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StarRaven
Federated Suns
Leftenant General
Leftenant General


Joined: 01-Jun-2004 00:00
Posts: 1138
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PostPosted: 15-Feb-2005 22:46    Post subject: A little help? Reply to topic Reply with quote

So I'm reading the fluff for the Congress class, and I notice that they were originally FedSuns ships - the Davion class. Naturally, I wondered what a Congress would look like if the FedSuns was to capture one from the Clans. But I haven't been able to think of anything. Does anyone have any ideas?

Here's what I've got so far. I plan to up the internal structure so I can give it some worthwhile armor, but I have no weapons ideas at all.

I.S.                     AeroTech 2 Vessel Technical Readout
                                  VALIDATED

Class/Model/Name:  Davion Class FSS Redemption
Tech:              Mixed Tech  /  2542
Vessel Type:       WarShip
Rules:             Level 3, Modified design
Rules Set:         AeroTech2

Mass:              760,000 tons
Hull:              Endo Steel AN
K-F Drive System:  KF Mark XXV
Length:            703 meters
Sail Diameter:     1,207 meters
Power Plant:       GM 8050 Starlifters Standard (C)
Safe Thrust:       3
Maximum Thrust:    5
Armor Type:        Blue Nose 440CL Lamellor Ferro-carbide
Armament:          
    1 Killer Whale(C)
    4 Armstrong LM-10 NAC/10(C)
    8 NAC/20(C)
    8 Series 6b ER Large Laser(C)
    2 White Shark(C)
    4 Oriente-30 NAC/30(C)
Manufacturer:   Dekirk Aerospace
Communications System:  5T Vargas
Targeting & Tracking System:  Wolf 157
------------------------------------------------------------------------------
==Overview:==
This is what you get when Davions capture a Congress. (Nothing!!!)

==Notable Vessels & Crews:==
Federated Suns - FSS Redemption

------------------------------------------------------------------------------
Class/Model/Name:  Davion Class FSS Redemption
Mass:              760,000 tons

Equipment:                                                            Mass  
Power Plant, Drive & Control:                                      136,800.00
Thrust:  Safe Thrust: 3
      Maximum Thrust: 5
Kearny-Fuchida Hyperdrive:  Compact (Integrity = 16)               343,900.00
Lithium Fusion Battery                                               7,600.00
Jump Sail: (Integrity = 4)                                              68.00
Structural Integrity: 75                                            57,000.00
Total Heat Sinks:    604 Double                                         36.00
Fuel & Fuel Pumps:                                                   6,047.00
Bridge, Controls, Radar, Computer & Attitude Thrusters:              1,900.00
Fire Control Computers:                                                   .00
Food & Water:  (169 days supply)                                       271.00
Armor Type:  I.S. Lamellor Ferro-carbide  (481 total armor pts         433.00
                           Capital Scale Armor Pts
   Location:                            L / R
   Fore:                                 89
   Fore-Left/Right:                   80/80
   Aft-Left/Right:                    80/80
   Aft:                                  72

Cargo:
   Bay 1:  Fighters (20) with 1 door                                 3,000.00
   Bay 2:  Small Craft (5) with 1 door                               1,000.00
   Bay 3:  Cargo (1) with 1 door                                    20,000.00

DropShip Capacity:  2 Docking Hardpoints                             2,000.00
Grav Deck #1:  (90-meter diameter)                                      50.00
Life Boats:  8 (7 tons each)                                            56.00
Escape Pods:  8 (7 tons each)                                           56.00

Crew and Passengers:
     43 Officers (42 minimum)                                          430.00
    192 Crew (154 minimum)                                           1,344.00
     21 Gunners (21 minimum)                                           147.00
     65 Bay Personnel                                                     .00
Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 Killer Whale(C)(10 msls) Nose         4      4      4      4   20    650.00
2 NAC/10(C)(74 rounds)     FL/R        20     20     20     --  120  8,030.00
2 NAC/20(C)(74 rounds)     L/RBS       40     40     40     --  240 10,060.00
2 ER Large Laser(C)        L/RBS    2(20)  2(20)  2(20)  2(20)   48     16.00
1 White Shark(C)(10 msls)  L/RBS        3      3      3      3   30  1,040.00
2 NAC/20(C)(76 rounds)     AL/R        40     40     40     --  240 10,062.00
1 NAC/30(C)(25 rounds)     AL/R        30     30     30     --  200  7,040.00
2 ER Large Laser(C)        AL/R     2(20)  2(20)  2(20)  2(20)   48     16.00
2 NAC/30(C)(50 rounds)     Aft         60     60     60     --  200  7,040.00
1 Lot Spare Parts (1.00%)                                            7,600.00
------------------------------------------------------------------------------
TOTALS:                                            Heat: 1,146     633,691.00
Tons Left:                                                         126,309.00

Calculated Factors:
Total Cost:        9,657,570,624 C-Bills
Battle Value:      102,725
Cost per BV:       94,013.83
Weapon Value:      40,287 (Ratio = .39)
Damage Factors:    SRV = 3,098;  MRV = 3,083;  LRV = 2,406;  ERV = 918
Maintenance:       Maintenance Point Value (MPV) = 335,191
                   (64,913 Structure, 187,240 Life Support, 83,038 Weapons)
                   Support Points (SP) = 566,775  (169% of MPV)
BattleForce2:      Not applicable


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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 15-Feb-2005 22:59    Post subject: RE: A little help? Reply to topic Reply with quote

In the TRO3057 Revised they (FANPRO) give you the canon stats for the Davion warship...both a Block I and a Block II versions.

Nice version you have, but I am not sure they would turn around and send a single capatured ship rigth back into combat, let alone make one from the keel up so to speak.

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