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GZT-BLCK-3R
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Fang
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PostPosted: 09-Nov-2006 15:44    Post subject: GZT-BLCK-3R Reply to topic Reply with quote

GZT-BLCK-3R
Blockade
85 tons lvl2 tech
endosteel internal
11 double heatsinks
walk 3
run 5
jump 0
13.5 tons armor standard
H=9
CT=34/11
RT/LT=22/7
RA/LA=23
RL/LL=29
weapons adn equipment
RA= LBX10 Autocannon
Large Laser
Med Laser
LA= LBX10 Autocannon
Large Laser
Med Laser
RT= Beagle Active Probe
AMMO(AC)20
rest of RT crits are ES
LT= SRM6
Ammo(SRM)15
AMMO(AC)20
Guardian ECM
Rest of LT crits are ES
CT= Med Laser
Med Laser
H= ES
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Fang
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PostPosted: 09-Nov-2006 15:57    Post subject: RE: GZT-BLCK-3R Reply to topic Reply with quote

fluff for the 85 ton Blockade

Overview:
"Hey, look at this shipment!" The other Ground Zero employees came running over.
" Hey, this isn't ours. where was this stuff supposed to go to?" " The shipping label states these parts and chassis were going to Coventry....." silence......."Looks like we got some new stuff! What's on the packing slip? An assault chassis...lookslike endosteel......LBX10 Autocannons, haven't had those before....there's some good stuff here! let Fang know. I think we can use it." one of the others speaks up " Isn't Coventry going to be looking for this stuff?".......the others look around at each other. " what stuff?"
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Fang
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PostPosted: 09-Nov-2006 16:19    Post subject: RE: GZT-BLCK-3R Reply to topic Reply with quote

With the "acquisition" of new materials that were formerly out of Ground Zero's reach, the decision was made to resurrect the Star League era 85 ton Blockade. The new weapons made it possible to upgrade the original configuration as well.
Overview and capabilities:
The Blockade was originally a slow ponderous 85 ton beast, sporting AC10's, lasers, and LRMs and an overly large amount of armor. The new model boasts an LBX10 AC, Large Laser and Medium laser in each arm, dropping the hand actuator. The LRMS were dropped altogether, and in their place was set an active probe and an advanced ECM suite as well as an SRM-6 pack with a single ton of reloads. 4 tons of ammunition for the cannons assure that they will not run dry any time soon. with only 11 double heatsinks, it has a tendency to run hot unless piloted by an experienced warrior. Initial tests have been favorable, though some comments have been made about possibly moving some of the weapons to a torso location so that all its weapons are not arm mounted.
Deployment:
No new Blockades have been sold as of this writing. There seems to be some sort of a scandal surrounding its construction. Coventry Metal Works has filed suit against Ground Zero Technologies, something about misrouted shipments. GZT has of course denied all charges.
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CO_17thRecon
Kell Hounds
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PostPosted: 09-Nov-2006 17:33    Post subject: RE: GZT-BLCK-3R Reply to topic Reply with quote

BattleMech Technical Readout

Type/Model: Blockade BLD-3
Tech: Inner Sphere / 3025
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 85 tons
Chassis: Endo Steel
Power Plant: 255 Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
2 LB 10-X ACs
2 Large Lasers
4 Medium Lasers
1 Guardian ECM
1 SRM 6
1 Beagle Active Probe
Manufacturer:
Location:
Communications System:
Targeting & Tracking System:

--------------------------------------------------------
Type/Model: Blockade BLD-3
Mass: 85 tons

Equipment: Crits Mass
Int. Struct.: 130 pts Endo Steel 14 4.50
(Endo Steel Loc: 1 HD, 5 LT, 5 RT, 1 LL, 2 RL)
Engine: 255 Fusion 6 13.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: 11 Double [22] 3 1.00
(Heat Sink Loc: 1 RT)
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 .00
Armor Factor: 216 pts Standard 0 13.50

Internal Armor
Structure Value
Head: 3 9
Center Torso: 27 34
Center Torso (Rear): 11
L/R Side Torso: 18 22/22
L/R Side Torso (Rear): 7/7
L/R Arm: 14 23/23
L/R Leg: 18 29/29

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 LB 10-X AC RA 2 40 10 15.00
(Ammo Locations: 2 LT, 2 RT)
1 Large Laser RA 8 2 5.00
1 Medium Laser RA 3 1 1.00
1 LB 10-X AC LA 2 6 11.00
1 Large Laser LA 8 2 5.00
1 Medium Laser LA 3 1 1.00
1 Guardian ECM RT 0 2 1.50
1 SRM 6 LT 4 15 3 4.00
(Ammo Locations: 1 LT)
1 Beagle Active Probe LT 0 2 1.50
2 Medium Lasers CT 6 2 2.00
--------------------------------------------------------
TOTALS: 36 77 85.00
Crits & Tons Left: 1 .00

Calculated Factors:
Total Cost: 9,383,200 C-Bills
Battle Value: 1,406
Cost per BV: 6,673.68
Weapon Value: 2,000 / 2,000 (Ratio = 1.42 / 1.42)
Damage Factors: SRDmg = 36; MRDmg = 21; LRDmg = 6
BattleForce2: MP: 3, Armor/Structure: 5/7
Damage PB/M/L: 5/4/1, Overheat: 3
Class: MA; Point Value: 14
Specials: ecm, prb




[ This Message was edited by: CO_17thRecon on 2006-11-10 07:21 ]
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CO_17thRecon
Kell Hounds
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PostPosted: 09-Nov-2006 19:22    Post subject: RE: GZT-BLCK-3R Reply to topic Reply with quote

Anyway, a good solid design, about wihch I have only one suggestion and question...

2) Why not drop one of the MLAS in the torso for a pair of CASEs?

And...

1) Why the Beagle Active Probe? Seems like this guy won't be doing much scouting. Might be worth in an urban setting I suppose.

Another suggestion might be a variant that drops the missiles and changes a few things around to get jump jets into it.

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"What the...?! Where did you get THAT?!"

"Creative aquisition."
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