BattleMech Technical Readout
Name/Model: Pillager PLG-8R
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 100
Role: Juggernaut
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 23,548,000 C-Bills
Battle Value: 2,434
Chassis: HildCo Heavy Type VIIQT
Power Plant: Vlar 300 XL
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: HildCo Model 13
Jump Capacity: 90 meters
Armor: StarSlab/9.5 Mk II with CASE II
Armament:
2 Heavy PPCs
1 LB 10-X AC
4 Ceres Arms Medium Lasers
2 Anti-'Mech Pods
Manufacturer: Hellespont Industrials, HildCo Interplanetary
Primary Factory: Sian (HI), St. Ives (HCI)
Communications: CeresCom Model 12-K
Targeting & Tracking: C-Apple Churchill
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Overview:
The success of its Victor design led HiIdCo Interplanetary to develop a larger version of
that BattleMech for city assaults and defense, either standing alone or as part of a lance.
That 'Mech was the Pillager. Built during the Reunification War, the Pillager enjoyed great
success with the SLDF and helped turn the tide of that conflict in the Star League's favor.
The Pillager is the largest BattleMech ever constructed by HiIdCo. The destruction of the
facilities that made its advanced systems kept the Pillager out of production from the end
of the Second Succession War, but the decoding of the Gray Death memory core provided
HiIdCo's engineers with the knowledge their predecessors had lost. HiIdCo Interplanetary
recently restarted production of the Pillager at its plant on St. Ives.
Capabilities:
Built on one of the largest chassis ever designed in the Inner Sphere, the Pillager presents
an intimidating sight. The new Vlar 300 XL engine gives the Pillager the same top speed as
the Atlas but at half the weight, allowing for the installation of heavier weapons and
armor. The Pillager's main weapons are its two Gauss rifles, a large laser and four medium
lasers. The Pillager's nineteen tons of armor give it excellent protection. Fourteen double
heat sinks keep the modern-day Pillager cool--indeed, it is one of the coolest running
'Mechs on the battlefield. The Pillager is also equipped with jump jets that allow it to
leap up to ninety meters.
The Pillager has a long and colorful combat history, including action in the
Reunification War, the Amaris Civil War, and the Succession Wars. According to records of
those conflicts, enemy forces tended to flee from the mere sight of approaching Pillagers.
Deployment:
HiIdCo has already completed four production runs of the Pillager and has begun a fifth. The
biggest customer so far has been the St. Ives Compact Military. The St. Ives government has
announced plans to sell the Pillager to mercenary units in the near future.
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Equipment Mass
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Internal Structure: Standard 10.00
Engine: 300 XL 9.50
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sinks (Double): 16 [32] 6.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 307 19.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 52
Center Torso (rear): 10
R/L Torso: 21 32
R/L Torso (rear): 10
R/L Arm: 17 34
R/L Leg: 21 42
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Weapons and Ammo Location Critical Tonnage
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Medium Laser H 1 1.00
Jump Jet CT 1 2.00
Medium Laser CT 1 1.00
CASE II RT 1 1.00
Heavy PPC RT 4 10.00
LB 10-X AC (Ammo 10) RT 1 1.00
CASE II LT 1 1.00
Heavy PPC LT 4 10.00
LB 10-X AC (Ammo 10) [Cluster] LT 1 1.00
CASE II RA 1 1.00
LB 10-X AC RA 6 11.00
LB 10-X AC (Ammo 10) RA 1 1.00
2 Medium Lasers LA 2 2.00
Anti-'Mech Pod RL 1 1.00
Jump Jet RL 1 2.00
Anti-'Mech Pod LL 1 1.00
Jump Jet LL 1 2.00
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Alpha Strike Statistics
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Point Value (PV): 49
TP: BM, SZ: 4, TMM: 1, MV: 6"j
Damage: (S) 4 / (M) 5 / (L) 4, OV: 1
Armor (A): 10, Structure (S): 4
Specials: CASEII, FLK1/1/1
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