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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 09-Feb-2006 08:32 Post subject: AS7-D-2 Atlas |
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An attempt to optimize the old AS7-D by addressing two of its' bigger flaws: reliance on only one long-range weapon (with limited ammo) and limited ammunition for its' big short-range gun.
Type/Model: Atlas AS7-D-2
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 1, Standard design
Mass: 100 tons
Chassis: Foundation Type 10X Standard
Power Plant: 300 Vlar Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Durallex Heavy Special Standard
Armament:
5 Medium Lasers
2 Machine Guns
2 PPCs
1 Large Laser
2 SRM 4s
Manufacturer: Yori 'Mech Works, Defiance Industries, Independence Weaponry
Location: Al'Nair, Hesperus II, Quentin
Communications System: Army Comm. Class 5
Targeting & Tracking System: Army Corporation Type 29K
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Type/Model: Atlas AS7-D-2
Mass: 100 tons
Equipment: Crits Mass
Int. Struct.: 152 pts Standard 0 10.00
Engine: 300 Fusion 6 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 24 Single 12 14.00
(Heat Sink Loc: 4 LT, 6 RT, 1 LL, 1 RL)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 304 pts Standard 0 19.00
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 41
Center Torso (Rear): 18
L/R Side Torso: 21 29/29
L/R Side Torso (Rear): 13/13
L/R Arm: 17 34/34
L/R Leg: 21 42/42
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 Medium Laser RA 3 1 1.00
1 Machine Gun RA 0 200 2 1.50
(Ammo Locations: 1 LT)
1 Medium Laser LA 3 1 1.00
1 Machine Gun LA 0 1 .50
2 PPCs RT 20 6 14.00
1 Large Laser LT 8 2 5.00
1 Medium Laser LT 3 1 1.00
2 SRM 4s LT 6 50 4 6.00
(Ammo Locations: 2 LT)
2 Medium Lasers CT(R) 6 2 2.00
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TOTALS: 49 63 100.00
Crits & Tons Left: 15 .00
Calculated Factors:
Total Cost: 9,618,000 C-Bills
Battle Value: 1,507
Cost per BV: 6,382.22
Weapon Value: 2,153 / 2,153 (Ratio = 1.43 / 1.43)
Damage Factors: SRDmg = 25; MRDmg = 15; LRDmg = 5
BattleForce2: MP: 3, Armor/Structure: 8/8
Damage PB/M/L: 4/3/1, Overheat: 3
Class: MA; Point Value: 15
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 09-Feb-2006 08:46 Post subject: RE: AS7-D-2 Atlas |
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It would be hard for me to convince myself that this is Atlas, but it may work fine. PPCs pack sufficient punch to prevent the enemies from ignoring you and short range punch isn't low, but it looks a bit more like weapons mix found on Stalker. For some reason it reminds me of BNC-3S Banshee.
_________________ The dragon NEVER sleeps!
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Motown Scrapper Clan Ice Hellions Galaxy Commander
Joined: 24-Jul-2003 00:00 Posts: 2074 Location: United States
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Posted: 09-Feb-2006 23:19 Post subject: RE: AS7-D-2 Atlas |
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I have one small suggestion drop half the MG ammo for a third MG that would still leave you with 33 rounds per gun and reduce the damage from an ammo explosion and add some close in fire power with out adding to the heat load. If you mount it in the head you have a nice crit soaker too.
_________________ Having more fun than a human being should be allowed to have-Rush Limbaugh www.rushlimbaugh.com
Force of nature
Still crazy after all these years
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