving kicked off before more then a handful of mechs could be modified and manned.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                       400 XL                  26.50                     
    Walking MP:                                 4                                               
    Running MP:                               6 [10]                                            
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         21 [42]                  11.00                     
Gyro:                                          None                    0.00                     
Cockpit:                                    Interface                  4.00                     
Armor Factor:                                  280                    17.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             44       
    Center Torso (rear):                              11       
    R/L Torso:                         21             31       
    R/L Torso (rear):                                 11       
    R/L Arm:                           17             29       
    R/L Leg:                           21             37       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Micro Pulse Lasers                                      CT                2          1.00             
Supercharger                                              CT                1          3.00             
2 ER Medium Lasers                                        RT                2          2.00             
Targeting Computer                                        RT                4          4.00             
ER Large Laser                                            LT                1          4.00             
10 ER Small Lasers                                        RA                10         5.00             
10 ER Small Lasers                                        LA                10         5.00             
Talons                                                  LL/RL               4          7.00             
Triple-Strength Myomer (IS)                               --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 77
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"
Damage: (S) 10 / (M) 10 / (L) 2,  OV: 4
Armor (A): 9,  Structure (S): 5
Specials: DN, ENE, MEL, TSM
		
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