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Locust LCT-1V (Project 102)
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Oberst_Klink
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Lieutenant, JG
Lieutenant, JG


Joined: 21-Apr-2021 08:04
Posts: 250
Location: Germany
PostPosted: 03-Apr-2025 08:19    Post subject: Locust LCT-1V (Project 102) Reply to topic Reply with quote

TRO: Locust LCT-1V (Project 102)
                 BattleMech Technical Readout

Name/Model:         Locust LCT-1V (Project 102)
Designer:           Oberst_Klink
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3052
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,944,700 C-Bills
Battle Value:       375

Chassis:              Bergan VII 
Power Plant:          LTV 160 
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Durallex Super Medium Ferro-Fibrous with CASE
Armament:             
    1 Defiance B3S Small Laser
    2 Kicker Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Garret T-10B
Targeting & Tracking: O/P 911

================================================================================================
Overview:
    "Project 102" is just an idea to upgrade the classical 3025 mechs to a certain extend.
    Changing heatsinks, integrating CASE, maybe some little tweaks concerning weapons (little
    relocation / change of ammo, equipment or armour - there will be no endo or XL-engines) -
    though I'll try to keep the "spirit".

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.00                     
Engine:                                     160 Fusion                 6.00                     
    Walking MP:                                 8                                               
    Running MP:                                 12                                              
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   62                     3.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                       6              8       
    Center Torso (rear):                               4       
    R/L Torso:                          5              6       
    R/L Torso (rear):                                  3       
    R/L Arm:                            3              5       
    R/L Leg:                            4              7       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Laser                                               CT                1          0.50             
CASE                                                      RT                1          0.50             
Machine Gun (Ammo 100)                                    RT                1          0.50             
C3 Slave                                                  LT                1          1.00             
Machine Gun                                               RA                1          0.50             
Machine Gun                                               LA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 17
TP: BM,  SZ: 1,  TMM: 3,  MV: 16"
Damage: (S) 1 / (M) 0 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: C3S, CASE, MHQ1
		

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