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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1466 Location: Germany
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Posted: 02-Jun-2007 09:04 Post subject: Academy Project II: SHD-O ShadowHawk |
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And now the second Academy Project mech:
Which one do you want to see as AP III?
Code: |
BattleMech Technical Readout
Type/Model: Shadow Hawk SHD-O (base)
Tech: Inner Sphere / 3067
Config: Biped OmniMech
Rules: Level 2, Modified design
Mass: 55 tons
Chassis: Lang T1 Endo Steel
Power Plant: 275 Core Tek Light Fusion
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets: 5 Pitban LFT-50 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Maximillian 43 Standard
Armament: None
Manufacturer: Lang Industries Incorporated
Location: (Unknown)
Communications System: O/P 300 COMSET
Targeting & Tracking System: O/P 2000A
------------------------------------------------------------------------------
==Overview:==
In May 3067 the graduating classes of the Luthien Acadamy Of Military Design
got a challenging task to accomplish.
They had to design a BattleMech with the latest CAD-technology and under
following terms:
1. Take a classic BattleMech design used in the 3rd Succession War.
2. Construct an OmniMech chassis upon this basis.
3. Suggest weapon configurations for that chassis; at least four but not more
than seven.
3. a) The primary configuration has to be based upon the original weapon
layout of the classic design.
3. b) If possible include following configuration types: city-fighter,
LRM-support, fire-support/sniper.
All OmniMechs were graded by a committee and loaded into a battlefield
simulation program.
The SHD-O was presented by Student Yui Wong.
==Capabilities:==
The base design was constructed with the new and popular light engine and
EndoSteel wrapped in a shell of standard armor. Student Wong decided to put a
fixed jump jet system in to ease maintenance. This measures resulted in a 21
ton pod space.
The prime configuration tries to be very close to the original specifications.
The light gauss rifle gives it the tremendous range that the old AC/5 lost in
these days while lasers and SRM's form the close range firepower. An ECM
rounds out this configuration.
The A carries an unsuspected heavy weapon: An LB20-X!Supported by some ER
lasers and augmented by the integral jump jets and a C3-slave this weapon can
be very dangerous even to heavier foes.
Pulse lasers and streak missiles make the B configuration a dedicated street
fighter. Een though the targeting computer isn't able to guide pulse laser
fire to specific parts of an enemy mech it can negate the difficulty of a
jump.
The C carries an huge, Artemis supported LRM rack with an impressiv amount of
CASEd ammunition. Lasers and SRM's deliver defensiv firepower and a C3-slave
can link this mech into an appropriate network.
An ER-PPC plus targeting computer makes the D a much though of configuration.
The added C3-link will make this combination even more dangerous. The rest of
its weaponry consists of a short and a medium range missile rack as well as an
ER laser.
==Battle History:==
The trials in the academys battlefield simulation program revealed no real
problems.
Each configuration worked well within its intended role and especially the D
seemed to perform well beyond expectations.
--------------------------------------------------------
Type/Model: [b]Shadow Hawk SHD-O (base)[/b]
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 91 pts Endo Steel 14 3,00
(Endo Steel Loc: 7 LA, 7 RA)
Engine: 275 Light Fusion 10 12,00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 10 Double [20] 0 ,00
Gyro: 4 3,00
Cockpit, Life Supt., Sensors: 5 3,00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 ,00
Armor Factor: 168 pts Standard 0 10,50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 27
Center Torso (Rear): 8
L/R Side Torso: 13 20/20
L/R Side Torso (Rear): 6/6
L/R Arm: 9 18/18
L/R Leg: 13 18/18
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
5 Standard Jump Jets: 5 2,50
(Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 0 54 34,00
Crits & Tons Left: 24 21,00
Type/Model: [b]Shadow Hawk SHD-O[/b]
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 91 pts Endo Steel 14 3,00
(Endo Steel Loc: 7 LA, 7 RA)
Engine: 275 Light Fusion 10 12,00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 10 Double [20] 0 ,00
Gyro: 4 3,00
Cockpit, Life Supt., Sensors: 5 3,00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 ,00
Armor Factor: 168 pts Standard 0 10,50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 27
Center Torso (Rear): 8
L/R Side Torso: 13 20/20
L/R Side Torso (Rear): 6/6
L/R Arm: 9 18/18
L/R Leg: 13 18/18
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Medium Laser RA 5 1 1,00
1 ER Medium Laser LA 5 1 1,00
1 Guardian ECM RT 0 2 1,50
1 Light Gauss Rifle LT 1 16 6 13,00
(Ammo Locations: 1 CT)
1 Streak SRM 4 HD 3 25 2 4,00
(Ammo Locations: 1 LT)
CASE Equipment: LT 1 ,50
5 Standard Jump Jets: 5 2,50
(Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 14 67 55,00
Crits & Tons Left: 11 ,00
Calculated Factors:
Total Cost: 11.306.862 C-Bills
Battle Value: 1.466
Cost per BV: 7.712,73
Weapon Value: 1.085 / 999 (Ratio = ,74 / ,68)
Damage Factors: SRDmg = 19; MRDmg = 10; LRDmg = 4
BattleForce2: MP: 5J, Armor/Structure: 4/3
Damage PB/M/L: 4/3/1, Overheat: 0
Class: MM; Point Value: 15
Specials: omni, ecm
Type/Model: [b]Shadow Hawk SHD-OA[/b]
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 91 pts Endo Steel 14 3,00
(Endo Steel Loc: 7 LA, 7 RA)
Engine: 275 Light Fusion 10 12,00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 10 Double [20] 0 ,00
Gyro: 4 3,00
Cockpit, Life Supt., Sensors: 5 3,00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 ,00
Armor Factor: 168 pts Standard 0 10,50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 27
Center Torso (Rear): 8
L/R Side Torso: 13 20/20
L/R Side Torso (Rear): 6/6
L/R Arm: 9 18/18
L/R Leg: 13 18/18
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Medium Laser RA 5 1 1,00
1 ER Medium Laser LA 5 1 1,00
1 ER Small Laser RT 2 1 ,50
1 LB 20-X AC LT 6 15 14 17,00
(Ammo Locations: 3 RT)
1 C³ Slave Unit HD 0 1 1,00
CASE Equipment: RT 1 ,50
5 Standard Jump Jets: 5 2,50
(Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 18 73 55,00
Crits & Tons Left: 5 ,00
Calculated Factors:
Total Cost: 11.853.721 C-Bills
Battle Value: 1.489 (+132 for C³)
Cost per BV: 7.960,86
Weapon Value: 1.183 / 1.183 (Ratio = ,79 / ,79)
Damage Factors: SRDmg = 27; MRDmg = 10; LRDmg = 0
BattleForce2: MP: 5J, Armor/Structure: 4/3
Damage PB/M/L: 4/3/-, Overheat: 0
Class: MM; Point Value: 15
Specials: omni, c3s
Type/Model: [b]Shadow Hawk SHD-OB[/b]
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 91 pts Endo Steel 14 3,00
(Endo Steel Loc: 7 LA, 7 RA)
Engine: 275 Light Fusion 10 12,00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 11 Double [22] 3 1,00
(Heat Sink Loc: 1 RT)
Gyro: 4 3,00
Cockpit, Life Supt.: 5 3,00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 ,00
Armor Factor: 168 pts Standard 0 10,50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 27
Center Torso (Rear): 8
L/R Side Torso: 13 20/20
L/R Side Torso (Rear): 6/6
L/R Arm: 9 18/18
L/R Leg: 13 18/18
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Medium Pulse Laser RA 4 1 2,00
1 Medium Pulse Laser LA 4 1 2,00
1 Streak SRM 6 RT 4 15 3 5,50
(Ammo Locations: 1 RT)
1 Large Pulse Laser LT 10 2 7,00
1 Targeting Computer LT 3 3,00
CASE Equipment: RT 1 ,50
5 Standard Jump Jets: 5 2,50
(Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 22 68 55,00
Crits & Tons Left: 10 ,00
Calculated Factors:
Total Cost: 10.737.238 C-Bills
Battle Value: 1.302
Cost per BV: 8.246,73
Weapon Value: 1.253 / 1.139 (Ratio = ,96 / ,87)
Damage Factors: SRDmg = 28; MRDmg = 5; LRDmg = 0
BattleForce2: MP: 5J, Armor/Structure: 4/3
Damage PB/M/L: 5/4/-, Overheat: 0
Class: MM; Point Value: 13
Specials: omni
Type/Model: [b]Shadow Hawk SHD-OC[/b]
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 91 pts Endo Steel 14 3,00
(Endo Steel Loc: 7 LA, 7 RA)
Engine: 275 Light Fusion 10 12,00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 10 Double [20] 0 ,00
Gyro: 4 3,00
Cockpit, Life Supt., Sensors: 5 3,00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 ,00
Armor Factor: 168 pts Standard 0 10,50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 27
Center Torso (Rear): 8
L/R Side Torso: 13 20/20
L/R Side Torso (Rear): 6/6
L/R Arm: 9 18/18
L/R Leg: 13 18/18
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Medium Laser RA 5 1 1,00
1 ER Medium Laser LA 5 1 1,00
1 LRM 20 w/ Artemis IV LT 6 24 10 15,00
(Ammo Locations: 4 RT)
1 C³ Slave Unit CT 0 1 1,00
1 Streak SRM 2 HD 2 50 2 2,50
(Ammo Locations: 1 RT)
CASE Equipment: RT 1 ,50
5 Standard Jump Jets: 5 2,50
(Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 18 70 55,00
Crits & Tons Left: 8 ,00
Calculated Factors:
Total Cost: 11.829.988 C-Bills
Battle Value: 1.529 (+130 for C³)
Cost per BV: 7.737,08
Weapon Value: 1.179 / 1.046 (Ratio = ,77 / ,68)
Damage Factors: SRDmg = 15; MRDmg = 15; LRDmg = 6
BattleForce2: MP: 5J, Armor/Structure: 4/3
Damage PB/M/L: 3/3/2, Overheat: 0
Class: MM; Point Value: 15
Specials: omni, if, c3s
Type/Model: [b]Shadow Hawk SHD-OD[/b]
Mass: 55 tons
Equipment: Crits Mass
Int. Struct.: 91 pts Endo Steel 14 3,00
(Endo Steel Loc: 7 LA, 7 RA)
Engine: 275 Light Fusion 10 12,00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 10 Double [20] 0 ,00
Gyro: 4 3,00
Cockpit, Life Supt.: 5 3,00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 ,00
Armor Factor: 168 pts Standard 0 10,50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 27
Center Torso (Rear): 8
L/R Side Torso: 13 20/20
L/R Side Torso (Rear): 6/6
L/R Arm: 9 18/18
L/R Leg: 13 18/18
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 ER Medium Laser RA 5 1 1,00
1 MRM 10 RT 4 24 3 4,00
(Ammo Locations: 1 RT)
1 ER PPC LT 15 3 7,00
1 Guardian ECM LT 0 2 1,50
1 C³ Slave Unit CT 0 1 1,00
1 Streak SRM 4 HD 3 25 2 4,00
(Ammo Locations: 1 RT)
1 Targeting Computer LT 2 2,00
CASE Equipment: RT 1 ,50
5 Standard Jump Jets: 5 2,50
(Jump Jet Loc: 1 CT, 2 LL, 2 RL)
--------------------------------------------------------
TOTALS: 27 69 55,00
Crits & Tons Left: 9 ,00
Calculated Factors:
Total Cost: 11.791.238 C-Bills
Battle Value: 1.452 (+162 for C³)
Cost per BV: 8.120,69
Weapon Value: 1.050 / 988 (Ratio = ,72 / ,68)
Damage Factors: SRDmg = 20; MRDmg = 11; LRDmg = 6
BattleForce2: MP: 5J, Armor/Structure: 4/3
Damage PB/M/L: 3/2/1, Overheat: 1
Class: MM; Point Value: 15
Specials: omni, ecm, c3s
| _________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 02-Jun-2007 13:52 Post subject: |
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Very nice conversion, but it should have been the Victor
Prime configuration is a nice sniper which keeps with the spirit of the original. It may lack heavy firepower, but it won't be lost in almost any unit.
A combines a heavy short range firepower with the ability to call hits from the rest of C3 company on single target. Great cityfighter.
B is clearly a jumping jack. The problem is that under BV 2.0 it will be damn expensive.
C has a decent long range firepower and it can be used as a special ammo delivery system. Not bad, but usable in most situations, that's why the SHD is liked around the Inner Sphere.
D is a jack-of -all-trades. An useful config for most situations. _________________ The dragon NEVER sleeps!
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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1466 Location: Germany
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Posted: 03-Jun-2007 03:48 Post subject: |
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So I note: Victor: 1 Others: 0 8)
Thanks for the review! I'll wait some days for the next votes (if any!)
Till now I have put all my 3025 omnis into HMPro, a total of 344 mechs! _________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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CO_17thRecon Kell Hounds Major
Joined: 10-Sep-2002 00:00 Posts: 1297 Location: United States
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Posted: 28-Jun-2007 12:09 Post subject: |
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Go for the Victor I suppose. The BattleMaster might be a better choice, but we should probably go ahead and get the Victor out of the way. *chuckle* _________________ Jarylan Blackwell
"What the...?! Where did you get THAT?!"
"Creative aquisition."
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cain Blighted Sun Battalion 1st Company "Ralgith's Renegades" Lieutenant
Joined: 10-May-2004 00:00 Posts: 329 Location: Canada
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Posted: 29-Jun-2007 16:21 Post subject: |
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Go on the Victor
please _________________ Nothing is as good as it looks and rarely looks as good as it isAnything that can go wrong will go wrong :Murphy
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Rudel Gurken Allisters Light Thunder Major
Joined: 15-Jun-2005 00:00 Posts: 1466 Location: Germany
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Posted: 11-Jul-2007 07:45 Post subject: |
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So with overwhelming support the Victor walk up to its starting point!
Need to think of some fluff first! _________________ Reality is where the Pizza-man comes from!'Gucken, petzen, verpissen!' (Look at it, squeal it, get the hell away from it!) – Motto of the recon troops'Artillery doesn´t know friend or foe! They only know worthwhile targets!‘ – Kuritan Infantrist
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Sleeping Dragon Draconis Combine Tai-i
Joined: 06-Apr-2005 00:00 Posts: 4820 Location: Czech Republic
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Posted: 11-Jul-2007 12:29 Post subject: |
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Hooray! _________________ The dragon NEVER sleeps!
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