AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Hephaestus
Tech: Inner Sphere / 3067
Vessel Type: WarShip
Rules: Level 3, Custom design
Rules Set: AeroTech2
Mass: 2,500,000 tons
K-F Drive System: (Unknown)
Length: 3,000 meters
Sail Diameter: 1,739 meters
Power Plant: Standard
Safe Thrust: 1
Maximum Thrust: 2
Armor Type: Standard
Armament:
72 Small Pulse Laser
72 AMS
6 AR10 Launcher
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==Overview:==
Precentor Marshall, my ROM agents have recently uncovered something
interesting, and I thought it prudent that I forward all available data to
you. Meanwhile, I have ordered my agents to move quietly to cover there traces
and secure all leads they have thus far found. It seems we have uncovered a
black-ops project within our very order that my division was unaware of. We
have designated this operation Hephaestus and removed all copies of this data
from our systems.
It seems that our order has undertaken a grand project on a scale never
before seen in the Inner Sphere, not even during the glorious days of the Star
League. In an undisclosed ship yard at an undisclosed location the
construction of a monstrous ship is nearing completion. Its very dimensions
dwarf any existing ship by more then two times. At first we were unsure as to
who was constructing this ship and kept a careful watch. It was only a matter
of luck that we located the facility at all, and monitoring the construction
proved difficult do to the very high levels of security surrounding the system
body. After a half a year of intense observation we concluded that the vessel
was in fact a mobile construction yard capable of repairing and/or
constructing any ship design to date. Shortly there after we discovered that
the ship was being constructed by our blessed order. This is why I felt it
prudent to bring this to your attention Precentor. You will have the only
existent copy of our data when you receive this message. The Peace of Blake be
with you Precentor Marshall.
==Capabilities:==
The Hephaestus Project is an effort by Comstar to secretly build an
interstellar Navy to counter the tremendous threat that Old SLDF Navy, which
has reappeared in the Clans hands, posses to the Inner Sphere. The massive
ship is 3/5th pressurized ship yard, 1/5th factory, and 1/5th core ship
systems. It effectively combines a single ship space yard with twenty zero-g
factories and a large habitat. The ship is not designed for combat as it has
very thin armor and only marginal defensive armaments. Instead, the ship
relays on fighter patrols and a small defensive fleet which also performs
material collection and storage activities. In addition, incase of an
emergency situation, the construction section can be jettisoned allowing the
main body to escape by performing a space fold. A costly measure but far
cheaper then loosing the entire vessel. The heart of the ship are its twenty
factories which are capable of constructing or processing every item needed to
construct a naval vessel and is manned by a workforce of over 5000 men and
women. Do to the long construction periods that go into constructing a new
vessel; the ship is equipped with an overabundance of luxurious room units
that connect together in ranges of one to four units in order to form a
complete room. This allows works to bring there families with them on board
were they are close and have access to fully staffed facilities maintain
healthcare, child care, garbage disposal, and all other essential needs aboard
ship. Gravity is simulated in all living and recreational areas so that the
occupants remain strong and can move about normally. Thirty massive gravity
decks rotate to supply the simulated gravity during most of ships operations
and are only deactivated during combat or maneuvering operations. No cost was
spared for the crew and occupants comfort and is seen in the addition of an
expansive HPG communication unit. This allows to crew to send messages to
there home worlds and keep up to date on the latest developments around the
Inner Sphere. To keep the thirty-thousand feed, the ships onboard facilities
can supply up to two years worth of food and water, which is restocked every
six months when possible. This food is of higher quality than that on military
vessels but is still fairly bland when compared to surface food. This is why
several recreational gardens have small plots of soil set aside for
horticulture. The entire ship from stem to stern is one large manufacturing
city in space that has to possibility of evening the playing field for the
Inner Sphere in space.
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Class/Model/Name: Hephaestus
Mass: 2,500,000 tons
Equipment: Mass
Power Plant, Drive & Control: 150,000.00
Thrust: Safe Thrust: 1
Maximum Thrust: 2
Kearny-Fuchida Hyperdrive: Compact (Integrity = 47) 1,131,250.00
Jump Sail (Detachable): (Integrity = 9) 155.00
Structural Integrity: 30 75,000.00
Total Heat Sinks: 592 Single .00
Fuel & Fuel Pumps: 29,427.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 6,250.00
Fire Control Computers: 162.00
Food & Water: (730 days supply) 109,500.00
Hyperpulse Generator: 50.00
Armor Type: Standard (618 total armor pts) 1,499.00
Capital Scale Armor Pts
Location: L / R
Fore: 103
Fore-Left/Right: 103/103
Aft-Left/Right: 103/103
Aft: 103
Cargo:
Bay 1: Press Repair Facil. (2,500,000 T Capy, 1 door) 187,500.00
Bay 2: Factory Units (20) with 40 doors 34,000.00
Bay 3: Cargo (1) with 14 doors 186,229.00
Bay 4: Small Craft (320) with 4 doors 64,000.00
Fighters (144) with 4 doors 21,600.00
DropShip Capacity: 50 Docking Hardpoints 50,000.00
Grav Decks #1 - 30: (1400-meter diameter) 15,000.00
Escape Pods: 5000 (7 tons each) 35,000.00
Crew and Passengers:
350 Officers (298 minimum) 3,500.00
1,400 Crew (195 minimum) 9,800.00
90 Gunners (30 minimum) 630.00
23,272 1st Class Passengers 232,720.00
3,000 Marines 15,000.00
1,888 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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4 Small Pulse Laser Nose 1(12) -- -- -- 8 4.00
4 Small Pulse Laser Nose 1(12) -- -- -- 8 4.00
4 Small Pulse Laser Nose 1(12) -- -- -- 8 4.00
4 AMS(480 rounds) Nose -- -- -- -- 4 42.00
4 AMS(480 rounds) Nose -- -- -- -- 4 42.00
4 AMS(480 rounds) Nose -- -- -- -- 4 42.00
1 AR10 (20 KW, 20 WS, 20 B)Nose * * * * 20 2,650.00
4 Small Pulse Laser FL/R 1(12) -- -- -- 16 8.00
4 Small Pulse Laser FL/R 1(12) -- -- -- 16 8.00
4 Small Pulse Laser FL/R 1(12) -- -- -- 16 8.00
4 AMS(480 rounds) FL/R -- -- -- -- 8 84.00
4 AMS(480 rounds) FL/R -- -- -- -- 8 84.00
4 AMS(480 rounds) FL/R -- -- -- -- 8 84.00
1 AR10 (20 KW, 20 WS, 20 B)FL/R * * * * 40 5,300.00
4 Small Pulse Laser AL/R 1(12) -- -- -- 16 8.00
4 Small Pulse Laser AL/R 1(12) -- -- -- 16 8.00
4 Small Pulse Laser AL/R 1(12) -- -- -- 16 8.00
4 AMS(480 rounds) AL/R -- -- -- -- 8 84.00
4 AMS(480 rounds) AL/R -- -- -- -- 8 84.00
4 AMS(480 rounds) AL/R -- -- -- -- 8 84.00
1 AR10 (20 KW, 20 WS, 20 B)AL/R * * * * 40 5,300.00
4 Small Pulse Laser Aft 1(12) -- -- -- 8 4.00
4 Small Pulse Laser Aft 1(12) -- -- -- 8 4.00
4 Small Pulse Laser Aft 1(12) -- -- -- 8 4.00
4 AMS(480 rounds) Aft -- -- -- -- 4 42.00
4 AMS(480 rounds) Aft -- -- -- -- 4 42.00
4 AMS(480 rounds) Aft -- -- -- -- 4 42.00
1 AR10 (20 KW, 20 WS, 20 B)Aft * * * * 20 2,650.00
1 Lot Spare Parts (5.00%) 125,000.00
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TOTALS: Heat: 336 2,500,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 96,873,800,800 C-Bills
Battle Value: 50,298
Cost per BV: 1,925,997.07
Weapon Value: 19,155 (Ratio = .38)
Damage Factors: SRV = 634; MRV = 220; LRV = 173; ERV = 69
Maintenance: Maintenance Point Value (MPV) = 2,113,422
(326,761 Structure, 1,763,125 Life Support, 23,536 Weapons)
Support Points (SP) = 2,197,870 (104% of MPV)
BattleForce2: Not applicable
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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