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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 23-Feb-2007 12:16 Post subject: Char B |
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Code: | Type/Model: Char B
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 1, Custom design
Mass: 65 tons
Power Plant: 260 Magna Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: 3/Star Slab Standard
Armament:
1 Pontiac Light Autocannon/5
2 Johnston Minigun Machine Guns
1 Pontiac 50 Autocannon/10
Manufacturer: Johnston Industries
Location: Addicks
Communications System: CommuTech XL
Targeting & Tracking System: BlazeFire Tracker with RangeCheck
------------------------------------------------------------------------------
==Overview:==
In a world of antique war machines, the Char B design is truly ancient.
Tracing its' lineage directly back to mid 20th-century terra, the latest Char
B is a reliable, flexible, and battle-tested design.
==Capabilities:==
The stock Char B is a formidable opponent with a well-rounded weapons profile,
decent speed and thick armor. Twin autocannons, one a Pontiac Light and the
other a Pontiac 50, provide killing power against almost all targets at most
conventional battlefield ranges, and twin machine guns ensure that even swarms
of infantry have trouble getting close enough to seriously threaten the
vehicle.
It is the internal workings however, and not the weapons that make the Char B
so truly effective. The chassis has been built with almost 20% more room than
it needs, allowing savvy techs to rearrange vital systems and equipment to
accomodate a massive variety of weapon systems, resulting in a true cornicopea
of variant designs all able to be built (or rebuilt) from the same base
chassis. A side bonus of all this extra room is superior heat dissipation,
ease-of-maintenance, and a marked increase in environmental resistance (no
vehicle has ever been recorded as being disabled due to sand in the inner
workings).
==Variants:==
Known "official" variants include missile tracks for long-range bombardment,
barrage vehicles for suppression of enemy defenses, and heavy-weapon vehicles
for close quarters fighting.
--------------------------------------------------------
Type/Model: Char B
Mass: 65 tons
Equipment: Items Mass
Int. Struct.: 35 pts Standard 0 6.50
Engine: 260 Fusion 0 13.50
Shielding & Transmission Equipment: 0 7.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Turret Equipment: 0 1.00
Armor Factor: 152 pts Standard 0 9.50
Internal Armor
Structure Value
Front: 7 45
Left / Right Sides: 7 31/31
Rear: 7 20
Turret: 7 25
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Autocannon/5 Turret 0 20 2 9.00
1 Machine Gun Turret 0 100 2 1.00
1 Autocannon/10 Front 0 10 2 13.00
1 Machine Gun Front 0 100 1 1.00
--------------------------------------------------------
TOTALS: 0 7 65.00
Items & Tons Left: 11 .00
Calculated Factors:
Total Cost: 2,760,725 C-Bills
Battle Value: 419
Cost per BV: 6,588.84
Weapon Value: 403 / 403 (Ratio = .96 / .96)
Damage Factors: SRDmg = 14; MRDmg = 9; LRDmg = 2
BattleForce2: MP: 4T, Armor/Structure: 0 / 6
Damage PB/M/L: 2/2/1, Overheat: 0
Class: GH; Point Value: 4 |
Char B.hmv |
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_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
[Last edited by Warhammer: 3025 on 26-Feb-2007 06:30; edited 2 times in total]
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 23-Feb-2007 22:14 Post subject: |
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I like it! It a decent 65 tonner and is fairly well rounded against it's canon counterparts.
Excellent job.
_________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 24-Feb-2007 00:20 Post subject: |
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Code: | Type/Model: Char B Type II
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 1, Custom design
Mass: 65 tons
Power Plant: 260 Magna Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Standard
Armament:
1 Large Laser
1 Flamer
1 Autocannon/10
1 SRM 4
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Char B Type II
Mass: 65 tons
Equipment: Items Mass
Int. Struct.: 35 pts Standard 0 6.50
Engine: 260 Fusion 0 13.50
Shielding & Transmission Equipment: 0 7.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 11 Single 0 1.00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Turret Equipment: 0 1.00
Armor Factor: 152 pts Standard 0 9.50
Internal Armor
Structure Value
Front: 7 45
Left / Right Sides: 7 31/31
Rear: 7 20
Turret: 7 25
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Large Laser Turret 8 1 5.00
1 Flamer Turret 3 1 1.00
1 Autocannon/10 Front 0 20 2 14.00
1 SRM 4 Front 0 25 2 3.00
--------------------------------------------------------
TOTALS: 11 6 65.00
Items & Tons Left: 12 .00
Calculated Factors:
Total Cost: 2,863,025 C-Bills
Battle Value: 530
Cost per BV: 5,401.93
Weapon Value: 597 / 597 (Ratio = 1.13 / 1.13)
Damage Factors: SRDmg = 20; MRDmg = 10; LRDmg = 1
BattleForce2: MP: 4T, Armor/Structure: 0 / 6
Damage PB/M/L: 3/2/-, Overheat: 0
Class: GH; Point Value: 5 |
Code: | Type/Model: Char B Type III
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 1, Custom design
Mass: 65 tons
Power Plant: 260 Magna Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Standard
Armament:
1 PPC
1 Flamer (Vehicle)
1 Autocannon/10
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Char B Type III
Mass: 65 tons
Equipment: Items Mass
Int. Struct.: 35 pts Standard 0 6.50
Engine: 260 Fusion 0 13.50
Shielding & Transmission Equipment: 0 7.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Turret Equipment: 0 .50
Armor Factor: 152 pts Standard 0 9.50
Internal Armor
Structure Value
Front: 7 45
Left / Right Sides: 7 31/31
Rear: 7 20
Turret: 7 25
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 PPC Front 10 1 7.00
1 Flamer (Vehicle) Turret 0 40 2 2.50
1 Autocannon/10 Front 0 20 2 14.00
1 Machine Gun Front 0 100 2 1.00
--------------------------------------------------------
TOTALS: 10 7 65.00
Items & Tons Left: 11 .00
Calculated Factors:
Total Cost: 2,889,425 C-Bills
Battle Value: 546
Cost per BV: 5,291.99
Weapon Value: 597 / 597 (Ratio = 1.09 / 1.09)
Damage Factors: SRDmg = 18; MRDmg = 12; LRDmg = 3
BattleForce2: MP: 4T, Armor/Structure: 0 / 6
Damage PB/M/L: 2/2/1, Overheat: 0
Class: GH; Point Value: 5 |
Code: | Type/Model: Char B Type IV
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 1, Custom design
Mass: 65 tons
Power Plant: 260 Magna Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Standard
Armament:
1 Large Laser
2 Machine Guns
1 Autocannon/20
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Char B Type IV
Mass: 65 tons
Equipment: Items Mass
Int. Struct.: 35 pts Standard 0 6.50
Engine: 260 Fusion 0 13.50
Shielding & Transmission Equipment: 0 7.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Turret Equipment: 0 1.00
Armor Factor: 152 pts Standard 0 9.50
Internal Armor
Structure Value
Front: 7 45
Left / Right Sides: 7 31/31
Rear: 7 20
Turret: 7 25
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Large Laser Turret 8 1 5.00
1 Machine Gun Turret 0 100 2 1.00
1 Autocannon/20 Front 0 15 2 17.00
1 Machine Gun Front 0 100 1 1.00
--------------------------------------------------------
TOTALS: 8 6 65.00
Items & Tons Left: 12 .00
Calculated Factors:
Total Cost: 2,916,650 C-Bills
Battle Value: 580
Cost per BV: 5,028.71
Weapon Value: 569 / 569 (Ratio = .98 / .98)
Damage Factors: SRDmg = 23; MRDmg = 7; LRDmg = 0
BattleForce2: MP: 4T, Armor/Structure: 0 / 6
Damage PB/M/L: 3/3/-, Overheat: 0
Class: GH; Point Value: 6 |
Code: | Type/Model: Char B1 ter
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 2, Custom design
Mass: 65 tons
Power Plant: 260 Magna Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Ferro-Fibrous
Armament:
1 LB 5-X AC
2 Machine Guns
1 LB 10-X AC
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Char B1 ter
Mass: 65 tons
Equipment: Items Mass
Int. Struct.: 35 pts Standard 0 6.50
Engine: 260 Fusion 0 13.50
Shielding & Transmission Equipment: 0 7.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Turret Equipment: 0 1.00
Armor Factor: 161 pts Ferro-Fibrous 2 9.00
Internal Armor
Structure Value
Front: 7 49
Left / Right Sides: 7 32/32
Rear: 7 21
Turret: 7 27
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 LB 5-X AC Turret 0 20 2 9.00
1 Machine Gun Turret 0 100 2 1.00
1 LB 10-X AC Front 0 20 2 13.00
1 Machine Gun Front 0 100 1 1.00
1 C.A.S.E. Equipment Body 1 .50
--------------------------------------------------------
TOTALS: 0 10 65.00
Items & Tons Left: 8 .00
Calculated Factors:
Total Cost: 3,556,850 C-Bills
Battle Value: 496
Cost per BV: 7,171.07
Weapon Value: 475 / 475 (Ratio = .96 / .96)
Damage Factors: SRDmg = 14; MRDmg = 10; LRDmg = 4
BattleForce2: MP: 4T, Armor/Structure: 0 / 7
Damage PB/M/L: 2/2/2, Overheat: 0
Class: GH; Point Value: 5 |
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 25-Feb-2007 18:38 Post subject: |
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It's amazing how much mileage I'm getting from the same basic chassis.
Code: | Type/Model: Char B1 ter Type II
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 3, Custom design
Mass: 65 tons
Power Plant: 260 Magna Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Light AC/5
2 Machine Guns
1 LB 20-X AC
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Char B1 ter Type II
Mass: 65 tons
Equipment: Items Mass
Int. Struct.: 35 pts Standard 0 6.50
Engine: 260 Fusion 0 13.50
Shielding & Transmission Equipment: 0 7.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Turret Equipment: 0 1.00
Armor Factor: 161 pts Ferro-Fibrous 2 9.00
Internal Armor
Structure Value
Front: 7 49
Left / Right Sides: 7 32/32
Rear: 7 21
Turret: 7 27
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Light AC/5 Turret 0 20 2 6.00
1 Machine Gun Turret 0 100 2 1.00
1 LB 20-X AC Front 0 10 2 16.00
1 Machine Gun Front 0 100 1 1.00
1 C.A.S.E. Equipment Body 1 .50
--------------------------------------------------------
TOTALS: 0 10 65.00
Items & Tons Left: 8 .00
Calculated Factors:
Total Cost: 3,741,650 C-Bills
Battle Value: 585
Cost per BV: 6,395.98
Weapon Value: 566 / 566 (Ratio = .97 / .97)
Damage Factors: SRDmg = 22; MRDmg = 10; LRDmg = 0
BattleForce2: MP: 4T, Armor/Structure: 0 / 7
Damage PB/M/L: 3/3/-, Overheat: 0
Class: GH; Point Value: 6 |
Code: | Type/Model: Char B Type V
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 1, Custom design
Mass: 65 tons
Power Plant: 260 Magna Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Standard
Armament:
1 Autocannon/5
2 Machine Guns
1 LRM 20
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Char B Type V
Mass: 65 tons
Equipment: Items Mass
Int. Struct.: 35 pts Standard 0 6.50
Engine: 260 Fusion 0 13.50
Shielding & Transmission Equipment: 0 7.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Turret Equipment: 0 1.00
Armor Factor: 152 pts Standard 0 9.50
Internal Armor
Structure Value
Front: 7 45
Left / Right Sides: 7 31/31
Rear: 7 20
Turret: 7 25
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Autocannon/5 Turret 0 20 2 9.00
1 Machine Gun Turret 0 100 2 1.00
1 LRM 20 Front 0 18 2 13.00
1 Machine Gun Front 0 100 1 1.00
--------------------------------------------------------
TOTALS: 0 7 65.00
Items & Tons Left: 11 .00
Calculated Factors:
Total Cost: 2,981,825 C-Bills
Battle Value: 544
Cost per BV: 5,481.3
Weapon Value: 459 / 459 (Ratio = .84 / .84)
Damage Factors: SRDmg = 12; MRDmg = 12; LRDmg = 6
BattleForce2: MP: 4T, Armor/Structure: 0 / 6
Damage PB/M/L: 1/2/2, Overheat: 0
Class: GH; Point Value: 5
Specials: if |
Code: | Type/Model: Char B Type VI
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 1, Custom design
Mass: 65 tons
Power Plant: 260 Magna Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Standard
Armament:
1 LRM 20
1 Small Laser
1 LRM 15
1 Machine Gun
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Char B Type VI
Mass: 65 tons
Equipment: Items Mass
Int. Struct.: 35 pts Standard 0 6.50
Engine: 260 Fusion 0 13.50
Shielding & Transmission Equipment: 0 7.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 152 pts Standard 0 9.50
Internal Armor
Structure Value
Front: 7 45
Left / Right Sides: 7 31/31
Rear: 7 20
Turret: 7 25
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 LRM 20 Turret 0 18 2 13.00
1 Small Laser Turret 1 1 .50
1 LRM 15 Front 0 16 2 9.00
1 Machine Gun Front 0 100 2 1.00
--------------------------------------------------------
TOTALS: 1 7 65.00
Items & Tons Left: 11 .00
Calculated Factors:
Total Cost: 3,169,513 C-Bills
Battle Value: 649
Cost per BV: 4,883.69
Weapon Value: 566 / 566 (Ratio = .87 / .87)
Damage Factors: SRDmg = 14; MRDmg = 16; LRDmg = 9
BattleForce2: MP: 4T, Armor/Structure: 0 / 6
Damage PB/M/L: 2/2/2, Overheat: 0
Class: GH; Point Value: 7
Specials: if |
Char B Type VI.hmv |
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Char B Type V.hmv |
Description: |
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Filesize: |
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Char B1 ter Type II.hmv |
Description: |
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Filesize: |
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Downloaded: |
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_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 25-Feb-2007 19:03 Post subject: |
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Which is something that FASA and FP missed...you don't need tons of new vehicles when you can make tons of variants tell you run out of possibilites for a single chassis type...
_________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 25-Feb-2007 23:06 Post subject: |
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Updated with fluff.
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 26-Feb-2007 02:26 Post subject: |
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Karagin wrote: | Which is something that FASA and FP missed...you don't need tons of new vehicles when you can make tons of variants tell you run out of possibilites for a single chassis type... |
Well, tons of variants don't need tons of pages in TRO and tons of minis...
_________________ The dragon NEVER sleeps!
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Karagin Imperial Karagin Army Imperial General
Joined: 04-Feb-2002 00:00 Posts: 4120 Location: United States
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Posted: 26-Feb-2007 04:21 Post subject: |
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Sleeping Dragon wrote: | Karagin wrote: | Which is something that FASA and FP missed...you don't need tons of new vehicles when you can make tons of variants tell you run out of possibilites for a single chassis type... |
Well, tons of variants don't need tons of pages in TRO and tons of minis... |
No they don't need tons of pages. BUT they could have put out packs of different turrets or extra guns to allow the variants to be made...and then when the RS books were made they could have added in all possible variants or something like that.
_________________ Karagin Only the dead have seen the end of war. - Plato
"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 26-Feb-2007 04:32 Post subject: |
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Turret probably costs less than whole mini and by making variants with different capabilities they would lose the potentially different designs, which would be useable as TRO stuff (and lose money). It's still a money source, using variants like you suggest (and as it makes sense) would lower their income IMO...
_________________ The dragon NEVER sleeps!
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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 26-Feb-2007 06:49 Post subject: |
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A few faction-specific versions here. Level 2 to ensure maximum "faction flavor"
Code: | Type/Model: Char C
Tech: Clan / 3050
Config: Tracked Vehicle
Rules: Level 2, Custom design
Mass: 50 tons
Power Plant: 200 Magna Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Compound A-4 Ferro-Fibrous
Armament:
1 Type OVR-X LB 5-X AC
2 Series 1-s ER Small Lasers
1 Type KOV LB 10-X AC
Manufacturer: Barcella Alpha, Irece Alpha
Location: Barcella, Irece
Communications System: Build 1690/2 Tacticom
Targeting & Tracking System: Build 2 JRD TTS
------------------------------------------------------------------------------
==Overview:==
In a world of antique war machines, the Char B design is truly ancient.
Tracing its' lineage directly back to mid 20th-century terra, the latest Char
B is a reliable, flexible, and battle-tested design.
When the Clans returned, they brought with them a host of redesigned and
upgraded combat vehicles, usually relegated to second-line and garrison
duties.
==Capabilities:==
Like its' parent design, the Char C carries substantial all-range firepower in
a mobile and well-armored package.
However, unlike the Inner Sphere version the Char B, the Char C is not easily
modified due to the Clan efforts to slim it down, substantially hampering one
of the basic design's great strengths.
==Deployment==
The greatest concentration of Char C vehicles is, naturally, with Clan Hell's
Horses, who use them to great effect. All of the other clans possess Char Cs,
but they are relatively rare.
--------------------------------------------------------
Type/Model: Char C
Mass: 50 tons
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 5.00
Engine: 200 Fusion 0 8.50
Shielding & Transmission Equipment: 0 4.50
Cruise MP: 4
Flank MP: 6
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Turret Equipment: 0 1.00
Armor Factor: 144 pts Ferro-Fibrous 1 7.50
Internal Armor
Structure Value
Front: 5 43
Left / Right Sides: 5 29/29
Rear: 5 19
Turret: 5 24
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 LB 5-X AC Turret 0 20 2 8.00
1 ER Small Laser Turret 2 1 .50
1 LB 10-X AC Front 0 20 2 12.00
1 ER Small Laser Front 2 1 .50
1 C.A.S.E. Equipment Body 0 .00
--------------------------------------------------------
TOTALS: 4 7 50.00
Items & Tons Left: 8 .00
Calculated Factors:
Total Cost: 2,478,250 C-Bills
Battle Value: 546
Cost per BV: 4,538.92
Weapon Value: 550 / 550 (Ratio = 1.01 / 1.01)
Damage Factors: SRDmg = 19; MRDmg = 10; LRDmg = 5
BattleForce2: MP: 4T, Armor/Structure: 0 / 6
Damage PB/M/L: 2/3/2, Overheat: 0
Class: GM; Point Value: 5 |
Code: | Type/Model: Char B D Type
Tech: Inner Sphere / 3062
Config: Tracked Vehicle
Rules: Level 2, Custom design
Mass: 65 tons
Power Plant: 260 Magna Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Kallon Unity Weave w. CASE Ferro-Fibrous
Armament:
1 Mydron Excel 5SG LB 5-X AC
1 Chiscomp 2000 ER Small Laser
1 Mydron Tornado Rotary AC/5
1 Johnston Minigun Machine Gun
Manufacturer: Johnston Industries
Location: Addicks
Communications System: CommuTech XL
Targeting & Tracking System: BlazeFire Tracker with RangeCheck
--------------------------------------------------------
Type/Model: Char B D Type
Mass: 65 tons
Equipment: Items Mass
Int. Struct.: 35 pts Standard 0 6.50
Engine: 260 Fusion 0 13.50
Shielding & Transmission Equipment: 0 7.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Turret Equipment: 0 1.00
Armor Factor: 152 pts Ferro-Fibrous 2 8.50
Internal Armor
Structure Value
Front: 7 45
Left / Right Sides: 7 31/31
Rear: 7 20
Turret: 7 25
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 LB 5-X AC Turret 0 20 2 9.00
1 ER Small Laser Turret 2 1 .50
1 Rotary AC/5 Front 0 80 2 14.00
1 Machine Gun Front 0 100 2 1.00
1 C.A.S.E. Equipment Body 1 .50
--------------------------------------------------------
TOTALS: 2 10 65.00
Items & Tons Left: 8 .00
Calculated Factors:
Total Cost: 3,383,188 C-Bills
Battle Value: 708
Cost per BV: 4,778.51
Weapon Value: 586 / 586 (Ratio = .83 / .83)
Damage Factors: SRDmg = 24; MRDmg = 15; LRDmg = 3
BattleForce2: MP: 4T, Armor/Structure: 0 / 6
Damage PB/M/L: 3/3/1, Overheat: 0
Class: GH; Point Value: 7 |
Code: | Type/Model: Char B K Type
Tech: Inner Sphere / 3062
Config: Tracked Vehicle
Rules: Level 2, Custom design
Mass: 65 tons
Power Plant: 260 Magna Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Kallon Unity Weave Ferro-Fibrous
Armament:
1 Victory Nickel Alloy ER Large Laser
2 Johnston Minigun Machine Guns
1 Shigunga MRM 40
Manufacturer: Johnston Industries
Location: Addicks
Communications System: CommuTech XL
Targeting & Tracking System: BlazeFire Tracker with RangeCheck
--------------------------------------------------------
Type/Model: Char B K Type
Mass: 65 tons
Equipment: Items Mass
Int. Struct.: 35 pts Standard 0 6.50
Engine: 260 Fusion 0 13.50
Shielding & Transmission Equipment: 0 7.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 12 Single 0 2.00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Turret Equipment: 0 1.00
Armor Factor: 170 pts Ferro-Fibrous 2 9.50
Internal Armor
Structure Value
Front: 7 51
Left / Right Sides: 7 34/34
Rear: 7 23
Turret: 7 28
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 ER Large Laser Turret 12 1 5.00
1 Machine Gun Turret 0 100 2 1.00
1 MRM 40 Front 0 18 2 15.00
1 Machine Gun Front 0 100 1 1.00
--------------------------------------------------------
TOTALS: 12 8 65.00
Items & Tons Left: 10 .00
Calculated Factors:
Total Cost: 3,302,750 C-Bills
Battle Value: 720
Cost per BV: 4,587.15
Weapon Value: 821 / 821 (Ratio = 1.14 / 1.14)
Damage Factors: SRDmg = 26; MRDmg = 14; LRDmg = 3
BattleForce2: MP: 4T, Armor/Structure: 0 / 7
Damage PB/M/L: 4/2/1, Overheat: 0
Class: GH; Point Value: 7 |
Code: | Type/Model: Char B M Type
Tech: Inner Sphere / 3062
Config: Tracked Vehicle
Rules: Level 2, Custom design
Mass: 65 tons
Power Plant: 260 Magna Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Kallon Unity Weave Ferro-Fibrous
Armament:
1 Tronel PPL-20 Large Pulse Laser
1 Diverse Optics Small Pulse Laser
1 Corean Light Gauss Rifle
1 Johnston Minigun Machine Gun
Manufacturer: Johnston Industries
Location: Addicks
Communications System: CommuTech XL
Targeting & Tracking System: BlazeFire Tracker with RangeCheck
--------------------------------------------------------
Type/Model: Char B M Type
Mass: 65 tons
Equipment: Items Mass
Int. Struct.: 35 pts Standard 0 6.50
Engine: 260 Fusion 0 13.50
Shielding & Transmission Equipment: 0 7.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 12 Single 0 2.00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Turret Equipment: 0 1.00
Armor Factor: 152 pts Ferro-Fibrous 2 8.50
Internal Armor
Structure Value
Front: 7 45
Left / Right Sides: 7 31/31
Rear: 7 20
Turret: 7 25
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Large Pulse Laser Turret 10 1 7.00
1 Small Pulse Laser Turret 2 1 1.00
1 Light Gauss Rifle Front 0 32 2 14.00
1 Machine Gun Front 0 100 2 1.00
--------------------------------------------------------
TOTALS: 12 8 65.00
Items & Tons Left: 10 .00
Calculated Factors:
Total Cost: 3,163,325 C-Bills
Battle Value: 538
Cost per BV: 5,879.79
Weapon Value: 513 / 513 (Ratio = .95 / .95)
Damage Factors: SRDmg = 17; MRDmg = 9; LRDmg = 4
BattleForce2: MP: 4T, Armor/Structure: 0 / 6
Damage PB/M/L: 2/2/1, Overheat: 0
Class: GH; Point Value: 5 |
Code: | Type/Model: Char B S Type
Tech: Inner Sphere / 3062
Config: Tracked Vehicle
Rules: Level 2, Custom design
Mass: 65 tons
Power Plant: 260 Magna Fusion
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Kallon Unity Weave w. CASE Ferro-Fibrous
Armament:
2 BlazeFire Longshot ER Medium Lasers
2 Defiance A5L Small Lasers
1 Defiance Hammerfist Heavy Gauss Rifle
Manufacturer: Johnston Industries
Location: Addicks
Communications System: CommuTech XL
Targeting & Tracking System: BlazeFire Tracker with RangeCheck
--------------------------------------------------------
Type/Model: Char B S Type
Mass: 65 tons
Equipment: Items Mass
Int. Struct.: 35 pts Standard 0 6.50
Engine: 260 Fusion 0 13.50
Shielding & Transmission Equipment: 0 7.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 12 Single 0 2.00
Cockpit & Controls: 0 3.50
Crew: 5 Members 0 .00
Turret Equipment: 0 .50
Armor Factor: 152 pts Ferro-Fibrous 2 8.50
Internal Armor
Structure Value
Front: 7 45
Left / Right Sides: 7 31/31
Rear: 7 20
Turret: 7 25
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 ER Medium Lasers Turret 10 2 2.00
1 Small Laser Turret 1 1 .50
1 Heavy Gauss Rifle Front 0 8 2 20.00
1 Small Laser Front 1 1 .50
1 C.A.S.E. Equipment Body 1 .50
--------------------------------------------------------
TOTALS: 12 9 65.00
Items & Tons Left: 9 .00
Calculated Factors:
Total Cost: 3,589,850 C-Bills
Battle Value: 806
Cost per BV: 4,453.91
Weapon Value: 686 / 686 (Ratio = .85 / .85)
Damage Factors: SRDmg = 28; MRDmg = 16; LRDmg = 4
BattleForce2: MP: 4T, Armor/Structure: 0 / 6
Damage PB/M/L: 3/3/1, Overheat: 0
Class: GH; Point Value: 8 |
_________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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