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Two Gauss Tanks
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PostPosted: 15-Oct-2006 10:53    Post subject: Two Gauss Tanks Reply to topic Reply with quote

First, a gauss sniper for the Fedsuns (go Davion!)

Type/Model:    Terus 
Tech:          Inner Sphere / 3067
Config:        Wheeled Vehicle
Rules:         Level 2, Custom design

Mass:          50 tons
Power Plant:   180 LongWay I.C.E.
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    ArcShield Maxi II Standard
Armament:      
  1 Poland Main Model C Gauss Rifle 
  1 Johnston Minigun Machine Gun 
Manufacturer:  Johnston Industries
  Location:    New Syrtis
Communications System:  Johnston Wide Band
Targeting & Tracking System:  Dalban HiRez II-a

--------------------------------------------------------
Type/Model:    Terus 
Mass:          50 tons

Equipment:                                 Items    Mass
Int. Struct.:  20 pts Standard               0      5.00
Engine:        180 I.C.E.                    0     14.00
     Cruise MP:   4
     Flank MP:   6
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0      2.50
Crew: 4 Members                              0       .00
Armor Factor:   96 pts Standard              0      6.00

                          Internal    Armor
                          Structure   Value
   Front:                     5         35 
   Left / Right Sides:        5      23/23 
   Rear:                      5         15 

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Gauss Rifle            Front    0   16     2     17.00
1 Machine Gun            Front    0  200     2      1.50
1 Targeting Computer                         1      4.00
--------------------------------------------------------
TOTALS:                           0          5     50.00
Items & Tons Left:                          10       .00

Calculated Factors:
Total Cost:        838,750 C-Bills
Battle Value:      610
Cost per BV:       1,375.0
Weapon Value:      294 / 294 (Ratio = .48 / .48)
Damage Factors:    SRDmg = 15;  MRDmg = 12;  LRDmg = 9
BattleForce2:      MP: 4W,  Armor/Structure: 0 / 4
                   Damage PB/M/L: 1/2/2,  Overheat: 0
                   Class: GM;  Point Value: 6






And next, an LGR-based light tank for the FWL.


Code:

Type/Model:    Acorn
Tech:          Inner Sphere / 3062
Config:        Tracked Vehicle
Rules:         Level 2, Custom design

Mass:          40 tons
Power Plant:   160 LTV Fusion
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Starshield Ferro-Fibrous
Armament:     
  1 Corean Light Gauss Rifle
  1 Diverse Optics ER Medium Laser
  1 Model 2B Guardian ECM
  1 Heavy Machine Gun
Manufacturer:  Corean Enterprises (MacAdams-Suharno)
  Location:    Stewart
Communications System:  Corean TransBand-J9 w. Guardian ECM
Targeting & Tracking System:  Corean CalcMaster

--------------------------------------------------------
Type/Model:    Acorn
Mass:          40 tons

Equipment:                                 Items    Mass
Int. Struct.:  20 pts Standard               0      4.00
Engine:        160 Fusion                    0      6.00
Shielding & Transmission Equipment:          0      3.00
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      2.00
Crew: 3 Members                              0       .00
Turret Equipment:                            0      1.50
Armor Factor:  108 pts Ferro-Fibrous         2      6.00

                          Internal    Armor
                          Structure   Value
   Front:                     4         32
   Left / Right Sides:        4      22/22
   Rear:                      4         14
   Turret:                    4         18

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Light Gauss Rifle      Turret   0   32     2     14.00
1 ER Medium Laser        Turret   5          1      1.00
1 Guardian ECM           Body     0          1      1.50
1 Machine Gun            Front    0  100     2      1.00
--------------------------------------------------------
TOTALS:                           5          8     40.00
Items & Tons Left:                           5       .00

Calculated Factors:
Total Cost:        1,700,533 C-Bills
Battle Value:      470
Cost per BV:       3,618.16
Weapon Value:      255 / 255 (Ratio = .54 / .54)
Damage Factors:    SRDmg = 11;  MRDmg = 8;  LRDmg = 4
BattleForce2:      MP: 4T,  Armor/Structure: 0 / 4
                   Damage PB/M/L: 1/1/1,  Overheat: 0
                   Class: GM;  Point Value: 5
                   Specials: ecm

_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!

[Last edited by Warhammer: 3025 on 28-Jun-2007 21:29; edited 2 times in total]
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PostPosted: 16-Oct-2006 14:26    Post subject: RE: Two Gauss Tanks Reply to topic Reply with quote

Both tanks are solid additions to any units. Acorn is a larger and more expensive variation on Main Gauche theme (with some extra additions). Terus is an interesting mix of low tech chassis with a few expensive toys. It may be quite useful as a defensive or support unit. I would try to keep the Terus away from fighting, because it doesn't have too strong armor and the GR is fixed forward... well, the tank was probably designed to work this way, wasn't it?

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Warhammer: 3025
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Captain, AFFC (Ret.)
Captain, AFFC (Ret.)


Joined: 29-Jan-2005 00:00
Posts: 1856

PostPosted: 16-Oct-2006 15:40    Post subject: RE: Two Gauss Tanks Reply to topic Reply with quote

Yep. Defensive lines and siege work would be the forte of the Terus. It could also be a major addition to assault forces, taking out heavy fortifications and command machines from long range before the full attack begins.

It could also be used as a lure, forcing the enemy to either move out of position and attack it or be subjected to heavy (and precise) long-range fire.

_________________
Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.

Because sometimes, there are many guards in the castle.


Ya Rl'yeh!
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Sleeping Dragon
Draconis Combine
Tai-i
Tai-i


Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 16-Oct-2006 16:32    Post subject: RE: Two Gauss Tanks Reply to topic Reply with quote

Yes, but as a lure you must be sure that there are no VTOLs like the Warrior - they may be quite annoying when even the smallest hits count (maybe that the TW rules changed that a little).


[ This Message was edited by: Sleeping Dragon on 2006-10-16 16:34 ]
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