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George Federated Suns Recruit

Joined: 11-Mar-2025 14:10 Posts: 2 Location: United States
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Posted: 14-Mar-2025 20:54 Post subject: Krabuschek KBK-LgTm II |
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TRO: Krabuschek KBK-LgTm II | BattleMech Technical Readout
Name/Model: Krabuschek KBK-LgTm II
Designer: George
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: E
Tonnage: 195
Role: Sniper
Configuration: Superheavy Quad BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Advanced
Rules (Era): Advanced
Rules (Year): Advanced
Total Cost: 44,577,450 C-Bills
Battle Value: 2,680
Chassis: Unknown
Power Plant: Pitban 390
Walking Speed: 21.6 kph
Maximum Speed: 32.4 kph
Jump Jets: None
Jump Capacity: None
Armor: 1/Star Slab W CASE
Armament:
2 Škoda 32 in. Long Toms
1 McArthur Laser Anti-Missile System (C)
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Achernar Electronics GEO-11
Targeting & Tracking: "Hermes" CT-42 Mk II
================================================================================================
Overview:
The Krabuschek is a 195 ton superheavy quad battlemech that was created during the Dark age
era. it takes the recognizable shape of a king crab but its four legs and instead of 2
reverse joints. It houses two massive long Tom artillery pieces in its torso turrets which
are in the shape of the original king crab’s arms with deathbringer ac/20s. It mounts a
MacArthur laser system for the extreme ranged missile boats picking it off. The mech was
modified from the original KBK-X9X variant created in the jihad and was captured through
slavage from the Battle of New Vallis. The mech was later ransomed and returned to its
former owners. The LngTm variant saw almost no action during its custody.
Capabilities:
Some quirks. Improved targeting (long).
Fast reload (long Tom)
Difficult to maintain
Deployment:
It was never deployed in any major battles during its existence before recapture but saw
some action once back in the hands of the “Bruther Brigade”
Variants:
There is one variant. Ken-x9x houses much more armour and a more mech compatible long Tom
cannon, allowing it to hold more heat sinks and armour as well as improved internal
structure making it more versatile in the battlefield.
Notable MechWarriors:
Unknown.
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 39.00
Engine: 390 Fusion 46.00
Walking MP: 2
Running MP: 3
Jumping MP: 0
Heat Sinks (Double): 15 [30] (C) 5.00
Gyro: Superheavy 8.00
Cockpit: Superheavy 4.00
Armor Factor: 425 27.00
Type: Standard
Internal Armor
Structure Value
Head: 4 12
Center Torso: 59 96
Center Torso (rear): 13
R/L Torso: 41 52
R/L Torso (rear): 10
R/L Front Leg: 41 45
R/L Rear Leg: 41 45
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Laser Anti-Missile System (C) H 1 1.00
Long Tom CT/RT 15 30.00
Long Tom LT/CT 15 30.00
Long Tom (Ammo 5) [Smoke] RFL 1 1.00
Long Tom (Ammo 10) RRL 1 2.00
Long Tom (Ammo 10) LRL 1 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 96
TP: BM, SZ: 4, TMM: 0, MV: 4"
Damage: (S) 0 / (M) 0 / (L) 0, OV: 0
Armor (A): 14, Structure (S): 15
Specials: AMS, ARTLT-2, CASE, LG
| _________________ It’s GeOrge
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