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Dragon Fire DGR-9F
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Ruger
Lyran Alliance
Kommandant-General
Kommandant-General


Joined: 04-Feb-2002 00:00
Posts: 2271

PostPosted: 10-Dec-2024 08:30    Post subject: Dragon Fire DGR-9F Reply to topic Reply with quote

TRO: Dragon Fire DGR-9F
                 BattleMech Technical Readout

Name/Model:         Dragon Fire DGR-9F
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            75
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         17,934,875 C-Bills
Battle Value:       2,303

Chassis:              Royalstar ATE Endo Steel
Power Plant:          300 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Light Ferro-Fibrous with CASE II
Armament:             
    1 Gauss Rifle (C)
    1 Large Pulse Laser (C)
    1 Mydron Excel LB 10-X AC
    2 ER Medium Lasers (C)
Manufacturer:         J.B. BattleMechs Inc.
    Primary Factory:  Storfors
Communications:       CeresCom Model 21-Rs with Angel ECM Suite
Targeting & Tracking: FireScan with IndirecTrack with Beagle Active Probe

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                     300 XL (C)                 9.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       11 [22] (C)                 1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    14.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             36       
    Center Torso (rear):                              10       
    R/L Torso:                         16             24       
    R/L Torso (rear):                                  8       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser (C)                                       H                 1          1.00             
Large Pulse Laser (C)                                     CT                2          6.00             
Beagle Active Probe                                       RT                2          1.50             
CASE II                                                   RT                1          1.00             
LB 10-X AC (Ammo 10)                                      RT                1          1.00             
LB 10-X AC (Ammo 10) [Cluster]                            RT                1          1.00             
Angel ECM Suite                                           LT                2          2.00             
ER Medium Laser (C)                                       LT                1          1.00             
Gauss Rifle (Ammo 16) (C)                                 LT                2          2.00             
LB 10-X AC                                                RA                6         11.00             
CASE II                                                   LA                1          1.00             
Gauss Rifle (C)                                           LA                6         12.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 50
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 5 / (L) 4,  OV: 0
Armor (A): 8,  Structure (S): 4
Specials: AECM, CASEII, FLK1/1/1, PRB, RCN
		
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5844
Location: United States
PostPosted: 10-Dec-2024 15:59    Post subject: Dragon Fire DGR-9F Reply to topic Reply with quote

Why an IS LBX?
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Ruger
Lyran Alliance
Kommandant-General
Kommandant-General


Joined: 04-Feb-2002 00:00
Posts: 2271

PostPosted: 10-Dec-2024 16:54    Post subject: Dragon Fire DGR-9F Reply to topic Reply with quote

Only save a ton and a crit. Not really worth it with what else I have here.

Almost went with a large x-pulse instead of the clan LPL to be honest.
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Vagabond
Mercenary
Mr. Referee
Mr. Referee


Joined: 04-Feb-2002 00:00
Posts: 5844
Location: United States
PostPosted: 10-Dec-2024 19:07    Post subject: Re: Dragon Fire DGR-9F Reply to topic Reply with quote

Ruger wrote:
Only save a ton and a crit. Not really worth it with what else I have here.

Almost went with a large x-pulse instead of the clan LPL to be honest.


All good reasons.
_________________
one must work hard to cultivate the mind and body. and one must always cultivate the mind.



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