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McBride Draconis Combine Shujin
Joined: 06-Nov-2004 00:00 Posts: 101 Location: Canada
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Posted: 17-Jul-2005 13:12 Post subject: Stirge BattleMech |
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BattleMech Technical Readout
Type/Model: Stirge
Tech: Inner Sphere / 3055
Config: Biped BattleMech
Rules: Level 3, Custom design
Mass: 65 tons
Chassis: KetoBond Standard
Power Plant: 195 I.C.E.
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Maximillian 100 w. CASE Standard
Armament:
1 Defiance B3L Large Laser
2 Diverse Optics Type 20 Medium Lasers
1 Harpoon-6 SRM 6
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: Corean TransBand-J9
Targeting & Tracking System: Corean B-Tech
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==Overview:==
The Stirge is the custom creation of Tolan Micheals, a preiphery "hermit" and
LosTech prospector. He cobbled together the Stirge from parts of numerous
'mechs, using the chassis of an old 3025 Bombardier as his starting point.
From there he managed to scrounge up the lasers and missile system from
numerous junked mechs and vehicles from across the periphery. The only part
Micheals was unable to find a replacement for was the 'mech's fusion engine.
Unable to find an ICE Engine to replace it either, he turned to his own skills
as an engineer and cobbled together a sufficiently large engine to move his
creation at a reasonable speed for a reasonable mass.
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Type/Model: Stirge
Mass: 65 tons
Equipment: Crits Mass
Int. Struct.: 104 pts Standard 0 6.50
Engine: 195 I.C.E. 6 16.00
Power Amplifiers: 0 1.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 12 Single 12 12.00
(Heat Sink Loc: 1 HD, 4 LT, 3 RT, 2 LL, 2 RL)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 192 pts Standard 0 12.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 21 29
Center Torso (Rear): 10
L/R Side Torso: 15 20/20
L/R Side Torso (Rear): 7/7
L/R Arm: 10 18/18
L/R Leg: 15 27/27
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 Large Laser RA 8 2 5.00
2 Medium Lasers LA 6 2 2.00
1 SRM 6 CT 4 30 4 5.00
(Ammo Locations: 2 RT)
CASE Equipment: RT 1 .50
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TOTALS: 18 48 65.00
Crits & Tons Left: 30 .00
Calculated Factors:
Total Cost: 3,190,688 C-Bills
Battle Value: 909
Cost per BV: 3,510.11
Weapon Value: 721 / 721 (Ratio = .79 / .79)
Damage Factors: SRDmg = 15; MRDmg = 5; LRDmg = 0
BattleForce2: MP: 3, Armor/Structure: 5/5
Damage PB/M/L: 3/2/-, Overheat: 1
Class: MH; Point Value: 9
I was bored after work one day and this was the result.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 17-Jul-2005 13:21 Post subject: RE: Stirge BattleMech |
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I don't know low tech mechs well, but this seems to be solid machine. I think it can even kick some mediums.
[ This Message was edited by: Sleeping Dragon on 2005-07-17 13:22 ] _________________ The dragon NEVER sleeps!
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McBride Draconis Combine Shujin
Joined: 06-Nov-2004 00:00 Posts: 101 Location: Canada
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Posted: 17-Jul-2005 22:49 Post subject: RE: Stirge BattleMech |
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Yeah, when I designed the mech I didn't worry too much about how well it would fight, I was looking more to fit with the fluff I quickly wrote up for it. I actually think that the end result is a pretty solid design, as you said. It does pretty decent damage at short range, and the large laser could soften up the enemy a bit.
Overall I see it as more an overweight medium mech than a true heavy.
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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1462 Location: Germany
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Posted: 18-Jul-2005 06:28 Post subject: RE: Stirge BattleMech |
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If an enemy lookes at that ICE and starts to : you´re able to give him a bad day or even a very bad one !!!
_________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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bladewind Free Rasalhague Republic Major General
Joined: 02-Oct-2004 00:00 Posts: 1054 Location: Singapore
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Posted: 18-Jul-2005 09:43 Post subject: RE: Stirge BattleMech |
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All that SRM ammo scares me but a goody Lvl2 upgrade will involve dropping 1 ton of ammo for 1 more HS and an ERL.
If you hate any heat build up at all when you run and gun with the ERL, get 11 tons of FF armor and 1 more HS.
[ This Message was edited by: bladewind on 2005-07-18 09:47 ]
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 18-Jul-2005 14:21 Post subject: RE: Stirge BattleMech |
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It will remain lvl 3 , but even without I.C.E. it's equipment remains lvl 2 because it has CASE.
_________________ The dragon NEVER sleeps!
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McBride Draconis Combine Shujin
Joined: 06-Nov-2004 00:00 Posts: 101 Location: Canada
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Posted: 18-Jul-2005 16:59 Post subject: RE: Stirge BattleMech |
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I would have, under normal circumstances, given it FF armour and some better weapons. However this mech was made from parts scrounged in the perihpery, so in keeping with the fluff I limited it to Lvl 1 armour, IS and weapons.
The case is there due to the 2 tons of ammo, which I felt made sense given the nature of the mech.
As I initially said, the mech is based around the fluff.
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