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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1469 Location: Germany
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Posted: 17-Nov-2024 08:17 Post subject: Dragon DRG-1TH |
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TRO: Dragon DRG-1TH | BattleMech Technical Readout
Name/Model: Dragon DRG-1TH
Designer: Rudel Gurken
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 60
Configuration: Biped BattleMech
Era/Year: Star League / 2766
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 5,731,200 C-Bills
Battle Value: 1,317
Chassis: Krupp 300 Endo Steel
Power Plant: GM 300
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: None
Jump Capacity: None
Armor: StarGuard Ferro-Fibrous with CASE
Armament:
1 Lubalin LB 10-X AC
1 Holly LRM 10
1 Krupp Model 12 Medium Laser
1 Maxell XT Small Pulse Laser
Manufacturer: Krupp Armament Works
Primary Factory: Terra (Germany)
Communications: Krupp-COMM 500
Targeting & Tracking: KBC Starsight Model 3
================================================================================================
Overview:
Though the Dragon from Luthien Armor Works lost the design contest to replace the aging
SHD-1R Shadow Hawk against the upgraded SHD-2H, the Star League intelligence service kept
an eye on that design as the Dragon began marching into the Combines privat army from 2754
on.
In 2761 a complete set of blueprints fell into Star League hands and were handed to Krupp
Armaments Works for evaluation.
After some work the Krupp designers were assured that this Mech could be an effectiv
fighting machine if equipped with the Star Leagues superior technology.
Though advisors dissuaded Lord Cameron from taking a mech into production that was exclusive
property of another member-state Stefan Amaris had enough influence on the first Lord to
make him think otherwise. Amaris saw the new Dragon as another tool for his future plans.
In early 2766 Krupp began to produce the DRG-1TH in its Bochum production plant.
Capabilities:
Krupp designer thought that the original Dragon lacked heavy firepower. So they replaced the
Kuritan small caliber standard AC with a powerfull Lubalin LB10-X that was also able to fire
special cluster rounds. The rest of the forward firing weapons were left unchanged despite
using different models: a Holly LRM-10 rack and a Krupp Model 12 medium laser.
The rear-firing medium laser was dropped in favor of a Maxell XT small pulse laser to better
keep infantry at bay. CASE was also incorporated to protect the mech (and of course the
pilot) from total destruction in case of an ammo explosion.
To free up tonnage for the massive main gun an endo-steel chassis and ferro-fibrous armor
were chosen.
Deployment:
The production of the DRG-1TH was slowed down by delivery shortages of the LB10-X as soon as
the Amaris coup in December 2766 brought turbulences throughout the Inner Sphere, so that
only few mechs reached the forces stationed on Terra as General Kerensky hit Terra in 2777.
As SLDF forces attacked the german province to bring the vast industries of the Ruhr-area
under control most DRG-1TH vanished in the onslaught despite showing good performance.
Almost all Terran Hegemony Dragons were stationed with Amaris' forces on Terra itself.
Variants:
Because of the shortage of LB-X cannons Krupp experimented with a standard AC/10 model and a
prototype with double heat sinks and two PPCs. That prototypes were send into battle too and
vanished like their "relatives".
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Endo Steel 3.00
Engine: 300 Fusion 19.00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks (Single): 10 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 161 9.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 20 28
Center Torso (rear): 12
R/L Torso: 14 16
R/L Torso (rear): 8
R/L Arm: 10 14
R/L Leg: 14 18
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
LRM 10 CT 2 5.00
CASE RT 1 0.50
LB 10-X AC (Ammo 20) RT 2 2.00
CASE LT 1 0.50
LRM 10 (Ammo 24) LT 2 2.00
Small Pulse Laser LT (R) 1 1.00
LB 10-X AC RA 6 11.00
Medium Laser LA 1 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM, SZ: 3, TMM: 2, MV: 10"
Damage: (S) 2 / (M) 2 / (L) 2, OV: 0
Armor (A): 5, Structure (S): 5
Specials: CASE, FLK1/1/1, IF1, REAR0*/-/-
| _________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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