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Warhammer: 3025 Freelance Captain, AFFC (Ret.)
Joined: 29-Jan-2005 00:00 Posts: 1856
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Posted: 18-Jul-2007 22:27 Post subject: Plenty More Artillery |
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First off, the Long Tom, Sniper, and Arrow IV towed artillery, along the same lines as the Thumper piece I did earlier.
Code: | Type/Model: (Field Gun) Long Tom
Tech: Inner Sphere / 3025
Config: Wheeled Trailer
Rules: Level 3, Custom design
Mass: 35 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Standard
Armament:
1 Long Tom Artillery
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: (Field Gun) Long Tom
Mass: 35 tons
Equipment: Items Mass
Int. Struct.: 16 pts Standard 0 3.50
Engine: None 0 .00
Cruise MP: None. BV based on 4 MP
Heat Sinks: 0 Single 0 .00
Crew: 3 Members 0 .00
Armor Factor: 8 pts Standard 0 .50
Internal Armor
Structure Value
Front: 4 3
Left / Right Sides: 4 2/2
Rear: 4 1
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Long Tom Artillery Front 0 5 2 31.00
1 Trailer Hitch Front 1 .00
--------------------------------------------------------
TOTALS: 0 3 35.00
Items & Tons Left: 9 .00
Calculated Factors:
Total Cost: 587,500 C-Bills
Battle Value: 217
Cost per BV: 2,707.37
Weapon Value: 38 / 38 (Ratio = .18 / .18)
Damage Factors: SRDmg = 12; MRDmg = 12; LRDmg = 12
BattleForce2: MP: 4W, Armor/Structure: 0 / 1
Damage PB/M/L: 1/1/2, Overheat: 0
Class: GL; Point Value: 2
Specials: artL, mof |
Code: | Type/Model: (Field Gun) Sniper
Tech: Inner Sphere / 3025
Config: Wheeled Trailer
Rules: Level 3, Custom design
Mass: 25 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Standard
Armament:
1 Sniper Artillery
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: (Field Gun) Sniper
Mass: 25 tons
Equipment: Items Mass
Int. Struct.: 12 pts Standard 0 2.50
Engine: None 0 .00
Cruise MP: None. BV based on 4 MP
Heat Sinks: 0 Single 0 .00
Crew: 2 Members 0 .00
Armor Factor: 24 pts Standard 0 1.50
Internal Armor
Structure Value
Front: 3 8
Left / Right Sides: 3 6/6
Rear: 3 4
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Sniper Artillery Front 0 10 2 21.00
1 Trailer Hitch Front 1 .00
--------------------------------------------------------
TOTALS: 0 3 25.00
Items & Tons Left: 7 .00
Calculated Factors:
Total Cost: 389,250 C-Bills
Battle Value: 127
Cost per BV: 3,064.96
Weapon Value: 38 / 38 (Ratio = .30 / .30)
Damage Factors: SRDmg = 6; MRDmg = 6; LRDmg = 6
BattleForce2: MP: 4W, Armor/Structure: 0 / 1
Damage PB/M/L: 1/1/1, Overheat: 0
Class: GL; Point Value: 1
Specials: artS, mof |
Code: | Type/Model: (Field Launcher) Arrow IV
Tech: Inner Sphere / 3025
Config: Wheeled Trailer
Rules: Level 3, Custom design
Mass: 20 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Standard
Armament:
1 Arrow IV System
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: (Field Launcher) Arrow IV
Mass: 20 tons
Equipment: Items Mass
Int. Struct.: 8 pts Standard 0 2.00
Engine: None 0 .00
Cruise MP: None. BV based on 4 MP
Heat Sinks: 0 Single 0 .00
Crew: 2 Members 0 .00
Armor Factor: 32 pts Standard 0 2.00
Internal Armor
Structure Value
Front: 2 11
Left / Right Sides: 2 8/8
Rear: 2 5
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Arrow IV System Front 0 5 2 16.00
1 Trailer Hitch Front 1 .00
--------------------------------------------------------
TOTALS: 0 3 20.00
Items & Tons Left: 6 .00
Calculated Factors:
Total Cost: 550,000 C-Bills
Battle Value: 234
Cost per BV: 2,350.43
Weapon Value: 94 / 94 (Ratio = .40 / .40)
Damage Factors: SRDmg = 12; MRDmg = 12; LRDmg = 12
BattleForce2: MP: 4W, Armor/Structure: 0 / 1
Damage PB/M/L: 1/1/2, Overheat: 0
Class: GL; Point Value: 2
Specials: artA, mof |
And next the motorized versions.
Code: | Type/Model: (Gun Carriage) Long Tom
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 3, Custom design
Mass: 50 tons
Power Plant: 150 I.C.E.
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Standard
Armament:
1 Long Tom Artillery
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: (Gun Carriage) Long Tom
Mass: 50 tons
Equipment: Items Mass
Int. Struct.: 20 pts Standard 0 5.00
Engine: 150 I.C.E. 0 11.00
Cruise MP: 3
Flank MP: 5
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Armor Factor: 8 pts Standard 0 .50
Internal Armor
Structure Value
Front: 5 2
Left / Right Sides: 5 2/2
Rear: 5 2
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Long Tom Artillery Front 0 5 2 31.00
--------------------------------------------------------
TOTALS: 0 2 50.00
Items & Tons Left: 13 .00
Calculated Factors:
Total Cost: 997,500 C-Bills
Battle Value: 199
Cost per BV: 5,012.56
Weapon Value: 31 / 31 (Ratio = .16 / .16)
Damage Factors: SRDmg = 12; MRDmg = 12; LRDmg = 12
BattleForce2: MP: 3T, Armor/Structure: 0 / 1
Damage PB/M/L: 1/1/2, Overheat: 0
Class: GM; Point Value: 2
Specials: artL |
Code: | Type/Model: (Gun Carriage) Sniper
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 3, Custom design
Mass: 40 tons
Power Plant: 160 I.C.E.
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Standard
Armament:
1 Sniper Artillery
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: (Gun Carriage) Sniper
Mass: 40 tons
Equipment: Items Mass
Int. Struct.: 16 pts Standard 0 4.00
Engine: 160 I.C.E. 0 12.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 2.00
Crew: 3 Members 0 .00
Armor Factor: 16 pts Standard 0 1.00
Internal Armor
Structure Value
Front: 4 4
Left / Right Sides: 4 4/4
Rear: 4 4
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Sniper Artillery Front 0 10 2 21.00
--------------------------------------------------------
TOTALS: 0 2 40.00
Items & Tons Left: 11 .00
Calculated Factors:
Total Cost: 675,733 C-Bills
Battle Value: 125
Cost per BV: 5,405.87
Weapon Value: 30 / 30 (Ratio = .24 / .24)
Damage Factors: SRDmg = 6; MRDmg = 6; LRDmg = 6
BattleForce2: MP: 4T, Armor/Structure: 0 / 1
Damage PB/M/L: 1/1/1, Overheat: 0
Class: GM; Point Value: 1
Specials: artS |
Code: | Type/Model: (Gun Carriage) Thumper
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 3, Custom design
Mass: 30 tons
Power Plant: 120 I.C.E.
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Standard
Armament:
1 Thumper Artillery
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: (Gun Carriage) Thumper
Mass: 30 tons
Equipment: Items Mass
Int. Struct.: 12 pts Standard 0 3.00
Engine: 120 I.C.E. 0 8.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 1.50
Crew: 2 Members 0 .00
Armor Factor: 24 pts Standard 0 1.50
Internal Armor
Structure Value
Front: 3 6
Left / Right Sides: 3 6/6
Rear: 3 6
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Thumper Artillery Front 0 20 2 16.00
--------------------------------------------------------
TOTALS: 0 2 30.00
Items & Tons Left: 9 .00
Calculated Factors:
Total Cost: 405,600 C-Bills
Battle Value: 77
Cost per BV: 5,267.53
Weapon Value: 30 / 30 (Ratio = .39 / .39)
Damage Factors: SRDmg = 5; MRDmg = 5; LRDmg = 5
BattleForce2: MP: 4T, Armor/Structure: 0 / 1
Damage PB/M/L: -/-/1, Overheat: 0
Class: GL; Point Value: 1
Specials: artT |
Code: | Type/Model: (Missile Carriage) Arrow IV
Tech: Inner Sphere / 3025
Config: Tracked Vehicle
Rules: Level 3, Custom design
Mass: 30 tons
Power Plant: 120 I.C.E.
Cruise Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type: Standard
Armament:
1 Arrow IV System
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: (Missile Carriage) Arrow IV
Mass: 30 tons
Equipment: Items Mass
Int. Struct.: 12 pts Standard 0 3.00
Engine: 120 I.C.E. 0 8.00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 1.50
Crew: 2 Members 0 .00
Armor Factor: 24 pts Standard 0 1.50
Internal Armor
Structure Value
Front: 3 8
Left / Right Sides: 3 6/6
Rear: 3 4
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Arrow IV System Front 0 5 2 16.00
--------------------------------------------------------
TOTALS: 0 2 30.00
Items & Tons Left: 9 .00
Calculated Factors:
Total Cost: 754,000 C-Bills
Battle Value: 233
Cost per BV: 3,236.05
Weapon Value: 79 / 79 (Ratio = .34 / .34)
Damage Factors: SRDmg = 12; MRDmg = 12; LRDmg = 12
BattleForce2: MP: 4T, Armor/Structure: 0 / 1
Damage PB/M/L: 1/1/2, Overheat: 0
Class: GL; Point Value: 2
Specials: artA | _________________ Evil is like a bowl of oranges. Only one, instead, is an orange of DOOM. That orange has a fate to rule over the other oranges with an iron fist. That orange is me.
Because sometimes, there are many guards in the castle.
Ya Rl'yeh!
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