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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 04-Jun-2005 17:16 Post subject: Leopard II |
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This Leopard has a much better chance of getting past enemy forces to deposit its' troops, thanks to the heavier armor and expanded weapon capacity.
Tell me what you think.
Class/Model/Name: Leopard II
Tech: Inner Sphere / 3055
Vessel Type: Aerodyne DropShip
Rules: Level 1, Custom design
Rules Set: AeroTech2
Mass: 2,700 tons
Hull: Lockheed FairFax
Length: 94 meters
Power Plant: Core Tek Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: StarGuard Standard
Armament:
4 Magna Hellstar II PPC
3 Valiant Ballista LRM 20
14 ChisComp 39 Medium Laser
10 ChisComp 43 Special Large Laser
Manufacturer: Federated-Boeing Interstellar
Location: Galax
Communications System: Achernar Electronics HICS-15
Targeting & Tracking System: Apple Churchill 2000
------------------------------------------------------------------------------
Class/Model/Name: Leopard II
Mass: 2,700 tons
Equipment: Mass
Power Plant, Drive & Control: 702.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Structural Integrity: 10 135.00
Total Heat Sinks: 150 Single 115.00
Fuel & Fuel Pumps: 209.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 21.00
Fire Control Computers: .00
Food & Water: (52 days supply) 11.50
Armor Type: Standard (760 total armor pts) 45.00
Standard Scale Armor Pts
Location: L / R
Fore: 253
Left/Right Wings: 190/190
Aft: 127
Cargo:
Bay 1: BattleMechs (4) with 2 doors 600.00
Bay 2: Light Vehicles (to 50T) (4) with 1 door 200.00
Bay 3: Fighters (2) with 1 door 300.00
Bay 4: Cargo (1) 20.00
Life Boats: 1 (7 tons each) 7.00
Escape Pods: 7 (7 tons each) 49.00
Crew and Passengers:
2 Officers (2 minimum) 20.00
4 Crew (3 minimum) 28.00
6 Gunners (6 minimum) 42.00
32 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 PPC Nose 2(20) 2(20) -- -- 20 14.00
1 LRM 20(120 rounds) Nose 1(12) 1(12) 1(12) -- 6 30.00
3 Medium Laser Nose 2(15) -- -- -- 9 3.00
3 Medium Laser Nose 2(15) -- -- -- 9 3.00
2 PPC Nose 2(20) 2(20) -- -- 20 14.00
1 LRM 20(120 rounds) L/RW 1(12) 1(12) 1(12) -- 12 60.00
2 Large Laser L/RW 2(21) 2(16) -- -- 32 20.00
1 Medium Laser 6 2.00
2 Large Laser L/RW 2(21) 2(16) -- -- 32 20.00
1 Medium Laser 6 2.00
1 Large Laser Aft 2(18) 1(8) -- -- 8 5.00
2 Medium Laser 6 2.00
1 Large Laser Aft 2(18) 1(8) -- -- 8 5.00
2 Medium Laser 6 2.00
1 Lot Spare Parts (0.50%) 13.50
------------------------------------------------------------------------------
TOTALS: Heat: 180 2,700.00
Tons Left: .00
Calculated Factors:
Total Cost: 309,298,176 C-Bills
Battle Value: 4,467
Cost per BV: 69,240.69
Weapon Value: 7,240 (Ratio = 1.62)
Damage Factors: SRV = 173; MRV = 94; LRV = 8; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 27,560
(14,855 Structure, 9,220 Life Support, 3,485 Weapons)
Support Points (SP) = 13,730 (50% of MPV)
BattleForce2: MP: 4, Armor/Structure: 13 / 12
Damage PB/M/L: 19/14/4, Overheat: 0
Class: DM; Point Value: 45
Specials: if
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5801 Location: United States
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Posted: 04-Jun-2005 19:49 Post subject: RE: Leopard II |
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hmmm, weird. i remember responding to this post. anyway, i made a MKII version of a Leopard for a design challenge.
I post it again so we can compare.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Leopard Class MKII
Tech: Inner Sphere / 3132
Vessel Type: Aerodyne DropShip
Rules: Level 2, Custom design
Rules Set: AeroTech2
Mass: 2,000 tons
Length: 81 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Ferro-aluminum
Armament:
8 ER PPC
16 ER Medium Laser
4 Rotary AC/2
------------------------------------------------------------------------------
==Overview:==
The Leopard Class DropShip is the standard light transport vehicle
throughout the Successor States and has proved its worth over years of
continuous service. Ease of maintenance and low operating costs have made the
Leopard popular among all the Successor State militaries. Designed as a small
and reliable assault craft, all of its systems save for the sophisticated
propulsion unit can be easily repaired or replaced.
The V84 drive system is more difficult to service, but a large supply
of them still exists and spares are continually salvaged from destroyed
DropShips. It therefore seems likely that the Leopard and Leopard-CV will
remain in service for many years.
==Deployment==
Both the Leopard and the Leopard-CV date back to the early days of
'Mech warfare, when they were used in conjunction with other older ships such
as the Lion heavy transport. Of this early generation of DropShips, only the
Leopard and Leopard-CV have survived the ravages of the Succession Wars.
Raids and small 'Mech operations remain the Leopard's primary mission,
though they are also deployed in larger-scale operations. A standard Leopard
is perfect for short missions away from the main body of an invasion force.
Vulnerable on the ground and lightly armored by comparison to Union
and Overlord Class DropShips, the Leopard almost always returns to space or
high altitude after delivering its 'Mechs. The CV version almost never enters
low atmosphere, where its weapons are useless.
Standard Leopards can carry a full air lance of 'Mechs and aerospace
fighters, and many air lances are traditionally associated with a specific
Leopard. This combination is especially useful when the Leopard is assigned to
commando and raiding duties. Because they are so easy to maintain and repair,
Leopards are popular with pirates, who often use them in raids for water and
spare parts.
------------------------------------------------------------------------------
Class/Model/Name: Leopard Class MKII
Mass: 2,000 tons
Equipment: Mass
Power Plant, Drive & Control: 520.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Structural Integrity: 7 70.00
Total Heat Sinks: 112 Double 86.00
Fuel & Fuel Pumps: 58.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 15.00
Fire Control Computers: .00
Food & Water: (35 days supply) 4.00
Armor Type: Ferro-aluminum (592 total armor pts) 31.50
Standard Scale Armor Pts
Location: L / R
Fore: 197
Left/Right Wings: 148/148
Aft: 99
Cargo:
Bay 1: BattleMechs (4) with 4 doors 600.00
Fighters (2) with 2 doors 300.00
Bay 2: Cargo (1) with 2 doors 66.50
Life Boats: 2 (7 tons each) 14.00
Crew and Passengers:
2 Officers (1 minimum) 20.00
4 Crew (2 minimum) 28.00
5 Gunners (5 minimum) 35.00
12 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 ER PPC Nose 2(20) 2(20) 2(20) -- 30 14.00
2 ER Medium Laser Nose 1(10) 1(10) -- -- 10 2.00
2 ER Medium Laser Nose 1(10) 1(10) -- -- 10 2.00
1 Rotary AC/2(90 rounds) Nose 1(8) 1(8) -- -- 6 10.00
2 ER PPC L/RW 2(20) 2(20) 2(20) -- 60 28.00
2 ER Medium Laser L/RW 1(10) 1(10) -- -- 20 4.00
2 ER Medium Laser L/RW 1(10) 1(10) -- -- 20 4.00
1 Rotary AC/2(90 rounds) L/RW 1(8) 1(8) -- -- 12 20.00
2 ER PPC Aft 2(20) 2(20) 2(20) -- 30 14.00
2 ER Medium Laser Aft 1(10) 1(10) -- -- 10 2.00
2 ER Medium Laser Aft 1(10) 1(10) -- -- 10 2.00
1 Rotary AC/2(90 rounds) Aft 1(8) 1(8) -- -- 6 10.00
1 Lot Spare Parts (2.00%) 40.00
------------------------------------------------------------------------------
TOTALS: Heat: 224 2,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 285,351,264 C-Bills
Battle Value: 4,239
Cost per BV: 67,315.7
Weapon Value: 6,243 (Ratio = 1.47)
Damage Factors: SRV = 176; MRV = 139; LRV = 22; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 17,693
(8,083 Structure, 6,350 Life Support, 3,260 Weapons)
Support Points (SP) = 12,942 (73% of MPV)
BattleForce2: MP: 4, Armor/Structure: 10 / 10
Damage PB/M/L: 14/14/6, Overheat: 0
Class: DS; Point Value: 42
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Vagabond Mercenary Mr. Referee
Joined: 04-Feb-2002 00:00 Posts: 5801 Location: United States
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Posted: 04-Jun-2005 19:59 Post subject: RE: Leopard II |
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I like yours, it is abit more powerfull then my own and carries what I laughingly am calling a CCT or Company Combat Team, lol.
Those 4 vehicles may be worth it being 700t heavier then my own. Preety good job as far as I know.
_________________ one must work hard to cultivate the mind and body. and one must always cultivate the mind.
//^(^_^)^\\
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Delta Lyran Alliance Leutnant
Joined: 11-Dec-2004 00:00 Posts: 635
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Posted: 04-Jun-2005 20:20 Post subject: RE: Leopard II |
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Hey, better 9 or so of these than my RCT carrier.
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