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parafighter Clan Jade Falcon Star Commander
Joined: 02-Apr-2005 00:00 Posts: 181
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Posted: 19-Aug-2006 20:25 Post subject: Twin Lightning |
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BattleMech Technical Readout
Type/Model: Twin Lightning TL-01
Tech: Inner Sphere / 3058
Config: Biped BattleMech
Rules: Level 2, Custom design
Mass: 55 tons
Chassis: Endo Steel
Power Plant: 220 DAV Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type: Standard
Armament:
2 PPCs
2 SRM 4s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Twin Lightning TL-01
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 91 pts Endo Steel 14 3.00
(Endo Steel Loc: 1 HD, 4 LA, 4 RA, 1 RT, 2 LL, 2 RL)
Engine: 220 Fusion 6 10.00
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 14 Double [28] 18 4.00
(Heat Sink Loc: 1 LA, 1 RA, 3 LT, 1 RT)
Gyro: 4 3.00
Cockpit, Life Supt.: 5 3.00
Actuators: L: Sh+UA R: Sh+UA 12 .00
Armor Factor: 96 pts Standard 0 6.00
Internal Armor
Structure Value
Head: 3 4
Center Torso: 18 14
Center Torso (Rear): 4
L/R Side Torso: 13 12/12
L/R Side Torso (Rear): 3/3
L/R Arm: 9 9/9
L/R Leg: 13 13/13
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 PPC RA 10 3 7.00
1 PPC LA 10 3 7.00
1 SRM 4 RT 3 50 3 4.00
(Ammo Locations: 2 CT)
1 SRM 4 LT 3 1 2.00
1 Targeting Computer RT 4 4.00
4 Standard Jump Jets: 4 2.00
(Jump Jet Loc: 2 LT, 2 RT)
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TOTALS: 26 77 55.00
Crits & Tons Left: 1 .00
Calculated Factors:
Total Cost: 5,034,659 C-Bills
Battle Value: 1,204
Cost per BV: 4,181.61
Weapon Value: 1,087 / 1,087 (Ratio = .90 / .90)
Damage Factors: SRDmg = 21; MRDmg = 16; LRDmg = 7
BattleForce2: MP: 4J, Armor/Structure: 2/5
Damage PB/M/L: 4/3/2, Overheat: 0
Class: MM; Point Value: 12
_________________ "There is something to be said for brute force, it is usually followed by brute stupidity"- Garfield
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jymset Scavenger in pursuit of LosTech
Joined: 05-Feb-2002 00:00 Posts: 956 Location: Germany
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Posted: 20-Aug-2006 17:16 Post subject: RE: Twin Lightning |
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A lighter Thug with jj and a tarcomp - so far so good.
But it is just waaaay to slow for a mere 6 tons of armour (the Thug carries almost 2.5 times that amount).
The Hunchback IIC taught us that lesson.
_________________ "Rear armour is defeatist!" - unknown Kuritan Mechwarrior
The AC5 is a great gun!
On heat, 3025 style: A Rifleman knows no heat.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 21-Aug-2006 11:31 Post subject: RE: Twin Lightning |
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Some people don't like the 2 PPCs/DHS combo, but this machine still manages to be a nice example of mech design. I agree with jymset that the armor is too weak for 4/6/4 55t mech, but it would still be fun to play. What about some fluff?
_________________ The dragon NEVER sleeps!
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Blackhand Draconis Combine Chu-i
Joined: 05-Jul-2002 00:00 Posts: 334 Location: Canada
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Posted: 22-Aug-2006 05:37 Post subject: RE: Twin Lightning |
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I think this design is pretty okay. I'd never want it in a full lance on lance or company on company battle. It'll get savaged in one quick round and next thing you know your down a whole lot of fire power.
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 22-Aug-2006 07:02 Post subject: RE: Twin Lightning |
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Yup, it will draw fire a lot. But that just makes it trickier to deploy, so it may be fun
_________________ The dragon NEVER sleeps!
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Stinger The Knights of Chaos General
Joined: 30-Apr-2002 00:00 Posts: 1833 Location: United States
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Posted: 24-Aug-2006 00:11 Post subject: RE: Twin Lightning |
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I would drop the TC for more armor. Other than that I like the design.
_________________ Stinger If it's "creepy" to use the Internet, military satellites, and robot aircraft to find a house full of gorgeous young models so I can drop in on them unexpected, then FINE, I'm "creepy". Howard Wolowitz. BBT.
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