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{RW}Morhadel Clan Wolf Warrior
Joined: 12-Jun-2006 00:00 Posts: 4
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Posted: 23-Jun-2006 18:50 Post subject: Hand to Hand Mech combat rules. |
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does anyone know the damage for and rules. for weaps like the Buzzsaw and Claws?
_________________ Old Morhadelian Poverb...
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chihawk Clan Blood Spirit Master Bartender
Joined: 04-Feb-2002 00:00 Posts: 8081 Location: United States
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Posted: 23-Jun-2006 19:17 Post subject: RE: Hand to Hand Mech combat rules. |
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Please post topics in the correct forums.
Moved from "Design Submissions" to "General Discussion"
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Rarich Federated Suns Leftenant General
Joined: 05-Feb-2002 00:00 Posts: 991 Location: United States
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Posted: 01-Jul-2006 11:29 Post subject: RE: Hand to Hand Mech combat rules. |
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Claws can be found in the Solaris rule book. I may be out there with designs, but I never considered allowing hand to hand with any kind of ease in a mech. There is simply no way to get the fine control needed. Special melee weapons are possible Maximum Tech and its follow on supplement probably have what you are looking for (sword,mace)
That should give you enough to make something realistic up.
_________________ Duct tape is like the force. It has a light side & a dark side, and strings also lie under it all.
Life is a sexually transmitted terminal disease.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 02-Jul-2006 06:30 Post subject: RE: Hand to Hand Mech combat rules. |
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No, Maximum Tech doesn't have any new close combat toys, but the book contains some additional rules for fighting and rules for JJ Jade Falcon maneuver.
[ This Message was edited by: Sleeping Dragon on 2006-07-02 06:32 ] _________________ The dragon NEVER sleeps!
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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1467 Location: Germany
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Posted: 02-Jul-2006 09:08 Post subject: RE: Hand to Hand Mech combat rules. |
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The Claw was introduced in the first Solaris VII-Box.
I´m not sure about the Buzzsaw but maybe the old Tactical Handbook? (Now i´m pretty sure about this!)
_________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Shadowking Kell Hounds Captain
Joined: 22-May-2002 00:00 Posts: 365 Location: United States
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Posted: 02-Jul-2006 22:46 Post subject: RE: Hand to Hand Mech combat rules. |
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You can find rules for Swords, Hatchets, & generic Clubs in the Master Rules book.
The old Tactical Handbook has rules for Claws & Maces.
The new Solaris 7 Mapset Rule book has new/alternate rules for Claws & Maces as well as a slew of other new melee weapons such as the Buzzsaw and Flail.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 03-Jul-2006 04:44 Post subject: RE: Hand to Hand Mech combat rules. |
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Probably DA thingy. I think that they are included in new books.
I wonder how useful can be a chainsaw in combat. Maybe we should make rolls to see if the chain didn't break during the attack.
_________________ The dragon NEVER sleeps!
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