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MARAUDER iI
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Rainbow 6
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Joined: 07-Apr-2018 06:29
Posts: 222
Location: United Kingdom
PostPosted: 19-Oct-2024 05:21    Post subject: MARAUDER iI Reply to topic Reply with quote

TRO: MARAUDER iI
                 BattleMech Technical Readout

Name/Model:         MARAUDER iI
Designer:           Rainbow 6
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         10,044,000 C-Bills
Battle Value:       2,087

Chassis:              Standard
Power Plant:          300 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    2 PPCs
    2 ER Medium Lasers
    4 Rocket Launcher 20s
    6 Rocket Launcher 15s
    1 Rocket Launcher 10
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            21                    11.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  307                    19.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             46       
    Center Torso (rear):                              16       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Rocket Launcher 10                                        H                 1          0.50             
Jump Jet                                                  CT                1          2.00             
3 Rocket Launcher 15s                                     RT                6          3.00             
2 Rocket Launcher 20s                                     RT                6          3.00             
3 Rocket Launcher 15s                                     LT                6          3.00             
2 Rocket Launcher 20s                                     LT                6          3.00             
ER Medium Laser                                           RA                1          1.00             
PPC                                                       RA                3          7.00             
ER Medium Laser                                           LA                1          1.00             
PPC                                                       LA                3          7.00             
Jump Jet                                                  RL                1          2.00             
Jump Jet                                                  LL                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 48
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 3 / (M) 3 / (L) 3,  OV: 2
Armor (A): 10,  Structure (S): 8
Specials: ENE
		
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Rainbow 6
ComStar
Warrant Officer
Warrant Officer


Joined: 07-Apr-2018 06:29
Posts: 222
Location: United Kingdom
PostPosted: 19-Oct-2024 05:26    Post subject: MARAUDER iI Reply to topic Reply with quote

In our ongoing mercenary campaign, which is set in the dark age going onwards this is the slightly modified MAD-4H I started with in command of the company sized Miller's Marauder II's.

It's been through some more modifications since this which I'll post up in a bit.
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Rainbow 6
ComStar
Warrant Officer
Warrant Officer


Joined: 07-Apr-2018 06:29
Posts: 222
Location: United Kingdom
PostPosted: 19-Oct-2024 05:37    Post subject: MARAUDER iI Reply to topic Reply with quote

www.mordel.net/tro.php?a=vt&ut=bm&id=46086

Link to the first proper upgrade, 2 contracts in and with some salvage removed the PPC's and added clan large pulse lasers and 2 more heat sinks.
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Rainbow 6
ComStar
Warrant Officer
Warrant Officer


Joined: 07-Apr-2018 06:29
Posts: 222
Location: United Kingdom
PostPosted: 19-Oct-2024 05:53    Post subject: MARAUDER iI Reply to topic Reply with quote

www.mordel.net/tro.php?a=vt&ut=bm&id=46088

And the current version, more salvage in the clan 300XL and heat sinks plus the MRM40's replacing the RL20's.

Would like to replace the RL15's next but currently can't work out how to, any ideas would be welcome.
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