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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 05-Jul-2006 22:43 Post subject: Project Chibi-Chibi |
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On 2006-07-05 22:10, Vagabond wrote:
you know what, i've been board and you just posted a kickass idea. Now to work on Project Chibi-Chibi.... lol.
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Well, let me start you off.
Type/Model: Thorn Armor
Tech/Era: Inner Sphere / 3050 / CBT Rules
Chassis Type: Humanoid
Weight Class: Assault Battle Armor (1,501 - 2,000 kg)
Rules: Level 2, Custom design
Ground Speed: 21.6 km/h
Armor Type: Standard
------------------------------------------------------------------
Type/Model: Thorn Armor
Equipment: Slots Mass
Chassis Type: Assault Class Humanoid 0 550
Motive System: Ground Movement (2 MP) 0 160
Armor Type: 10 Points Standard 0 500
Manipulators:
Left Arm: Armored Glove 0 0
Right Arm: Armored Glove 0 0
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
LRM 4 RA 3 4 340
Small Laser LA 120 2 215
Small Laser Body 120 2 215
Mission Equipment (20kg Capy) Body 1 0
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TOTALS: 9 1,980
Slots & Mass Left: 5 20
Calculated Factors:
Total Cost: 727,500 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 58 (232 for 4) Weapon Value: 64 (Ratio=1.10)
Cost per BV: 9,956.9 (w/o Trooper Training costs)
Damage Factors: SRDmg = 3 MRDmg = 2 LRDmg = 1
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 2 Armor/Structure: 2 / 0
Damage PB/M/L: 2/1/1 Overheat: 0
Point Value: 2 Specials: if, car4
CBT:RPG Data: Armor Value (M/B/E/X): 9/8/8/7 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 2+2D6, Target Size Modifier: -2
Movement Speed: Half Normal
Attribute Modifiers: STR: +1, DEX: 0, RFL: -1
Equipment Rating: E/E/E
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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