IndustrialMech Technical Readout
Name/Model: Untitled BRO-3-IM
Designer: RavenOfWar
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 55
Configuration: Biped IndustrialMech
Era/Year: Jihad / 3080
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 2,412,457 C-Bills
Battle Value: 324
Chassis: Aetos Groundworker Industrial
Power Plant: Khalon Reflex 220 Fuel Cell
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Achilles Walkabout Commercial
Armament:
1 Coventry Twin-Tube SRM 2
Manufacturer: Sovereign Military Acquisitions
Primary Factory: "Iron Palace" Lunar Production Line #2
Communications: RCS-201c "Post Box"
Targeting & Tracking: Phoenix 2.1 "Go Button"
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Overview:
Another IndustrialMech out of the "Iron Palace," BRO-3-IM "Brother Bravery" is designated as
a savior mech. Equipped with various tools in order to cut, pulverize, and dig to rescue
individuals in a wide variety of situations and provide aid to them until a field hospital
or MASH could be set up to provide further assistance. Often operating at night for safety,
Brother Braveries have been seen on both sides of a frontline. Sorties tell of pilots seeing
watch other, quietly eyeing each other as they pass, looking for their sides wounded or
dead. Then collecting them and either rendering aid or "peace" if necessary. While not built
for combat, Brother Bravery can defend itself rather well in close combat. Interestingly, a
rumor has started about this mech, however it's validity is significantly doubted. The rumor
has it that if you fight a Brother Bravery, you and your family will be cursed with a
gruesome death that cannot be avoided. Again, while the superstition is very likely
farcical, the Ares Convention prevents life saving teams from being targeted purposefully,
and thus the cockpit of a Brother Bravery is oddly one of the safest places to be on a
battlefield.
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Equipment Mass
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Internal Structure: Industrial 11.00
Engine: 220 Fuel Cell 12.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Single): 1 0.00
Gyro: Standard 3.00
Cockpit: Industrial 3.00
Armor Factor: 94 4.00
Type: Commercial
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 10
Center Torso (rear): 5
R/L Torso: 13 10
R/L Torso (rear): 5
R/L Arm: 9 10
R/L Leg: 13 10
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Weapons and Ammo Location Critical Tonnage
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Ladder (100m) RT 1 0.50
Lift Hoist RT 3 3.00
SRM 2 LT 1 1.00
SRM 2 (Ammo 50) LT 1 1.00
Cargo, Liquid (4 tons) RA 4 4.00
Dumper (Front) RA 1 0.50
Searchlight, Mounted RA 1 0.50
Sprayer RA 1 0.50
Environmental Sealing * 8 5.50
Rock Cutter LA 5 5.00
Paramedic Equipment RL 1 0.25
Paramedic Equipment LL 1 0.25
* Environmental Sealing occupies 1 critical slot in each location
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Alpha Strike Statistics
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Point Value (PV): 9
TP: IM, SZ: 2, TMM: 1, MV: 8"
Damage: (S) 0* / (M) 0* / (L) 0, OV: 0
Armor (A): 2, Structure (S): 5
Specials: BAR, BFC, CT4, ENG, FC, MEL, SEAL, SOA, SRCH
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