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The Gemini Project
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Fang
Federated Suns
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Joined: 11-Sep-2006 00:00
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PostPosted: 22-Jan-2007 13:44    Post subject: The Gemini Project Reply to topic Reply with quote

Equipment Mass
Cockpit: Standard 3T
Engine: XL 270 7.5T
Gyro: Standard 3T
Walk: 6 MP
Run: 9 MP
Jump: 4 MP
Standard Heat Sinks: 10 0T
10 in Engine

Internal Structure Armor
Endo-Steel Standard
Tons 2.5 7.5
Head 3 9
Center Torso 14 17/6
L/R Torso 11 12/3
L/R Arm 7 13
L/R Leg 11 16




Qty Weapons and Equipment Location Critical Tonnage
1 Gauss Rifle RT 7 15
1 CASE RT 1 0.5
1 Jump Jets RT 1 0.5
1 Medium Laser RA 1 1
1 Flamer LA 1 1
1 Jump Jets LT 1 0.5
2 Ammo (Gauss Rifle) 8 CT 2 2
1 Jump Jets RL 1 0.5
1 Jump Jets LL 1 0.5
Totals
30 21.5


Overview:
The Gemini project began as an attempt to create a speedy LAM with a heavy punch. Numerous attempts proved the chassis could not support the desired weapons load as well as the LAM conversion equipment. Designs utilizing both Ferro armor and Endosteel failed as well, the bulky armor making it nigh impossible to fit the mainweapon on the structure. Ground Zero then scrapped the intent to create a new LAM, and instead Released the Gemini as a fast medium ground bound mech, stylized as a suberb light to medium mech hunter.

Capabilities:
The Gemini is fast for its 45 ton size, and sports a good long range wallop in the shoulder mounted Gauss Rifle. The rifle is backed up with an arm mounted medium laser and flamer. While dropping the Ferro armor of the original design, it retains the bulky endosteel internal structure. When the project was revamped and the LAM conversion euipment removed, two of the original jumpjets were removed as well. It was deemed the remaining four would be adequate to help the Gemini escape any tight situations it could not run from. The geminie utilizes an XL engine, and thus CASE was installed around the mount for the Gauss Rifle in an attempt to protect the pilot and the rest of the mech.

Configuration / Variants:
no variants are available at this time. Work is still in progress to convert the Gemini for LAM use.

Battle History:
The Gemini has performed well in trials, and one has scored several wins against the Vampire stable in the Solaris VII arenas while being piloted for the Stonkin Mechs, Inc stable.The greatest detractor so far mentioned, is the lack of serious armor protection.

Deployment:
So far the only recorded deployment of the Gemini is within Mark Stonkin's private dueling stable.

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Karagin
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PostPosted: 22-Jan-2007 19:31    Post subject: RE: The Gemini Project Reply to topic Reply with quote

As I said on Sarna, I like how you used items from the universe and built off of them. Well done.

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Sleeping Dragon
Draconis Combine
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Joined: 06-Apr-2005 00:00
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PostPosted: 23-Jan-2007 02:38    Post subject: HMPro stats Reply to topic Reply with quote

               BattleMech Technical Readout

Type/Model:    Gemini 
Tech:          Inner Sphere / 3067
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          45 tons
Chassis:       Endo Steel
Power Plant:   270 GM XL Fusion
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets:     4 Standard Jump Jets
Jump Capacity: 120 meters
Armor Type:    Standard
Armament:      
  1 Medium Laser
  1 Flamer
  1 Gauss Rifle
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Gemini 
Mass:          45 tons

Equipment:                                 Crits    Mass
Int. Struct.:  75 pts Endo Steel            14      2,50
 (Endo Steel Loc: 3 LA, 3 RA, 8 LT)
Engine:        270 XL Fusion                12      7,50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   4
Heat Sinks:     10 Single                    0       ,00
Gyro:                                        4      3,00
Cockpit, Life Supt., Sensors:                5      3,00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       ,00
Armor Factor:  120 pts Standard              0      7,50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             14         17      
   Center Torso (Rear):                  6      
   L/R Side Torso:           11      12/12      
   L/R Side Torso (Rear):              3/3      
   L/R Arm:                   7      13/13      
   L/R Leg:                  11      16/16      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Medium Laser           RA      3           1      1,00
1 Flamer                 LA      3           1      1,00
1 Gauss Rifle            RT      1   16      9     17,00
  (Ammo Locations: 2 CT)
CASE Equipment:          RT                  1       ,50
4 Standard Jump Jets:                        4      2,00
 (Jump Jet Loc: 1 LT, 1 RT, 1 LL, 1 RL)
--------------------------------------------------------
TOTALS:                          7          67     45,00
Crits & Tons Left:                          11       ,00

Calculated Factors:
Total Cost:        7 758 515 C-Bills
Battle Value:      1 273
Cost per BV:       6 094,67
Weapon Value:      718 / 718 (Ratio = ,56 / ,56)
Damage Factors:    SRDmg = 15;  MRDmg = 11;  LRDmg = 7
BattleForce2:      MP: 6,  Armor/Structure: 3/2
                   Damage PB/M/L: 3/2/2,  Overheat: 0
                   Class: MM;  Point Value: 13



[ This Message was edited by: Sleeping Dragon on 2007-01-23 02:42 ]
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Karagin
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PostPosted: 23-Jan-2007 05:21    Post subject: RE: HMPro stats Reply to topic Reply with quote

Yes this one looks like it can give it's weight class and below a good run for it's money and might be able to be an issue for some of the 50 ton and higher machines.

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Karagin
Only the dead have seen the end of war. - Plato

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Sleeping Dragon
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Joined: 06-Apr-2005 00:00
Posts: 4820
Location: Czech Republic
PostPosted: 23-Jan-2007 12:38    Post subject: RE: HMPro stats Reply to topic Reply with quote

Technically a BZK-F5 Hollander II with XL engine and JJs.

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