|
Mordel's Bar & Grill |
|
 |
» |
View previous topic :: View next topic |
Author |
Message |
Oberst_Klink ComStar Lieutenant, JG

Joined: 21-Apr-2021 08:04 Posts: 250 Location: Germany
|
Posted: 04-Apr-2025 10:13 Post subject: BattleMaster BLR-1G (Project 102) |
|
|
TRO: BattleMaster BLR-1G (Project 102) | BattleMech Technical Readout
Name/Model: BattleMaster BLR-1G (Project 102)
Designer: Oberst_Klink
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 85
Role: Brawler
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3052
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 12,163,318 C-Bills
Battle Value: 1,753
Chassis: Hollis Mark X
Power Plant: VOX 340
Walking Speed: 43.2 kph
Maximum Speed: 64.8 kph
Jump Jets: None
Jump Capacity: None
Armor: Durallex Special Ferro-Fibrous with CASE
Armament:
1 Fusigon Longtooth ER PPC
1 Holly SRM 6
6 Martell Medium Lasers
1 Olympian Flamer
2 Sperry Browning Machine Guns
Manufacturer: Earthwerks Incorporated, Red Devil Industries
Primary Factory: Keystone (EI), Pandora (RDI)
Communications: Hartford COM 4000 with Guardian ECM Suite
Targeting & Tracking: Hartford XKZ 1
================================================================================================
Overview:
"Project 102" is just an idea to upgrade the classical 3025 mechs to a certain extend.
Changing heatsinks, integrating CASE, maybe some little tweaks concerning weapons (little
relocation / change of ammo, equipment or armour - there will be no endo or XL-engines) -
though I'll try to keep the "spirit".
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 8.50
Engine: 340 Fusion 27.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks (Double): 13 [26] 3.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Armor Factor: 232 13.00
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 27 36
Center Torso (rear): 15
R/L Torso: 18 25
R/L Torso (rear): 11
R/L Arm: 14 24
R/L Leg: 18 26
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Guardian ECM Suite CT 2 1.50
C3 Computer (Master) RT 5 5.00
3 Medium Lasers RT 3 3.00
CASE LT 1 0.50
Machine Gun (Ammo 100) LT 1 0.50
3 Medium Lasers LT 3 3.00
SRM 6 LT 2 3.00
SRM 6 (Ammo 15) LT 1 1.00
ER PPC RA 3 7.00
Flamer LA 1 1.00
2 Machine Guns LA 2 1.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 52
TP: BM, SZ: 4, TMM: 1, MV: 8"
Damage: (S) 4 / (M) 4 / (L) 1, OV: 1
Armor (A): 8, Structure (S): 7
Specials: C3M, CASE, ECM, MHQ5, TAG
| _________________ "Better to reign in Hell than serve in Heav'n" John Milton
|
|
Back to top |
|
|
 |
» |
All times are GMT-04:00 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
|
|
|
|
|