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Kraken
Federated Suns
Marshal
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PostPosted: 29-Jun-2003 09:52    Post subject: Ranger Reply to topic Reply with quote

BattleMech Technical Readout

Type/Model: Ranger
Tech: Clan / 3025
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 50 tons
Chassis: Endo Steel
Power Plant: 250 Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Standard
Armament:
1 Ultra AC/5
4 Machine Guns
1 ER Small Laser
1 ER Medium Laser
2 SRM 4s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

---------------------------------------------------------------------------
==Overview:==
This surprising mech has shown up in the hands of Clan Diamond Shark (and i
rumors are true Ghost Bear, Steel Viper, and WiE). Like the Ha Otoko, this
mech would fit in markedly in an Inner Sphere unit, acting as a medium-weig
front-line unit. So far, the rumors have all been denied but only time will
tell.

--------------------------------------------------------
Type/Model: Ranger
Mass: 50 tons

Equipment: Crits Mass
Int. Struct.: 83 pts Endo Steel 7 2.50
(Endo Steel Loc: 3 LA, 2 LT, 2 RT)
Engine: 250 Fusion 6 12.50
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 169 pts Standard 0 11.00

Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 24
Center Torso (Rear): 8
L/R Side Torso: 12 18/18
L/R Side Torso (Rear): 6/6
L/R Arm: 8 16/16
L/R Leg: 12 24/24

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Ultra AC/5 RA 1 20 4 8.00
(Ammo Locations: 1 RT)
2 Machine Guns RA 0 200 3 1.50
(Ammo Locations: 1 LT)
2 Machine Guns LA 0 2 .50
1 ER Small Laser CT 2 1 .50
1 ER Medium Laser HD 5 1 1.00
1 SRM 4 LL 3 50 3 3.00
(Ammo Locations: 1 LT, 1 RT)
1 SRM 4 RL 3 1 1.00
5 Standard Jump Jets: 5 2.50
(Jump Jet Loc: 2 LT, 2 RT, 1 CT)
--------------------------------------------------------
TOTALS: 15 58 50.00
Crits & Tons Left: 20 .00

Calculated Factors:
Total Cost: 5,004,874 C-Bills
Battle Value: 1,446
Cost per BV: 3,461.19
Weapon Value: 1,149 / 1,149 (Ratio = .79 / .79)
Damage Factors: SRDmg = 26; MRDmg = 10; LRDmg = 3
BattleForce2: MP: 5J, Armor/Structure: 4/4
Damage PB/M/L: 5/3/1, Overheat: 0
Class: MM; Point Value: 14



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Jade_Dragon
8th Sword of Light
Sho-sho
Sho-sho


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PostPosted: 30-Jun-2003 10:14    Post subject: RE: Ranger Reply to topic Reply with quote

Name theif!

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Ronin
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PostPosted: 30-Jun-2003 18:52    Post subject: RE: Ranger Reply to topic Reply with quote

I think just about everybody has designed a mech named "Ranger" at some point or another
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Vagabond
Mercenary
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PostPosted: 01-Jul-2003 02:34    Post subject: RE: Ranger Reply to topic Reply with quote

not i.

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Sir Henry
Team Bansai
Senior Tech Specialist
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PostPosted: 01-Jul-2003 07:17    Post subject: RE: Ranger Reply to topic Reply with quote

Me Neither. That name is a class not a Mech. Rangers should be a type of Mech. You know one with the ability for stealth and speed and enough firepower to do what needs to be done.



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The Wrath
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PostPosted: 05-Jul-2003 02:54    Post subject: RE: Ranger Reply to topic Reply with quote

Quote:

On 2003-07-01 07:17, Sir Henry wrote:
Me Neither. That name is a class not a Mech. Rangers should be a type of Mech. You know one with the ability for stealth and speed and enough firepower to do what needs to be done.



Hmmm...Yeah. Some type of stealth armor and a couple of pulse lasers would be nice. Especialy if it is a clan mech. 10 damage for a clan large pulse and, um, -2 to fire...I think? A what a great called shot machine it would be!

I know a lot of light 'Mechs that could chew this 'Mech up even if it did have stealth armor and pulses. The Lotus springs to mind...You know, the really fast light with paper thin armor? You should see my GM's...11 ER smalls. Yikes.

[ This Message was edited by: The Wrath on 2003-07-05 02:55 ]
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