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Longbow LGB-15C
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Toxic_Toast
Free Worlds League
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Joined: 25-Aug-2023 21:49
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Location: United States
PostPosted: 09-Jan-2025 13:18    Post subject: Longbow LGB-15C Reply to topic Reply with quote

TRO: Longbow LGB-15C
                 BattleMech Technical Readout

Name/Model:         Longbow LGB-15C
Designer:           Toxic_Toast
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            85
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         17,435,325 C-Bills
Battle Value:       2,233

Chassis:              Endo-Composite
Power Plant:          Strand-Martin 255 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                StarSlab/12.5 with CASE II
Armament:             
    2 Thunderbolt 15s
    2 LRM 20s (C)
    2 Small X-Pulse Lasers
Manufacturer:         StarCorps Industries
    Primary Factory:  Emris IV
Communications:       O/P 3950 COMSET M7
Targeting & Tracking: Martin-Quarry Tarsys XLR 2.2

================================================================================================
Overview:
    Designed around the same time as the LGB-15Q as an alternative that could provide greater
    concentrated damage the LGB-15C wouldn't see actual production until almost a full decade
    after the release of the 15Q. This would be due to Star Corps inability to reliably acquire
    the Clan-Grade Double Heats needed for the design.

Capabilities:
    The LGB-15C would be built on the same endo-composite frame as the 15Q. However, the top
    speed of the mech would be reduced to 54 km/h. Additionally, the 15C would see the loss of
    the Art IV, 2 of the small x-pulse lasers, and two of the 4 LRM 20's. in its place the
    LGB-15C would mount 2 monstrous Thunderbolt 15 missile launchers each capable of firing 12
    rounds. 16 full tons of protection would be used to compensate for some of the lost mobility
    and weapons, while 14 double heat sinks would be installed for cooling purposes.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               6.50                     
Engine:                                       255 XL                   6.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       14 [28] (C)                 4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  256                    16.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             42       
    Center Torso (rear):                              11       
    R/L Torso:                         18             28       
    R/L Torso (rear):                                  8       
    R/L Arm:                           14             26       
    R/L Leg:                           18             35       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small X-Pulse Laser                                       CT                1          1.00             
Small X-Pulse Laser                                     CT (R)              1          1.00             
CASE II                                                   RT                1          1.00             
LRM 20 (Ammo 12) (C)                                      RT                2          2.00             
Thunderbolt 15                                            RT                3         11.00             
Thunderbolt 15 (Ammo 12)                                  RT                3          3.00             
CASE II                                                   LT                1          1.00             
LRM 20 (Ammo 12) (C)                                      LT                2          2.00             
Thunderbolt 15                                            LT                3         11.00             
Thunderbolt 15 (Ammo 12)                                  LT                3          3.00             
LRM 20 (C)                                                RA                4          5.00             
LRM 20 (C)                                                LA                4          5.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 55
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 5 / (M) 6 / (L) 6,  OV: 0
Armor (A): 9,  Structure (S): 4
Specials: CASEII, IF5, LRM2/2/2, REAR0*/0*/-
		
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